When we finished DMC3, we wondered what Capcom would do with new hardware. The answer is not an awful lot. The visuals are better, the combat's more accessible, the upgrade system's pleasingly flexible, but in practically every other sense Capcom has passed up the opportunity to do something new and exciting. After more than seven years, the Devil May Cry series finds itself in the same kind of safe, reliable trough that Resident Evil was in before Resi 4. DMC4 can still fall back on rock-solid combat mechanics and some standout moments, but it feels as though it's comfortable to slowly refine what was good about previous versions rather than evolve into something spectacular.
7/10