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Devil May Cry 4 SE: Vergil, Trish & Lady Playable, Release Date 18th of June

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A cool hint you say...
 

Monocle

Member
I'm lovin' this version of Virgil's DMC3 Devil Triggers.

Hopefully Dante also receives the same treatment, DMC3 Devil Triggers were the best looking in the series in my opinion



Some of Kazuma Kaneko best work also.
They're so goofy, with the toothy grins and scales and faux clothing. I wish every character's devil triggers looked as good as Dante's do in DMC1 and 4.

DMC4SE Vergil's new DT looks like a lizard creature who dressed up as an old lady for Halloween. Or a drag queen's nightmare. Pure silliness.
 

Astral Dog

Member
They're so goofy, with the toothy grins and scales and faux clothing. I wish every character's devil triggers looked as good as Dante's do in DMC1 and 4.

DMC4SE Vergil's new DT looks like a lizard creature who dressed up as an old lady for Halloween. Or a drag queen's nightmare. Pure silliness.

Exactly i think this is still the best of them all.
devil-may-cry-1-dante-devil-trigger-i19.jpg


But different variations for every weapon is cool, of course. maybe should be more different.
 
I love that the *combined* effect of Style and Concentration is effectively going to maximize the in-game incentive to make each individual battle one single extended flawless combo.

Definitely gonna be a super strong incentive to jump, roll, or Trick toward enemies instead of ever running around during battle.
 
Anyone else thinks that the motivation concentration bar would be a great addition to Revengeance 2?

The original game heavily insists on not getting hit and being effective while attacking, the concentration bar would be a great way to add depth (which is something that heavily lacked in Revengeance)
 
Anyone else thinks that the motivation concentration bar would be a great addition to Revengeance 2?

The original game heavily insists on not getting hit and being effective while attacking, the concentration bar would be a great way to add depth (which is something that heavily lacked in Revengeance)
I doubt Revengeance 2 is even happening anymore given that Kojima was the one pushing the PG relationship.

I think DMC5 could incorporate charging up yamato strikes in a combo like Sam could do in MGR..
 

Dahbomb

Member
Anyone else thinks that the motivation concentration bar would be a great addition to Revengeance 2?

The original game heavily insists on not getting hit and being effective while attacking, the concentration bar would be a great way to add depth (which is something that heavily lacked in Revengeance)
Every action game made would benefit from a mechanic like this.

Kinda surprised it has never been done before.
 

Ermac

Proudly debt free. If you need a couple bucks, just ask.
How about "cooly hinting" about a physical version for US. That would be nice.
LLShC.gif
 

BadWolf

Member
Anyone else thinks that the motivation concentration bar would be a great addition to Revengeance 2?

The original game heavily insists on not getting hit and being effective while attacking, the concentration bar would be a great way to add depth (which is something that heavily lacked in Revengeance)

Gotta agree with you in that while reading about the mechanic it felt like Vergil was stepping on Raiden's toes a little.

Generally speaking though PG seems to be unable to come up with mechanics that aren't slow motion (Bayonetta, Vanquish, MGR etc) or basic power up activation modes.

DMC4 DTs are the best.

*high five*

Dante looks like a badass and Nero has that Jojo stand.
 
Every action game made would benefit from a mechanic like this.

Kinda surprised it has never been done before.
Castlevania Lords of Shadow and God of War Ascension use pretty similar systems. Especially in case of GoW:A in which filling the gauge even gives you new moves.
 
If they do change DT's based on outfits, I hope for DMC2 Dante they don't give Dante his boring normal DT

latest


but instead opt for his awesome Majin/Desperate DT

latest
 
I'm still really confused, so is vergil being back cannon to the story or just a playable character with some weird cutscenes.

Sorry if this has been answered, didn't see.
 

Unit24

Member
I'm really happy to hear that it'll be easier to get upgrades. Maybe now I won't have to play through the game 3+ times just to get them.

Honestly, I don't understand why they would make the upgrades more expensive as you bought them. That just makes it take pointlessly long to buy more.
 

GuardianE

Santa May Claus
I love Dante's DMC4 DT, but I definitely didn't mind Kaneko's DT designs. I thought they looked good. Also, I liked how different Devil Arms changed his DT like in DMC1.

I'm still really confused, so is vergil being back cannon to the story or just a playable character with some weird cutscenes.

Sorry if this has been answered, didn't see.

Most likely the latter. All we really know is that Vergil is playable throughout the main campaign (both Dante and Nero sides) and there will be two additional cutscenes bookending it.
 

Akiller

Member
I'm really happy to hear that it'll be easier to get upgrades. Maybe now I won't have to play through the game 3+ times just to get them.

Yeah, and with 5 playable characters the old Orb/Proud Souls system would have been really unbearable.
 
I actually wonder qhat kind of costumes we'll get for each character. I can see Dantes DMC1 outfit making a reappearance, and likely a DmC one too (mainly since DmC included classicDantes outfits).

Nero will probably have a shirtless equivalent,maybe just a coatless one. I'd like to see his scarf appearance from the artbook too.

Vergil, again I see a DmC outfit (sans fedora) and his robed appearance maybe? Or a Credo costume since they share Motion Actors? Both Dante and Vergil must have a Sparda costume too. Love the purple.

Trish obviously has Gloria, but I wonder what her other will be. Eva costume like Dantes Sparda one? That'd be cool.

Lady I've no idea though. Her DMC3 outfit is happening, but outside of that I can't think of anything.
 

Akiller

Member
Dante:all DMC3 unlockable costumes,DMC2 one,something new
Vergil:all DMC3 unlockable costumes(but if they put corrupted Vergil then...),2nd teaser costume,something new
Nero:coatless costume,scarf costume,Gene costume,
Full DT skin a la Super Nero
Trish:Gloria costume(already confirmed),Eva costume,
Witch costume
,fanservice costume
Lady:DMC3 cotume(already confirmed),the other DMC3 costume,fanservice costume
 

Golnei

Member
I actually wonder qhat kind of costumes we'll get for each character. I can see Dantes DMC1 outfit making a reappearance, and likely a DmC one too (mainly since DmC included classicDantes outfits).

Nero will probably have a shirtless equivalent,maybe just a coatless one. I'd like to see his scarf appearance from the artbook too.

Vergil, again I see a DmC outfit (sans fedora) and his robed appearance maybe? Or a Credo costume since they share Motion Actors? Both Dante and Vergil must have a Sparda costume too. Love the purple.

Trish obviously has Gloria, but I wonder what her other will be. Eva costume like Dantes Sparda one? That'd be cool.

Lady I've no idea though. Her DMC3 outfit is happening, but outside of that I can't think of anything.

If we go solely by outfits the characters have worn previously:

Dante's fairly easy - he has his 1, 2, 3 and Sparda outfits, though hopefully they decide to do something a little different and go with his Viewtiful Joe appearance.

For Nero; if they don't want to return to scrapped concept designs (which is a shame, since Revolver Nero deserved a chance to be seen), an Order of the Sword uniform (perhaps Credo's) or Yamato DT could work if they don't want to just give him a coatless costume.

Vergil's Sparda costume might reappear with the Nero Angelo DT, but it's also possible we could see the bandaged Gilver outfit. I don't think we'll get the cloak, just because of how it'd be incompatible with a lot of his combat animations - similar to how Jill's plague doctor costume in RE5 was never officially available, and had to be edited to not cause severe animation bugs even in fan mods.

Lady doesn't have that many options, but they could bring back her alternate costume from DMC3 if they really wanted to. Hopefully they decide to do something new, but I'd take the alternate DMC3 outfit over anything that leans too heavily on her awful 4 redesign.

For Trish, I agree that going for an Eva costume would be the best option, but it's possible we'll just get the Gloria wig with her standard outfit. Maybe something based on Mundus' statue form could work?
 

HYDE

Member
Does anyone else want a prequel of DMC 1 where you get to play as Sparda?

I think I want that more than anything else...Imagine a moveset that combined the best of Dante/Vergils moves into one insanely incredible Sparda.
 

One_San

Member
She did have the one alt if you played with the DMC1 outfit.


Beyond that, it'd probably be something new. Or something more casual, like something...from the anime? Eh. Beats me.
 

Akiller

Member
Almost forgot sunglasses Trish(cheap as fuck, Capcom would make that for sure).

Does anyone else want a prequel of DMC 1 where you get to play as Sparda?

I think I want that more than anything else...Imagine a moveset that combined the best of Dante/Vergils moves into one insanely incredible Sparda.

Here we go again /s
ss
 

Golnei

Member
Almost forgot sunglasses Trish(cheap as fuck, Capcom would make that for sure).

Aren't the sunglasses her DT, though? I'd imagine that'd be shared between all costumes (or present on her Super variant) rather than given their own costume slot.
 

Seyavesh

Member
Sengoku Basara Cross-over costumes! At least Dante Masamune and Ishida Vergil

this is actually what im expecting the most, especially given the sengoku basara VS. DMC4 event

the dream would be masamune as a playable character too for no real reason besides "fuck it he's also dante" but the costume thing i feel like almost 100% guaranteed
 

GuardianE

Santa May Claus
Diesel Jeans costumes in DMC4SE. lol

Does anyone else want a prequel of DMC 1 where you get to play as Sparda?

I think I want that more than anything else...Imagine a moveset that combined the best of Dante/Vergils moves into one insanely incredible Sparda.

Yep! Been discussed at length. Some of us would love it and some of us think that Sparda is best left as an enigma. In either case, it would clear up a lot of the confusing history and background... and create a sense of closure to the chapter of Sparda as a whole.
 
Dante:all DMC3 unlockable costumes,DMC2 one,something new
Vergil:all DMC3 unlockable costumes(but if they put corrupted Vergil then...),2nd teaser costume,something new
Nero:coatless costume,scarf costume,Gene costume,
Full DT skin a la Super Nero
Trish:Gloria costume(already confirmed),Eva costume,
Witch costume
,fanservice costume
Lady:DMC3 cotume(already confirmed),the other DMC3 costume,fanservice costume
But aren't those suppose to be pre-order bonuses tho?

In regards to Dante and Vergil I would like to see completely new costumes. And for Nero a costume with the hoodie is a must.
 
Apparently, they will have some balancing changes, but it's been confirmed that Nero's moveset will be unaltered. I'd assume the same for Dante.
It's really just Dante who's in need of some tweaks. Nero's limited but perfect.

I'm hoping they nerf Distorted Real Impact and distortion/full steam in general without getting rid of them altogether. I'd love to see Royal Guard get beefed back up to where it was in DMC3 though.

If people are gonna do absolutely huge single-hit damage with Dante, it should be all about learning separate timing per-enemy rather than just the timing for one single move that crushes everything in the game.

I'm hoping Distortion Full Steam Real Impact is still usable as a Blitz killer (in combination with Pandora for removing the shield, natch) but no more taking off half of a boss's health bar, seriously.
 

BadWolf

Member
It's really just Dante who's in need of some tweaks. Nero's limited but perfect.

I'm hoping they nerf Distorted Real Impact and distortion/full steam in general without getting rid of them altogether. I'd love to see Royal Guard get beefed back up to where it was in DMC3 though.

If people are gonna do absolutely huge single-hit damage with Dante, it should be all about learning separate timing per-enemy rather than just the timing for one single move that crushes everything in the game.

I'm hoping Distortion Full Steam Real Impact is still usable as a Blitz killer (in combination with Pandora for removing the shield, natch) but no more taking off half of a boss's health bar, seriously.

Don't like it don't use it >_>
 

GuardianE

Santa May Claus
Don't like it don't use it >_>

It's a really cool mechanic, but it's a little too powerful.

I will say that DRI does help make the Savior boss fight go by quicker, which is a blessing. Hopefully they make some modifications to that fight because it's pretty terrible.
 

BadWolf

Member
It's a really cool mechanic, but it's a little too powerful.

I will say that DRI does help make the Savior boss fight go by quicker, which is a blessing. Hopefully they make some modifications to that fight because it's pretty terrible.

It's not like this is a fighting game so stuff like this is cool imo, and pretty badass actually. So freaking satisfying to land the DRI just right amongst enemies and have the screen freeze up during the hits.

These moves made it feel like Dante was a powerhouse, otherwise he feels weaker than Nero. And they are optional to use so a win/win for everyone.

It will be interesting to see if they make any AI or fight adjustments, though it doesn't look like they can do much to save that Savior fight aside from making it go quicker.
 

GuardianE

Santa May Claus
DRI is just a bug, isn't it?

The visual effect might be, but the damage modifier is probably intended. The damage boost when timing DT activation with a hit isn't exclusive to Real Impact, it's just where you see the greatest effect.

It's not like this is a fighting game so stuff like this is cool imo, and pretty badass actually. So freaking satisfying to land the DRI just right amongst enemies and have the screen freeze up during the hits.

These moves made it feel like Dante was a powerhouse, otherwise he feels weaker than Nero. And they are optional to use so a win/win for everyone.

It will be interesting to see if they make any AI or fight adjustments, though it doesn't look like they can do much to save that Savior fight aside from making it go quicker.

Real Impact hits hard regardless. I think DRI should still be in there, hitpauses and all, just the damage modifier tweaked.
 
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