No prob! The quest not updating has been throwing a loooot of people off.Deadly said:Think that's it, thanks!
Enco said:Cloaking + Reflex = awesome multi take downs
dark10x said:I'm still loving the game (really really great stuff), but man, the "take down" system is really the worst decision they made. It feels so out of place and offers no real challenge plus they abandoned melee attacks in favor of it.
At the very least, they should have kept the actions in first person ala Riddick. That game had plenty of 3rd person cuts just like Deus Ex, but the hand to hand attacks were all first person and felt wonderful.
ctrayne said:Is the misspelling of "Fuck Yea" some kind of meme that I missed the memo on? Driving me crazy. "Yea" is pronounced "yay" and does not mean "Yeah."
Just go up to two guys who are close (talking for example) and hit or hold Q.AliceInJam said:I was thinking about investing in the reflex aug next, but how does it actually work? And how often does the opportunity to use it arise? Do you have to sneak up on two enemies at the same, like while they are having a conversation?
The other post-it that says 'buy lube and broccoli' goes beneath that one (it has foreveralone's body drawn at the top).Man said:lol
*foreveralone-post-it*
Dakota47 said:This might be interesting for comparison. My augmentations at the end of the game:
http://i.imgur.com/ablVP.jpg[/img[/QUOTE]
Here's mine:
[url=http://www.abload.de/image.php?img=dxhr2011-08-2920-54-24zudm.png][img]http://www.abload.de/thumb/dxhr2011-08-2920-54-24zudm.png[/url]
Missed... 3-4 side quests I think, and I pretty much stopped hacking and doing non-lethal takedowns for the last ~3 or so hours of it so I could finish it and not ruin my schedule for the week.
I just throw a ton of gas and concussion grenades in rooms and since they have no effect on me, but on the enemies I pull out the revolver and blast motherfuckers as walk through a room.Guerrillas in the Mist said:I'm a fair bit through the game () and I've only seen a couple of uses for it.second time in Hengsha
I've been surprised at how useful the wallpunch is. Gotten me through a ton of areas stealthily, despite the amount of noise it makes.
Well they're a win button of sorts. Even if the enemy catches wind of you at the last moment you can still press takedown when you're in range and win. With the melee weapons in the other game there are still priority spots in attacking someone, and if they turn around you're not going to get out of it as easily. Well, not until you start getting the melee aug or the DT sword anyway.Zefah said:I disagree. I think they are extremely satisfying. I don't really see how they take away much of the challenge compared to melee weapons, either. The challenge has always been in getting close enough to your enemy without being spotted and taking the enemy down without having any other enemy see you.
The Quiet Man said:Icarus Landing is fantastic. It saved me from accidental deaths, made available certain routes and let me quickly escape enemies by jumping down away from them.
Rickenslacker said:http://i.imgur.com/ksaQJ.jpg Here's my Praxis allocation by the end of the game.
Well they're a win button of sorts. Even if the enemy catches wind of you at the last moment you can still press takedown when you're in range and win. With the melee weapons in the other game there are still priority spots in attacking someone, and if they turn around you're not going to get out of it as easily. Well, not until you start getting the melee aug or the DT sword anyway.
Just try to sneak up to the targets while they're talking, if they are. Usually they leave on different routes after they finish talking, and you'll miss out on the dual takedown.Enco said:Just go up to two guys who are close (talking for example) and hit or hold Q.
Looks pretty sweet and you'll feel awesome. Worth the points I say. Comes up quite a bit.
Kyouji said:That's good to know, thanks for testing it out.
Enco said:Just go up to two guys who are close (talking for example) and hit or hold Q.
Looks pretty sweet and you'll feel awesome. Worth the points I say. Comes up quite a bit.
Ruuppa[IMG said:http://i956.photobucket.com/albums/ae45/neogafjunior/DeusExEnd.jpg[/IMG]
AliceInJam said:Nice, this is what I thought. Thanks! I will definitely invest in it next.
Solo said:You can also Icarus Land on bitches.
prowler_ said:Any help or links for the second boss fight?keeps kicking my ass.She
Wallach said:You can also intentionally make guards distracted towards other guards, like for example throwing something they might both go investigate. Cloak helps in getting double takedowns as it can be awkward sometimes trying to takedown a pair of guys talking (since the FOV of both of them leaves only a couple of angles where they may not see you). Also, if you jump down from above while mashing Q you can land next to them and trigger one before either has the opportunity to go hostile, so look out for opportunities to pull a Batman.
Edit - Something as low as a large dumpster is tall enough that you don't need cloak to avoid being seen on approach if you can fall and land close enough to them.
Getting that much is horrible overkill. Before I took that screenshot, I had 10+ Praxis points unused because I had all the upgrades I needed. But if you're aiming high, hack *everything*, even if you have the correct codes.Dakota47 said:213K xp wow, that's almost a ton more than mine. I really need to replay the game.
Typhoon when it rushes you. Three should be enough to do it.prowler_ said:Any help or links for the second boss fight?keeps kicking my ass.She
Aha, sorry. I would search through the thread but the spoilers are too tempting.Solo said:We need this shit in the OP. Too many boss questions.
stuminus3 said:Yeah I'm gonna have to throw my first major criticism at this game (after about 15 or so hours of play, a considerable way through the game).
I'm sick to death of everything and everybody existing only for the "augmented vs pureblood" argument. Just about every character, random wandering NPC, newspaper, email, everything just repeats the same message over and over again to hammer in the point "this is what this game is about!". Of course that's the theme of the game but walk down any street in any hub and it's like all people in the world are talking about. It's a little tiring after a while.
Deus Ex and Invisible War weren't like that, their themes were far more transparent (especially Invisible War). Maybe that's where Eidos Montreal deviate from Warren Spector and co because the game is otherwise GOTY material.
EDIT: although saying that, the emails I found inaboutChinaabsolutely hilarious. It's pretty clever when you think about itmailboxes having a 4 email limit (by law!), and it's a nice way for the game to poke fun at itself.when you think of some of the real-life policies China has)
prowler_ said:Aha, sorry. I would search through the thread but the spoilers are too tempting.
Thanks anyway.
stuminus3 said:Yeah I'm gonna have to throw my first major criticism at this game (after about 15 or so hours of play, a considerable way through the game).
I'm sick to death of everything and everybody existing only for the "augmented vs pureblood" argument. Just about every character, random wandering NPC, newspaper, email, everything just repeats the same message over and over again to hammer in the point "this is what this game is about!". Of course that's the theme of the game but walk down any street in any hub and it's like all people in the world are talking about. It's a little tiring after a while.
Deus Ex and Invisible War weren't like that, their themes were far more transparent (especially Invisible War). Maybe that's where Eidos Montreal deviate from Warren Spector and co because the game is otherwise GOTY material.
EDIT: although saying that, the emails I found inaboutChinaabsolutely hilarious. It's pretty clever when you think about itmailboxes having a 4 email limit (by law!), and it's a nice way for the game to poke fun at itself.when you think of some of the real-life policies China has)
Haha, sorry about that. I think Rock, Paper, Shotgun mentioned something about it before I started playing and it stuck with me, it might not be as obvious as I think.goodfella said:I would never have noticed, now its going to bother me the whole game!
stuminus3 said:Yeah I'm gonna have to throw my first major criticism at this game (after about 15 or so hours of play, a considerable way through the game).
I'm sick to death of everything and everybody existing only for the "augmented vs pureblood" argument. Just about every character, random wandering NPC, newspaper, email, everything just repeats the same message over and over again to hammer in the point "this is what this game is about!". Of course that's the theme of the game but walk down any street in any hub and it's like all people in the world are talking about. It's a little tiring after a while.
Deus Ex and Invisible War weren't like that, their themes were far more transparent (especially Invisible War). Maybe that's where Eidos Montreal deviate from Warren Spector and co because the game is otherwise GOTY material.
EDIT: although saying that, the emails I found inaboutChinaabsolutely hilarious. It's pretty clever when you think about itmailboxes having a 4 email limit (by law!), and it's a nice way for the game to poke fun at itself.when you think of some of the real-life policies China has)
Solo said:Stun gun + headshots.
We need this shit in the OP. Too many boss questions.
One at the start when you choose non-lethal/CQC, and then I found one in Detroit (one of those storage warehouses) and near the end of Detroit, in the room for the boss fight.Speedymanic said:Where is the stun gun? I've come across at least 50+ ammo for one but I haven't found the actual gun.
Dresden said:One at the start when you choose non-lethal/CQC, and then I found one in Detroit (one of those storage warehouses) and near the end of Detroit, right before the boss fight.
Dresden said:One at the start when you choose non-lethal/CQC, and then I found one in Detroit (one of those storage warehouses) and near the end of Detroit, in the room for the boss fight.
Papercuts said:Stun Guns are hidden all over the place. I found some in the China hub by jumping over fences and breaking walls, and IIRC you can buy one from the merchant there.
Ferrio said:There's also one in theSarif helipad storage room
Zenith said:I got urgent questions about Taggert and his speech
It seems confronting Taggert and defeating him via speech so he tells where the guy is is the "correct" way, but sneaking backstage allows me to frame him for the Sarif attack, and due to his Picus ties I think he's guilty.
What are the consequences of either choice, including what's mentioned on news reports and in convos later?
Castor Krieg said:It doesn't effect the final choice of endings, if that's what you're asking.
Zenith said:It isn't.