Seven Force
Banned
Vergil alone would have been great, IMO. Lady, Trish & Legendary Dark Knight Mode (I don't have access to a decent gaming capable PC) just sweeten the deal even more, and add a ton of replay value for me already.
what exactly does "Devil May Cry" mean i always wondered what it meant.. i heard the phrase "Devils Never Cry"....but never Devil May Cry
"Sometimes, even a Devil May Cry when they lose a loved one"what exactly does "Devil May Cry" mean i always wondered what it meant.. i heard the phrase "Devils Never Cry"....but never Devil May Cry
I expect it to be priced at 19.99, at most 29.99
"I tell ya, when he glares at a guy, even the devil may cry". Enzo referring to Dante.what exactly does "Devil May Cry" mean i always wondered what it meant.. i heard the phrase "Devils Never Cry"....but never Devil May Cry
"Sometimes, even a Devil May Cry when they lose a loved one"
or it was like that
Yes there is a way, the game takes place before DMC 3 for Vergil, its just two small cutscenes that will likely show his connection to Nero.Virgil being neros father is just stupid and for plot wise there is no way Virgil being in this game makes sense. I'm fine with that anyway, it doesn't have to make sense, as long as you get to play as Virgil.
Dmc4 takes place between dmc 1 and 2 btw so Virgil at the stage was defeated by Dante in dmc one.
I bet Vergil's wife is Nero's arm.
That ending was so well done.
That's a terrible comparison. Dante vs. Vergil isn't a core feature like locking on and using Ebony and Ivory.
Also, I'm really not understanding all of the disappointment I'm seeing. You guys do realize that DMC4:SE is going to have more features than originally advertised, right? All they did was say Vergil was in it, and now we're also getting Lady and Trish. Having more playable characters in an action game is a huge deal and adds tons of replay value on its own. I understand wanting extra modes, levels, and bosses, but don't act like they're failing to live up to some kind of promise by not having them.
Would trade all of that for just Vergil.
I think he means that there's no point in them going and adding in a Vergil boss for Dante, because that would require additional resources because they'd have to, well, make a Vergil boss. There's a difference between Vergil fighting Dante, because Dante is already a boss in the main game and doesn't require any new AI programming to be done. To make Dante vs Vergil happen they'd have to program an AI routine for Vergil.
WELP. So much for that, then. RIP Gods Must Die, Must Style, Boss Select, Boss Rush, Mission Mode and Training Mode. Long live the modding community.
I still think this is a bit preemptive to say, though.
For most, "major features" would definitely be the announcement of the new characters/playstyles/LDK mode for consoles, above anything else. I wouldn't be surprised if at least some of the other things you mentioned still show up, but they wouldn't be touted as "major features" because 1) they're already in another, fairly recent release and 2) at most, they would just be seen as more tweaks like Turbo mode would for all but the most hardcore.
Yes there is a way, the game takes place before DMC 3 for Vergil, its just two small cutscenes that will likely show his connection to Nero.
About Vergil being his father, i see a lot of this "but it doesn't make sense!" "its stupid doesn't fit Vergils character"
but i think it does, Vergil despised, or at least ignored his human side, but in the end he's still human, what's so hard to believe he would give in to his impulses? or even, fall in love?
It makes it more interesting, and far better than Nero being another clone as that was already done before.
This is ADORABLE :-3
I was expecting GMD and Must Style Mode because I thought everyone was in sync with what fans wanted.. Guess Both teams were kind of doing their own thing.. I think unfortunately they had to rebalance LDK for the new characters and that took extra effort, combined with fine tuning the campaigns so the new characters could play them along with bloody palace(whild DmC's team could focus on just adding new modes)..Maybe out of context, but in context it's a critique of his line of reasoning. Which is weak.
Not sure why you're addressing anyone else but me, as I'm the only one that's expressed my disappointment. I was never fully on board with the Special Edition. I was only on board under the assumption that some if not all of the extra modes in DmC DE would find their way into DMC4SE. Lady and Trish are cool enough, even though their move sets are largely rehashed versions of the Dante's. But modes are another important part of action games, and the game is sorely lacking in that department. When a concurrent remaster of a game in the same franchise has modes that another doesn't, then, well, that isn't exactly praiseworthy.
I paid $60 for this back in 2008. Heck even more so, as I bought the limited edition, and I've bought the PC version to gain access to Turbo and LDK. DMC3SE added Turbo and Vergil back in 2006 that cost $40, same with the PC version of 4 that added Turbo and LDK. I'm not paying another $40, not even $30, so I can run through the same crappy campaign but with different characters. I never mentioned levels and bosses. Besides Vergil, I don't care about any of that.
Is the lack of modes a failed promise? Maybe not, but I never said it were. But I expect new iterations in a franchise to have equivalent or more features than previous iterations. That is on me, sure, but then the game isn't worth the price of admission to me. I still might buy it, but it's become a 50% Steam sale instead.
More power to you. I'll stick with playing DmC DE as that has Vergil along with Must Style, GMD and Training Mode.
Sure, that's fine, but that's not what I was addressing. Greg is a PR guy, I'm going to take more or less everything he says regarding their games at face value. If he says "that's been done" as a response to a question regarding the possibility of a Vergil boss fight, then I take issue with that statement.
I was expecting GMD and Must Style Mode because I thought everyone was in sync with what fans wanted.. Guess Both teams were kind of doing their own thing.. I think unfortunately they had to rebalance LDK for the new characters and that took extra effort, combined with fine tuning the campaigns so the new characters could play them along with bloody palace(whild DmC's team could focus on just adding new modes)..
I'd also imagine the integration of community mods in DmCDE might have helped a little, in terms of being already-present fixes to a few minor issues that allowed more time to be spent on other areas. DMC4 hasn't been modded that extensively, but officially integrating untimed BP, unused taunts, style decay, variable weapon loadout size, Doppelganger, Quicksilver and the removal of orbs from rank requirements would have been welcome additions. Though the work needed to implement, test and balance three entirely new characters; in addition to the extra cutscenes and costumes, still would have demanded considerably more resources than the work done on DE; even if a few assets were reused. Hopefully, some similar alterations might be part of the as-yet-unannounced tweaks and balance changes, even if none will be as significant as an extra mode.
If Nero's Devil Bringer arm is a manifestation of his dad's ghost then what happens when Nero jacks off with itI bet Vergil's wife is Nero's arm.
A lot of equivalent mods already exist for DMC4 though. There's already a God Must Die mod, which is what the one in DmC was inspired by, along with a Sparda Must Die difficulty mod. There's also a debug function mod that allows you to control enemy spawns and so on. Boss Select and Boss Rush should be the easiest thing in the world to add, and from my limited experience with game engines, implementing Must Style should be as simple as altering some values with along with some tweaking, with UI/menu work being the most complex.
If Nero's Devil Bringer arm is a manifestation of his dad's ghost then what happens when Nero jacks off with it
Yeah... I'll believe it when I see it. I have little faith in anything that comes from 4chan.
Unfortunately Its possible they drop the child angle for a clone (like a retconn) but that sounds bad, Lucifer? the series is a bit more original than that, it works as the name of a weapon or even boss but to use that name for the new ruler of hell would be dissapointing.
That's just the way it is, the literal story doesn't happen again but the new cutscenes are canon and happen before DMC 3, its a way to give little story content without having to design a new campaign for Vergil.If the takes place before dmc 3 for Virgil it still doesn't make sense since it's the same level and evil plot. So Virgil stops it and x amount of years later the shit happens again lol .
The image is a texture from Berial's arena which has been there since the original release, there's nothing to corroborate the claims made as to the original plans for 4 or any hypothetical plot details in SE. And as much as I'd prefer Nero to be the creation of the Ultra Baby Method, it's overwhelmingly likely they're going with the son angle.
Unfortunately Its possible they drop the child angle for a clone (like a retconn) but that sounds bad, Lucifer? the series is a bit more original than that, it works as the name of a weapon or even boss but to use that name for the new ruler of hell would be dissapointing.
Yeah... I'll believe it when I see it. I have little faith in anything that comes from 4chan.
nevah 4get t-rex vergil
I think the Must Style and Gods Must Die modes are a little different from a boss rush in execution - while actually implementing them would be relatively easy, the amount of extra balancing work they'd create on top of what's already being done for the new and existing characters is not inconsiderable. A boss rush, on the other hand, is literally reusing scenarios from the main game - as you said, it can easily be replicated with the debug menu (which I'm really going to miss, incidentally) - it's possible that it might be just minor enough to have gone unmentioned until now, seeing as it could fall into the greater category of combat rebalancing and restructured enemy formations rather than being an entirely new mode. I'm still not expecting it to show up, but it's more likely than other modes - in the worst-case scenario, a facsimile could be created with .pla editing.
Unfortunately Its possible they drop the child angle for a clone (like a retconn) but that sounds bad, Lucifer? the series is a bit more original than that, it works as the name of a weapon or even boss but to use that name for the new ruler of hell would be dissapointing.
No the cult itself is the "villain" of the game,they worship Sparda but he isn't evil himself, Nero says it at the end.does DMC 4 make Sparda to be a villain, because of the cult that worships him in the game?
We already got that twist on Castlevania!.
Screw originality. Lucifer is a way more badass story angle than Mundus. That said, "Hell has been taken over by *insert demon*" isn't very interesting.
I really hope they give Trish some moves from UMVC3. Her tricks and traps fit her character perfectly and they are unique.
Vergil tidbits:
- concentration fills up like a super bar it seems (by playing perfectly)
- There's an effect when it's full + you are stronger...
- you use it to execute a super attack when it fills all the way too (assuming super dimension slash).
Trish:
- has some marvel 3 moves
- has hand to hand
- she has traps
Can choose these characters at the start it seems..
- Gregaman says Vergil fights Nero too, but I assume that was a mistake in phrasing..
All I wanted to know about Trish. Can't wait for the live-streams.
Traps confirmed for Trish and BP for all characters is excellent news!
Fucking yes. All I needed to know. Bloody Palace being open to everyone is the cherry on top.
Traps for Trish! Traps in DMC! I can't take it! It's too much!
Mahvel = DMC testing ground confirmed!
Super meter in DMC, then? Hmm, not sure if I like it. I would have preferred it to be a typical DT super like Nero's.
It appears you like Trish even more than Ada WongYES.
YES.
YES.
SO MUCH YES.
YES.
yes
I see people mentioning Boss Rush all the time. There's no way they're not aware of it. As for Must Style, yeah, it's a little complicated due to the way the game handles enemy waves. Getting S-ranks on Gladiuses, Cutlasses and Faults would be torture, although considering Must Style is an optional feature I don't see that much of an issue when it comes to balancing. GMD is again, it's been done already. If a bunch of fans can make new difficulty modes by doing a few tweaks here and there then it should be doable by Itsuno and his star team.
YES.
YES.
YES.
SO MUCH YES.
YES.
yes
BRUH
I'm kinda upset I read this now. If it turns out true then it'll be totally upsetting knowingthat they dropped the new ruler subplot and Vergil is probably going to be one of those annoying ascended non main plot relevant "gaiden" characters for the rest of the DMC series.
No the cult itself is the "villain" of the game,they worship Sparda but he isn't evil himself, Nero says it at the end.
We already got that twist on Castlevania!
Vergil could be the new ruler of hell, a human, or an evil angelthat isn't named Lucifer
The bosses in DMC4 aren't that great outside of Credo for a Boss Rush mode to be a feature that has to be in SE like MGR. GMD should be in, but to my understanding it's just DMD with enemies doing more damage. If that's the case they can easily rebalance DMD to be like GMD. Outside of a training mode some of the extra stuff you guys are mentioning are better saved for DMC5. This remaster isn't going to be the last OG DMC game we get. Let's just enjoy the new characters and see what Capcom has in store for DMC5
what exactly does "Devil May Cry" mean i always wondered what it meant.. i heard the phrase "Devils Never Cry"....but never Devil May Cry
Speaking of Lady, I wonder if her fighting style works like Pandora, in the sense that each move has her using a different weapon.
WELP. So much for that, then. RIP Gods Must Die, Must Style, Boss Select, Boss Rush, Mission Mode and Training Mode. Long live the modding community.
Would trade all of that for just Vergil.
"Devil May Cry" is also a play on the phrase "Devil May Care", as in a devil-may-care attitude usually reference being aloof or carefree.