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Devil May Cry 4 SE: Vergil, Trish & Lady Playable, Release Date 18th of June

Berial, Bael/Dagon, Echidna, Agnus and Credo are perfectly fine bosses on their own, along with Dante.

GMD has enemies always in DT, doing more damage, taking less hits, and you can't use items. And I know they're saving this stuff for DMC5. Which is why it sucks. DmC DE already has half of these features, and we're now 5 games, 3 updates and 1 HD collection into this franchise.
It's fine if they're not adding this stuff. I just don't feel all that compelled buying this at full price anymore.

Idk man. 3 new playable characters is a lot and that wasn't even expected. A lot of work goes into just balancing the characters and making sure they have all the tools necessary to fight any enemy or boss in the game. All that extra stuff is cool, but really not that necessary.

Bayonetta 2 didn't need all these super duper hardcore modes/modifiers to have a complete package and neither does DMC4SE.
 

Sesha

Member
Lady's Gunstinger and the following attack look as if they're connected. I wouldn't be surprised if the knockback move is a follow-up to Gunstinger in the same way that Honeycomb Fire is. Hopefully in that case it's using a hold input instead of a mashing input.

As for Trish, the yellow aura is probably her DT, similar to in DMC2 and MvC3. There are a couple of shots where she's not covered by it.

Also, something I noticed for Vergil. A few of his attacks has him and the enemy being covered in a black aura, similar to the black lightning in Naruto and I think Infamous.
His launcher with Yamato is very clearly based on DmC Vergil's Rising Star.

Absolutely. Without question. Even without those enhancements, and even with resued assets, DMC4SE brings a lot more to the table that DmCDE just for having a stronger and more expansive foundation for the combat.

And again, more power to you guys. But when you're finished with the main campaign, most of you will stick to playing BP or using mods to fight against the bosses or specific enemy waves. Boss Rush falls within the same category.

Idk man. 3 new playable characters is a lot and that wasn't even expected. A lot of work goes into just balancing the characters and making sure they have all the tools necessary to fight any enemy or boss in the game. All that extra stuff is cool, but really not that necessary.

Bayonetta 2 didn't need all these super duper hardcore modes/modifiers to have a complete package and neither does DMC4SE.

It's necessary for me, because the package we're getting is the same as DMC4PC, just with three new characters. I've already played that game for dozens of hours, and the PC version has mods that make most of these things possible, and more.

Bayonetta 2 has a NG-type mission mode that includes fights against multiple boss fights, superbosses, and co-op. That's way more super duper hardcore than an extra difficulty, Must Style and Boss Rush. Not to mention it already has a training mode of sorts, and you can fight any boss at any time.

....thatmightbetrue.

......ihateyousomuchformakingmethinkaboutthisnnow.

Wait, why not both?.gif

Speaking of Ada Wong, her, Jumpsuit Jill and Wesker would be amazing in DMC.
 
Oh well, there will be that Capcom livestream event on April 25-26th, so it makes sense.



Maybe he was talking about this?https://twitter.com/DevilMayCry/status/580797807407144960
He says in the podcast "you get to have a legitimate fight between Vergil and Dante.. and also Vergil and Nero for that matter." Could be a slip of the tongue though..

I'm really hoping for GMD or Must Style Mode. You'd have to think that Itsuno would see the fans liking these modes and wanting them incorporated into DMC4:SE. Also if Vergil is getting a 2 hit launcher with force edge, are they getting rid of his OG high time and delegating that to Yamato upper slash now?
 

Sesha

Member
Assuming they haven't removed any moves from Force Edge, the two-hit launcher might work similarly to Nero's Streak, using a back-forward input.

One thing that's interesting is that Vergil appears to go into a stance resembling Drive after executing it.
 
How many moves are we expecting per character?

Personally, I would think 15 to 20. Any more would be too much for a Special Edition, any less and that would make for a very limited character.
 
what exactly does "Devil May Cry" mean i always wondered what it meant.. i heard the phrase "Devils Never Cry"....but never Devil May Cry

The game was originally going to be called "Devil May Care" due to Dante's personality, but changed to "Cry" for reasons I can't remember. The meaning seems to change per game. The manual for DMC1 had the "he kicks so much ass even a devil may cry if he saw Dante coming" spiel and 3 had a more personal meaning to it (with Vergil and all.) plus it'd be a kickass business name. I'd work for Devil May Cry ltd.

Speaking of DMC1s manual, there's a weird line where the guy claims Dante calls his sword "Woozie." Never understood what that was all about.
 

Sesha

Member
How many moves are we expecting per character?

Personally, I would think 15 to 20. Any more would be too much for a Special Edition, any less and that would make for a very limited character.

For Vergil, assuming his DMC3 moveset is fully intact without anything being removed, and that he has weapon switching:

Yamato

Yamato Combo (+)
Aerial Rave
Orbit (Roulette Spin-like move) (+)
Rapid Slash
Upper Slash
Rising Star (+)
Judgement Cut (+)

Beowulf

Beowulf Combo (+)
Rising Sun (+)
Beast Uppercut (+)
Rising Dragon (+)
Lunar Phase
Aerial Lunar Phase
Starfall (+)

Force Edge

Force Edge Combo
Helmbreaker (+)
Stinger (+)
Hightime (+)
Roundtrip (+)
Two-hit launcher (+)

Summon Swords

Summon Swords
Spiral Swords
Storm Swords
Blistering Swords
Grim Trick

Dark Slayer

Air Trick (+)
Trick Up (+)
Trick Down (+)

Super Move: Dimension Slash

29 moves for Vergil so far. Everything that has a (+) marker means it's reusing existing animations. I hope he has a back-forward input for each weapon, as well as back, forward and back-forward inputs in mid-air, along with a second DT super move.
 

Mr. X

Member
The Nero is a clone story has so much less plots holes and questions surrounding it than the Vergil's son idea there's no way it's real. Convoluted crazy nonsense is how this game's story rides.
 

Golnei

Member
Wait, why not both?.gif

It depends on how well this model works with Trish's skeleton.

Tangent: Devil May Cry 2 has such a cool logo. Too bad for the game it got associated with.

That applies to a few of its design elements. I hope they eventually stop ignoring it (minus the existence of Rebellion and BP) - the game being awful doesn't mean some of the aspects it introduced wouldn't have potential in more capable hands.
 
For Vergil, assuming his DMC3 moveset is fully intact without anything being removed, and that he has weapon switching:

Yamato

Yamato Combo (+)
Aerial Rave
Orbit (Roulette Spin-like move) (+)
Rapid Slash
Upper Slash
Rising Star (+)
Judgement Cut (+)

Beowulf

Beowulf Combo (+)
Rising Sun (+)
Beast Uppercut (+)
Rising Dragon (+)
Lunar Phase
Aerial Lunar Phase
Starfall (+)

Force Edge

Force Edge Combo
Helmbreaker (+)
Stinger (+)
Hightime (+)
Roundtrip (+)
Two-hit launcher (+)

Summon Swords

Summon Swords
Spiral Swords
Storm Swords
Blistering Swords
Grim Trick

Dark Slayer

Air Trick (+)
Trick Up (+)
Trick Down (+)

Super Move: Dimension Slash

29 moves for Vergil so far. Everything that has a (+) marker means it's reusing existing animations. I hope he has a back-forward input for each weapon, as well as back, forward and back-forward inputs in mid-air, along with a second DT super move.

...That's actually a hell of a lot more than I thought there would be. Nice.
 

Sesha

Member
It depends on how well this model works with Trish's skeleton.



That applies to a few of its design elements. I hope they eventually stop ignoring it (minus the existence of Rebellion and BP) - the game being awful doesn't mean some of the aspects it introduced wouldn't have potential in more capable hands.

Modders should do a Battlesuit Jill character by importing her model from RE5 and using Trish's and Lady's animations.

One thing I really like about DMC2 which they should bring back is that Dante's and Lucia's basic combos changed during DT. Nero's DT kinda does this, but not quite.
DMC2 was funnily enough the game that first introduced DT exclusive super moves, so assuming Itsuno and team hadn't forgotten when designing Nero, there's at least one more concept from DMC2 that has made it back. Also DMC2 was only game in the series in which a character had four different basic combos, again until Nero. Seems like Nero integrated quite a few of the neat ideas from DMC2.

...That's actually a hell of a lot more than I thought there would be. Nice.

Looking at that list I hope Vergil in DMC5 doesn't have Force Edge and Beowulf yet again. They can reuse some moves, but hopefully they won't copypaste his entire moveset again. Or maybe Dante will hand him Beowulf for some reason, lol.
 
I'm beginning to think that some of you guys don't actually know what a plot hole is. Vergil having a son is completely possible and won't contradict anything from past games.

If you wanna know what an actual plot hole looks like try Mass Effect 3's original ending.
 
DMC2 was funnily enough the game that first introduced DT exclusive super moves, so assuming Itsuno and team hadn't forgotten when designing Nero, there's at least one more concept from DMC2 that has made it back.

Looking at that list I hope Vergil in DMC5 doesn't have Force Edge and Beowulf yet again. They can reuse some moves, but hopefully they won't copypaste his entire moveset again. Or maybe Dante will hand him Beowulf for some reason, lol.

Uh, DMC1 has DT exclusive moves. Though I'll admit I only ever played through DMC2 once on normal just to say I did it, so maybe you're talking about something else I'm not aware of. Agreed about Vergil, but I doubt if he returns again they'd reuse that set, the way I see it it's just much cheaper than designing a completely new combat style and animations, something I doubt they'd do for a rerelease like this.
 
DMC5 should begin with Dante on a mission and Vergil raiding his shop. Vergil playable with Alastor, Beowulf, Lucifer, Artemis, Agni and Rudra.

Seriously though, having a villain raid his shop and fighting bosses wielding weapons of the past games would be awesome.
 

Sesha

Member
DMC5 should begin with Dante on a mission and Vergil raiding his shop. Vergil playable with Alastor, Beowulf, Lucifer, Artemis, Agni and Rudra.

Seriously though, having a villain raid his shop and fighting bosses wielding weapons of the past games would be awesome.

I actually had an idea for this. Dante's Devil Arms are stolen, and humanoid constructs called Homunculus created by the new villains are made in possession of them. The Homunculi can channel a demon's power and unleash it similar to a DT, but instead they effectively transform into the actual demon. Meaning we could have boss fights against Alastor, Ifrit, Sparda, Lucifer, Gilgamesh, Pandora, along with Beowulf, Nevan, Agni & Rudra, Cerberus and Artemis.

Imagine, if you will, a cathedral resembling something out of Bloodborne. A rusty chandelier swinging high up above the ground is the only sound besides the sound of distant thunder that echoes through the vast emptiness of the grand hall. At the end of the room, a dark figure stands in the shadows, sword in hand. Suddenly, lightning strikes outside, illuminating the whole room. The figure speaks "Well if it isn't my eternal rival. It's about time you showed up." A purple lightning bolt from above strikes the figure, revealed to be Alastor. Synth organs ala Ultraviolet starts playing, then a remixed version of Lock & Load kicks into full gear as he says "I am Alastor. The weak shall give their heart and swear eternal loyalty to me." The fight against Alastor commences.

Uh, DMC1 has DT exclusive moves. Though I'll admit I only ever played through DMC2 once on normal just to say I did it, so maybe you're talking about something else I'm not aware of. Agreed about Vergil, but I doubt if he returns again they'd reuse that set, the way I see it it's just much cheaper than designing a completely new combat style and animations, something I doubt they'd do for a rerelease like this.

DT exclusive moves, yes. But I'm talking about DT exclusive super moves, like Nero's Showdown and Maximum Bet. DMC2 was the first game that had those. Shown here. Lucia also has two.

Anyway, I'm worried about future games because DMC3 had two unique characters, fourteen weapons total, with 7 styles, and almost everything had new or redone animations. Here there were two unique characters, with 8 weapons, five styles + Devil Bringer, and while the Devil Bringer has a ton of unique animations, only Nero's abilities with his two weapons and two of Dante's weapons were completely original with unique animations, with a couple of new or redone animations for Dante's other weapons.
It's clear that doing all those unique Buster animations used a lot of time and resources, which is why I'm worried something similar will happen for DMC5, where instead of having the richness of content that DMC3 did, there will be something that will dilute that effort.

I'm beginning to think that some of you guys don't actually know what a plot hole is. Vergil having a son is completely possible and won't contradict anything from past games.

If you wanna know what an actual plot hole looks like try Mass Effect 3's original ending.

Nero being Vergil's son isn't a plot hole. It's just really convoluted and dumb. Which is fine.

here's a question:

if trish never has to switch weapons, how does she use pandora in the trailer and have the pandora crisis meter in the HUD shots?

if she's got both luce&ombra alongside pandora how does that work if she's got some dedicated buttons for stuff similar to nero

hmm

Maybe Pandora uses double button inputs similar to the Gun specials in DmC.
 

Seyavesh

Member
here's a question:

if trish never has to switch weapons, how does she use pandora in the trailer and have the pandora crisis meter in the HUD shots?

if she's got both luce&ombra alongside pandora how does that work if she's got some dedicated buttons for stuff similar to nero

hmm
 
Nero being Vergil's son isn't a plot hole. It's just really convoluted and dumb. Which is fine.

It's not even convoluted.

18 year old Vergil ends up in Fortuna, falls in love, gets his shag on, 9 months later Nero pops out. During this time, he hears some stories about Sparda, specifically the Teminagru. Something happens to his lover, Vergil vows to get stronger, enter DMC 3's plot and the "Might controls everything" speech. It's not that difficult to follow. Hell, knowing Capcom, it'll be even simpler.

You can argue that it's stupid, but it's a whole lot more interesting to me than yet another "WE WANT THE POWER OF SPARDA!" Failed clone theory. That's why I don't want a Sparda prequel to be honest: I'm tired of Sparda. He's been played out. He's been the background/writer's crutch/plot device for 5 games now and if at all possible, I want DMC 5 to move past him.

Nero being Vergil's son is simple and effective.

This. I don't get how a story about failed demonic clones is less "convoluted" or more effective than Vergil having a shred of humanity and yet even more of a reason for his actions during DMC 3.
 

ezekial45

Banned
If they do make a DMC5, I'd like to see them tackle a super powerful demon. I don't know, something like a badass demon king or arch-demon that launches an invasion. I liked Mundus in both DMC1 and DmC, and I'd like to see an all powerful villain with a presence that's constantly felt. That'd be cool, because quite frankly even DMC3 played out the 'human wants demonic power' plot. No more of that.

Also, I'd like to see Dante get actually challenged. Even though he was at the peak of his power in DMC4 (ignoring DMC2), I'd like to see this next villain match him in strength. Sure, it's fun seeing him clean up Nero's mess like it was just another day, but I kinda what to see him actually cut loose or when he's actually pissed off during a fight. That'd be kinda a treat to see.
 

Sesha

Member
It's not even convoluted.

18 year old Vergil ends up in Fortuna, falls in love, gets his shag on, 9 months later Nero pops out. During this time, he hears some stories about Sparda, specifically the Teminagru. Something happens to his lover, Vergil vows to get stronger, enter DMC 3's plot and the "Might controls everything" speech. It's not that difficult to follow. Hell, knowing Capcom, it'll be even simpler.

You can argue that it's stupid, but it's a whole lot more interesting to me than yet another "WE WANT THE POWER OF SPARDA!" Failed clone theory. That's why I don't want a Sparda prequel to be honest: I'm tired of Sparda. He's been played out. He's been the background/writer's crutch/plot device for 5 games now and if at all possible, I want DMC 5 to move past him.

I'm not saying that it's dumb to put down the people who believe in it. It's the most likely explanation, after all. It's dumb in the sense that it is a such an obvious and silly trope. The clone theory is as well, but I like that angle better because I dislike romantic drama, and I think it has more potential for worldbuilding. I also like think the clone dynamic allows for more character drama more than the father-son angle. Both ideas are convoluted and dumb. It's just a matter of what you prefer.

And as for the Sparda stuff, have Mundus be the one that cloned him. It fits the time frame, it fits the character of Mundus who was doing RE-like genetic experiments, and we avoid the Sparda angle.

If they do make a DMC5, I'd like to see them tackle a super powerful demon. I don't know, something like a badass demon king or arch-demon that launches an invasion. I liked Mundus in both DMC1 and DmC, and I'd like to see an all powerful villain with a presence that's constantly felt. That'd be cool, because quite frankly even DMC3 played out the 'human wants demonic power' plot. No more of that.

Also, I'd like to see Dante get actually challenged. Even though he was at the peak of his power in DMC4 (ignoring DMC2), I'd like to see this next villain match him in strength. Sure, it's fun seeing him clean up Nero's mess like it was just another day, but I kind of what to see him actually cut loose or when he's actually pissed off during a fight. That'd be kinda a treat to see.

It's the best direction for the series, IMO. Bringing Mundus back doesn't work because we've already beaten him, and frankly Mundus was always a dull character. The looming threat of a group of superdemons more powerful than Mundus and Sparda works to give the plot a sense of urgency, and allows for some Dark Soulsian oppressiveness. There need to be some real stakes. We don't get that with Mundus or another human. And it needs to be a group because or else they'll have to make up yet another thing with DMC6.

And I don't want to see God or angels either. I prefer the idea of the DMC universe being a world where only demons and monsters exist, or at least a universe in which evil is more powerful.
 

Anteater

Member
that vergil clone theory from 4chan doesn't work because agnus don't know shit about nero in dmc4, agnus is basically the main dude doing the experiment and he doesn't know jackshit other than cloning the hellgate and transferring demon power to human. He was kept in the dark in dmc4 and Sanctus was the one with knowledge of Nero's sparda blood and other shit.
 

Akiller

Member
that vergil clone theory from 4chan doesn't work because agnus don't know shit about nero in dmc4, agnus is basically the main dude doing the experiment and he doesn't know jackshit other than cloning the hellgate and transferring demon power to human. He was kept in the dark in dmc4 and Sanctus was the one with knowledge of Nero's sparda blood and other shit.

Exactly, he's even very surprised when he sees the Devil Bringer ,indeed he says to Nero:"I want to study that arm". So the only ones who could know something about him were Sanctus and/or Dante.
 

Azure J

Member
That applies to a few of its design elements. I hope they eventually stop ignoring it (minus the existence of Rebellion and BP) - the game being awful doesn't mean some of the aspects it introduced wouldn't have potential in more capable hands.

DMC2 Dante look is so rad. At the same time, Dante not being a fun dork is not a Dante I want to play as.
 
I'm not saying that it's dumb to put down the people who believe in it. Honestly it's the most likely explanation. It's dumb in the sense that it is a such an obvious and silly trope. I like the clone theory better because I dislike romantic drama, and I think it has more potential for worldbuilding. I also like think the clone dynamic allows for more character drama more than the father-son angle.
Both ideas are convoluted and dumb. It's just a matter of what you prefer.

Yes, they are obvious tropes, but this is Devil May Cry. The whole thing is basically one massive obvious trope :p Doesn't mean it isn't entertaining.

I can see what your saying, I just don't understand what is so "convoluted" about Nero being Vergil's son.
 

Sesha

Member
Yes, they are obvious tropes, but this is Devil May Cry. The whole thing is basically one massive obvious trope :p Doesn't mean it isn't entertaining.

I can see what your saying, I just don't understand what is so "convoluted" about Nero being Vergil's son.

Vergil having fathered a son shortly before the events of DMC3 at the ripe old age of 18-something by a woman that was never mentioned or even hinted at, and him having gotten to know said woman after a chance visit to Fortuna, or going to Fortuna to place baby Nero there for whatever reason. Nero being Vergil's son isn't convoluted. It's the chain of events that led to that scenario that are.
 

Astral Dog

Member

Unbelievable that this is still a thing, 7 years after and we are still discussing if Nero is Vergil's son, this was the topic when the origanl game released!
The only reason im not sure yet is because there isn't an official confirmation on the games, and Capcom, well they could change it somewhat.
(still doesn't matter much as this is the first official story content since DMC 4)
If they do make a DMC5, I'd like to see them tackle a super powerful demon. I don't know, something like a badass demon king or arch-demon that launches an invasion. I liked Mundus in both DMC1 and DmC, and I'd like to see an all powerful villain with a presence that's constantly felt. That'd be cool, because quite frankly even DMC3 played out the 'human wants demonic power' plot. No more of that.

Also, I'd like to see Dante get actually challenged. Even though he was at the peak of his power in DMC4 (ignoring DMC2), I'd like to see this next villain match him in strength. Sure, it's fun seeing him clean up Nero's mess like it was just another day, but I kinda what to see him actually cut loose or when he's actually pissed off during a fight. That'd be kinda a treat to see.

Yes, it has to be something else than Mundus, he was threatening but was defeated, as the series is known to change antagonists that would be weird to bring him back, also thats the most likely direction the plot will take, as Dante looking out for Nero was, well its already done, so something different, whatever it is, will be made.

I disagree about the DMC 3 plot, while "humans want demonic power" specifically the power of Sparda is old now, the game played the human antagonist very well, Arkham was just a human but evil enough to become a low demon, then was cunning and manipulated everyone to get stronger.

Vergil having fathered a son shortly before the events of DMC3 at the ripe old age of 18-something by a woman that was never mentioned or even hinted at, and him having gotten to know said woman after a chance visit to Fortuna, or going to Fortuna to place baby Nero there for whatever reason. Nero being Vergil's son isn't convoluted. It's the chain of events that led to that scenario that are.
This could happen, i don' t see why not, honestly we don' t know much about Vergil, at least im not sure who he was before the events of DMC 3. the major issue is the time, but if its established it happened on that one year Dante didn' t know about him, its ok.
Soon enough we will know the answer.
 
If they do make a DMC5, I'd like to see them tackle a super powerful demon. I don't know, something like a badass demon king or arch-demon that launches an invasion. I liked Mundus in both DMC1 and DmC, and I'd like to see an all powerful villain with a presence that's constantly felt. That'd be cool, because quite frankly even DMC3 played out the 'human wants demonic power' plot. No more of that.

Also, I'd like to see Dante get actually challenged. Even though he was at the peak of his power in DMC4 (ignoring DMC2), I'd like to see this next villain match him in strength. Sure, it's fun seeing him clean up Nero's mess like it was just another day, but I kinda what to see him actually cut loose or when he's actually pissed off during a fight. That'd be kinda a treat to see.

There is only 1 demon in the DMC universe that could give Dante a challenge

latest



It will probably never happen...but still i would love to see it
 

Northeastmonk

Gold Member
Have they said anything about preorders or if it will just go live when it's out?

I wonder if they're giving Vergil multiple skins. I have to wonder how well the development is going on this as well as what their ideas were for Vergil to begin with. They know him better than NT IMO.

90% complete is one thing, but id wish they would have more dev diaries and what their studio looks like.
 
Most likely. I mean if Sparda was there then demons wouldn't be able to hurt let alone kill Eva. So in a way, you could say that Eva's death is Sparda's fault.

it seems like though Capcom humanizes Sparda..they seem to make him a good, noble person

Nero says in DMC 4 "I do know that Sparda had a heart"
 
it seems like though Capcom humanizes Sparda..they seem to make him a good, noble person

Nero says in DMC 4 "I do know that Sparda had a heart"

Well he is a good person. Even Dante says it at DMC1 that their mother never spoke bad about Sparda. It's just that by not being there for his family when they needed him, he unintentionally caused them to get hurt. I mean after all, demons haunted Eva and the boys because they were Sparda's family, so he should have been there to protect them.

And yeah I think Nero is talking about the fact that Sparda fell in love with Eva.
 

Sesha

Member
The Sparda model in DMC3 looks so terrible. What the hell where they thinking? This is how Sparda is supposed to look:


I know, it's from UMvC3, but there are no good pictures of his DMC1 model on the web.
 

GuardianE

Santa May Claus
what i want to know more is why Dante seems to resent him so much?

Dante doesn't resent his father anymore. He did, back in DMC3, but the entire plot of DMC3 centers around Dante coming to terms with his demonic heritage and his familial responsibilities, both from his brother and his father.


If they do make a DMC5, I'd like to see them tackle a super powerful demon. I don't know, something like a badass demon king or arch-demon that launches an invasion. I liked Mundus in both DMC1 and DmC, and I'd like to see an all powerful villain with a presence that's constantly felt. That'd be cool, because quite frankly even DMC3 played out the 'human wants demonic power' plot. No more of that.

Also, I'd like to see Dante get actually challenged. Even though he was at the peak of his power in DMC4 (ignoring DMC2), I'd like to see this next villain match him in strength. Sure, it's fun seeing him clean up Nero's mess like it was just another day, but I kinda what to see him actually cut loose or when he's actually pissed off during a fight. That'd be kinda a treat to see.

I agree. No more humans trying to control Sparda's power. It creates the role reversal of evil humanity versus noble demon, but it's been played out too many times for it to mean anything anymore. They need to have an ancient demon, or a group of demons, to rival Dante in both strength and charisma.
 

AdaWong

Junior Member
It depends on how well this model works with Trish's skeleton.



That applies to a few of its design elements. I hope they eventually stop ignoring it (minus the existence of Rebellion and BP) - the game being awful doesn't mean some of the aspects it introduced wouldn't have potential in more capable hands.

ASSIGNMENT ADA IN A DMC GAME. THIS MOD.


ME WANT.
 
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