They're watching usGhostRidah said:
Eidos Montreal Twitter said:We tip our collective hats to you, artist responsible for this picture. http://bit.ly/qXfWxw (via neogaf)
3chopl0x said:They're watching us
John Harker said:Just got it. Am I doing something wrong? How do I pop out of cover when I'm crouching? Whenever I release L, I'm just crouching again. How do I stay behind cover and pop up to fire? This is annoying.
Fine Ham Abounds said:
Get it while it's hot.
GhaleonEB said:Two questions.
I have found a few weapon upgrades (laser scope, ammo clip increase), but neither can be used on my tranquilizer gun. I've put them on a combat rifle I will either use as fall back weapon or sell, if those upgrades increased the value. But since I'm doing a (mostly) stealth/non-killing route, I'm really wondering whether l will I ever get upgrades for my tranq gun?
gdt5016 said:Man, still not making headway. Been at this for awhile. I'll give it another shot tomorrow.
JoeMartin said:I cheesed every single boss in this game within the first 10 seconds by pounding them in the head with the lolgoesthruarmor 10mm pistol. Seriously, thing more or less breaks the game. Makes no sound? Check. 100% accurate? Check. Completely ignores armor? Check. :aims at heads:
v0v
GhostRidah said:Best pic ever
lol
Pretty much. I'm starting my third playthrough (loud and murderous), and even though I wanted to try out the machine pistol and combat rifle, I find myself going back to the pistol every time because it's just better.JoeMartin said:Seriously, thing more or less breaks the game. Makes no sound? Check. 100% accurate? Check. Completely ignores armor? Check. :aims at heads:
nel e nel said:Might I suggest changing your cover settings to toggle? That's how I played the entire game because I wanted to avoid carpal tunnel from holding down LT for 50 hours.
PS3.Hawkian said:What version?
Loading times are so sweet on PC now.
upJTboogie said:Game is okay but not loving it so far, it's a game that strongly pushes you to be stealthy shown by the experience points given out and the scarcity of ammo. But it's not that fun doing constant trial and error looking at very long loading screens.
subversus said:I predict Bioware level of weirdness in fan art.
I've been getting better at stealth after I made that post, game is getting more enjoyable now. This first boss is pretty shitty though.MaddenNFL64 said:No need to trial & error so much. Every patrol, or pack of enemies has blind spots, just watch them, and spot the openings. game was made that way. if it's too hard, get your stealth & energy bar upgraded. Bam, you can sneak to better ambush spots & have your fun.
By the second playthrough, you are just fucking up 6-7 guys in an area without stealth. Yes, it's just like playing MGS, or Splinter Cell. Knowledge is THE power, but it still feels bad ass.
Carbonox_Ratchet said:In the penthouse in TYM, where the alarm is sounded and plenty of enemies bowl in, it stayed at Alarm level. I chucked a gas grenade and it went to Hostile. Chucked another one to finish the rest off. Does this count against my Foxiest run? Or are they allowed to be hostile.
GhaleonEB said:Including boss battles at all was a poor decision, but that first one was particularly dumb.
After spending a couple hours (!!) sneaking into a through a wonderfully large facility, the cinematic has my player character walk out in the open, let someone walk up behind him, and stand there while he gets punched. As a player I'd never do something that stupid, and it was frustrating to watch.
Then the battle begins, with the tank dude standing right in front of me, in a small open room, with cover on the sides. After the prolonged stealth and ranged combat of the previous sequence, they cram a close quarters action scene down my throat. The game mechanics are deliberately ugly when it comes to combat, so this was an unwelcome setup for an encounter.
After many deaths, I took him out by first tossing an EMP grenade, plugging him with four sniper rounds while I strafed behind, dropping a frag grenade on him since he apparently couldn't see me walk around him, and then finishing him off with another clip or two of sniper fire from the other side of the room.
After a truly masterful setup - getting into and then meticulously clearing the facility was freaking awesome - that boss battle was nothing but ugly. I'm guessing there are at least 2-3 more, and I'm dreading them if this first one was any indication.
What game before it was great, so I'm hoping that's an indicator of what's to come next.
I will take this advice. I wasn't planning to touch the Typhoon upgrade - legs are next on my list - but after that fight...sure, I'll go that route.Wallach said:Honest advice, spend the three Praxis points and get level 2 Typhoon even if only for these boss fights. It gives you a button you can just mash and beat them all without any kind of effort. It's as close as you can get to just skipping the boss fights entirely if you don't like them.
MrOogieBoogie said:Been playing the game for a good 12-14 hours now and I am severely disappointed in the lack of weapon variety. It's getting tiresome hacking into safes and closets and seeing the same old 10mm pistol, shotgun, and combat rifle. What makes it especially annoying is that the pistol is unbalanced compared to every other weapon.
Yeah It's a cheaper way to beat the bosses but that's how I did it, I just used Typhoon level 2 and it worked well, Like you said it's basically an auto win maneuver.Replicant said:I just found out the difference between Typhoon level 1 and Typhoon level 2. Typhoon level 1 didn't seem to make any dent on the 1st boss even after 3 use. So I thought it's fucking useless. Last night, however, I upgraded it to Typhoon level 2. And LOL 2 spins and boss number 2 went kaput right away.
The thing is, after the 1st spin I wasn't sure if it'd work so I tried to shoot all the electric cables, hoping to electrocute her (I have anti-electricity aug already). But as it turns out it was unnecessary. I saw her sneaked towards me and I automatically hit Typhoon just to minimize any possible damage she might caused me. Lo and behold, she ended up dead.Lothars said:Yeah It's a cheaper way to beat the bosses but that's how I did it, I just used Typhoon level 2 and it worked well, Like you said it's basically an auto win maneuver.
MrOogieBoogie said:Been playing the game for a good 12-14 hours now and I am severely disappointed in the lack of weapon variety. It's getting tiresome hacking into safes and closets and seeing the same old 10mm pistol, shotgun, and combat rifle. What makes it especially annoying is that the pistol is unbalanced compared to every other weapon.
luxarific said:What is this from? Fanart?
Wallach said:Honest advice, spend the three Praxis points and get level 2 Typhoon even if only for these boss fights. It gives you a button you can just mash and beat them all without any kind of effort. It's as close as you can get to just skipping the boss fights entirely if you don't like them.
subversus said:I predict Bioware level of weirdness in fan art.
Gvaz said: