DF: Xbone Specs/Tech Analysis: GPU 33% less powerful than PS4

I'm no tech expert, but I think with what I am given, PS4's RAM advantage will certainly be felt (in both 1st and 3rd party -do to the PC platform).
 
I do however anticipate that the long term future of technology will be based on cloud usage (global rather than local for everything) whether some want to believe it of not so who knows.

For day-to-day low intensity stuff, yeah maybe.

For gaming, which is one of the most computation heavy, latency dependent tasks that an average person will do with consumer hardware... not likely for quite some time.
 
This is kind of irrelevant if most games are created on XO and then ported to PS4.

In a world where almost all exclusives are from first parties anyway, that is why it matters. Because first parties will create the most astonishing visual/gameplay experiences utilizing the extra power... potentially. Lots of potential. I hate the word in the context of videogame systems due to the implications, but it is what it is. Better to have more power than less.
 
Are you trying to redefine Math here? The PS4 has 50% more raw GPU processing power compared to the Xbone, not 33%.



You're quoting a product name (Gaikai is all you need to counter your answer), and mention a part/chip of the system that is not related to the "cloud" in any meaningful way. "Cloud computing" won't be used to enhance game processing anyway, as that would mean persistent significant cost in providing processing power for games - for marginal possible benefit. That's just economically unsound.

Start with 1.8tflops, calculate the difference between that high end number and 1.2tflops, tell me what number you arrive at. If you're being honest about it, it's 33%

Gaikai can not match Microsoft's azure. Are you insane?
 
Digital Foundry is soooooo pro microsoft/xbox they say: xbone gpu 33% less powerfull instead of Playstation 4 GPU 150%!! the power of xbox gpu!! .....

Or even say " PS4 gpu 50% more powerfull then xbone gpu" . no, theyre experts at downplaying just like they did all those years with head2heads.

F%*k them and most american/pro xbox media.

Playstation will prevail!! No matter what you do
 
Considering how closely the hardware is related to each other and PC, it's more likely games will be developed on PC, then ported to PS4/XBO.

The platform that gets off to the biggest head start, if that happens of course, will be the defacto lead platform.

Money talks.
 
Digital Foundry is soooooo pro microsoft/xbox they say: xbone gpu 33% less powerfull instead of Playstation 4 GPU 150%!! the power of xbox gpu!! .....

Or even say " PS4 gpu 50% more powerfull then xbone gpu" . no, theyre experts at downplaying just like they did all those years with head2heads.

F%*k them and most american/pro xbox media.

Playstation will prevail!! No matter what you do

Maybe you should read the article.


"In terms of the GPU hardware, hard information was difficult to come by, but one of the engineers did let slip with a significant stat - 768 operations per clock. We know that both Xbox One and PlayStation 4 are based on Radeon GCN architecture and we also know that each compute unit is capable of 64 operations per clock. So, again through a process of extrapolation from the drip-feed of hard facts, the make-up of the One's GPU is confirmed - 12 compute units each capable of 64 ops/clock gives us the 768 total revealed by Microsoft and thus, by extension, the 1.2 teraflop graphics core. So that's another tick on the Durango leaked spec that has been transposed across to the final Xbox One architecture and the proof we need that PlayStation 4's 18 CU graphics core has 50 per cent more raw power than the GPU in the new Microsoft console. Now, bearing in mind that we fully expect PlayStation 4 and Xbox One to launch at similar price-points, how did this disparity come about?"

http://www.eurogamer.net/articles/digitalfoundry-spec-analysis-xbox-one
 
Digital Foundry is soooooo pro microsoft/xbox they say: xbone gpu 33% less powerfull instead of Playstation 4 GPU 150%!! the power of xbox gpu!! .....

Or even say " PS4 gpu 50% more powerfull then xbone gpu" . no, theyre experts at downplaying just like they did all those years with head2heads.

F%*k them and most american/pro xbox media.

Playstation will prevail!! No matter what you do
Oh man. Please tell me this a joke. I believe digital foundry is based in the UK by the way.
 
Digital Foundry is soooooo pro microsoft/xbox they say: xbone gpu 33% less powerfull instead of Playstation 4 GPU 150%!! the power of xbox gpu!! .....

Or even say " PS4 gpu 50% more powerfull then xbone gpu" . no, theyre experts at downplaying just like they did all those years with head2heads.

F%*k them and most american/pro xbox media.

Playstation will prevail!! No matter what you do

My new favorite poster. Time to follow!
 
Digital Foundry is soooooo pro microsoft/xbox they say: xbone gpu 33% less powerfull instead of Playstation 4 GPU 150%!! the power of xbox gpu!! .....

Or even say " PS4 gpu 50% more powerfull then xbone gpu" . no, theyre experts at downplaying just like they did all those years with head2heads.

F%*k them and most american/pro xbox media.

Playstation will prevail!! No matter what you do

You're going to be just awesome on this forum.
 
Digital Foundry is soooooo pro microsoft/xbox they say: xbone gpu 33% less powerfull instead of Playstation 4 GPU 150%!! the power of xbox gpu!! .....

Or even say " PS4 gpu 50% more powerfull then xbone gpu" . no, theyre experts at downplaying just like they did all those years with head2heads.

F%*k them and most american/pro xbox media.

Playstation will prevail!! No matter what you do

Either this is one class leading act or the mental gymnastics have truly reached a new high today.
 
Digital Foundry is soooooo pro microsoft/xbox they say: xbone gpu 33% less powerfull instead of Playstation 4 GPU 150%!! the power of xbox gpu!! .....

Or even say " PS4 gpu 50% more powerfull then xbone gpu" . no, theyre experts at downplaying just like they did all those years with head2heads.

F%*k them and most american/pro xbox media.

Playstation will prevail!! No matter what you do

hahah oh wow.
 
Digital Foundry is soooooo pro microsoft/xbox they say: xbone gpu 33% less powerfull instead of Playstation 4 GPU 150%!! the power of xbox gpu!! .....

Or even say " PS4 gpu 50% more powerfull then xbone gpu" . no, theyre experts at downplaying just like they did all those years with head2heads.

F%*k them and most american/pro xbox media.

Playstation will prevail!! No matter what you do

You're gonna go far here.
 
There's a 600gf difference between PS4 and Xbone. You need to add another >.
Also this comparison just highlighted that the Xbone is exactly the middle ground between a WiiU and PS4 in GPU performance. Wonder how many games will be sub-full-hd on the platform.

Huh? no!!

Assuming Wii U ~360 ~250 effective glops...

Xbone has 5X as many flops as Wii U, and 2/3 as many as PS4.

Now which is it closer to? It's vastly closer to the latter.

That's just flops.
 
See, if this was a low spec machine just to be lower spec and cheaper, it would be less painful. But knowing that it was all the DVR, multitask, Kinect stuff that weighed it down is incredibly painful. Those things should have come second when developing a gaming console. They are added bonuses, some will be used, others wont.. if everyone loves the Xbox One for its gaming, I could see these new entertainment features taking off... but I already own a DVR, Tablet, Smartphone, Universal Remote..I surely don't want a glorified DVR that can also 'play games'.

Xbox TV truly should have been a separate device that was lesser DVR stuff + Kinect. Or hell, give the Kinect its own built in RAM, etc, so the games can utilize more of the 8 gigs.

It just sucks that franchises like Halo, Forza, Rare Games, Gears Of War (?) are tied to the Xbox Brand when it putting gaming to the sideburner for 'TV" and the ability to pinch your console into multitasking, and shout at it. Cool tech, wrong way to force it upon us.
 
Digital Foundry is soooooo pro microsoft/xbox they say: xbone gpu 33% less powerfull instead of Playstation 4 GPU 150%!! the power of xbox gpu!! .....

Or even say " PS4 gpu 50% more powerfull then xbone gpu" . no, theyre experts at downplaying just like they did all those years with head2heads.

F%*k them and most american/pro xbox media.

Playstation will prevail!! No matter what you do

Don't do this to yourself. Please! There is still time!
 
Hmm

I think.... I MIGHT have an idea WHY he SAYS he thinks xbone is phenomenal..... I just MIGHT...
The day m$ steps out the console business...... I will be a happy MAN. !!!
Once divorced, never coming back to you microsoft haha. .. Gonna marry Sony. Bye
I bet Digital Foundry is going out of business within a year or so.... Reaaaaly quitlyyy...
One and only correct answer.
We all know ea wants ms to win the consolewar
both illuminati. Its just that they need the money/marketshare otherwise when they would have the chance, they would stop supporting Nintendo and Sony all togeher.
 
One thing I haven't seen mentioned is that all this background tasks like instant TV and such will eat into RAM usage for the console, meaning that the specs as is aren't really truthful since devs will not be able to ever fully use them, as they have to count on potential background tasks hogging a certain percentage.
 
Well obviously this is just for the first year! Year two and beyond expect Avatar quality graphics for Xbox, and Toy Story 1 graphics for lolstation 4.
Below is a serious post;

oooohh...augmented cloud computing:

http://ca.ign.com/articles/2013/05/21/xbox-one-to-become-more-powerful-over-time-via-cloud-computing

As internet access/bandwidth gets better they can offload more computing into the cloud increasing the power of the Xbox One.

This could potentially leave the PS4 in its dust. AFAIK the PS4 is one or the other....local or cloud.
 
Start with 1.8tflops, calculate the difference between that high end number and 1.2tflops, tell me what number you arrive at. If you're being honest about it, it's 33%

Gaikai can not match Microsoft's azure. Are you insane?

What type of witchery is this?


PS4 GPU is 50% more powerful than the Xbox One GPU.


PS4 GPU has 150% of the power that the Xbox One GPU has.

PS4 GPU is 1.5 X more powerful than the Xbox One GPU.

Xbox One GPU is 33% less powerful than the PS4 GPU.


Xbox One GPU has 67% of the power that the PS4 GPU has.


& so one.
 
It's like a repeat of "those leaked specs aren't real!" all over again.

They aren't real soddamnit! They're over 2yrs old. Just you wait and see. Why do you think ms glossed over the specs during the reveal. They obviously have enough money and power that upgrades are still in progress
 
They aren't real soddamnit! They're over 2yrs old. Just you wait and see. Why do you think ms glossed over the specs during the reveal. They obviously have enough money and power that upgrades are still in progress

And BF4, CoD, EA Sports, and GTA are exclusive to it. MS has tons of money!
 
please...

only giving a voice to their plans among the screams of stone throwers. Asking for an opportunity for the plan to unfold before calling it irrelevant, or idiotic

nothing more, no grand savior ...

I do however anticipate that the long term future of technology will be based on cloud usage (global rather than local for everything) whether some want to believe it of not so who knows.

Asking for an opportunity before dismissing, understandable. Suggesting "cloud" technically will magically bring the two platforms to visual parity and beyond? Ridiculous.
 
They aren't real soddamnit! They're over 2yrs old. Just you wait and see. Why do you think ms glossed over the specs during the reveal. They obviously have enough money and power that upgrades are still in progress
Come E3, we'll get the true ONE - with Dual-APUs.
 
Not sure where to put this but speaking of specs it reminded me that bgassasin pretty much had most of the details correct.


I'm going to summarize what I know with regards to Xbox 3.

VGLeaks info has been accurate due to what the info is coming from.

- Always online/internet connection required
- No used games
- No BC
- CPU has increased performance over normal Jaguar cores.
- ~3GB and 2 CPU cores are reserved for the OS, apps, Kinect, etc.
- Xbox has a crazy (IMO) amount of hardware dedicated to audio tasks (e.g. gaming and Siri capabilities)
- Kinect is a pack in
- Same day digital releases for all games

If I learn anything new before I leave the boards, I'll pass it along.



For me I'm not going to write off Sony's audio direction at this point. With the change to Jaguar cores, they will need something competent in that area.
 
Still holding out for 8GB RAM, 8 core CPU, 8800 HD GPU, 640GB HD. The tie in with the Infinity name would've been perfect.
 
Come E3, we'll get the true ONE - with Dual-APUs.

And raytracing chips and a 360 APU that helps with rendering bringing them up to parity. Because Microsoft has always used hardware a generation ahead of what's on the market. Forget the detailed specifications and white papers that leaked out, someone totally made that up obviously MS wouldn't use something so weak because MS builds like 4 different machines...CLOUDS!

Pretty much the lyrics of the last year or so. This all seriously reminds me Sony fans circa PS3, it's eerie how much the two resemble each other.
 
They aren't real soddamnit! They're over 2yrs old. Just you wait and see. Why do you think ms glossed over the specs during the reveal. They obviously have enough money and power that upgrades are still in progress
Oh man, how did I forget that one. Enough money to stop time. Power of the cloud.
 
Not sure where to put this but speaking of specs it reminded me that bgassasin pretty much had most of the details correct.

I'm going to summarize what I know with regards to Xbox 3.

VGLeaks info has been accurate due to what the info is coming from.

- Always online/internet connection required
- No used games
- No BC
- CPU has increased performance over normal Jaguar cores.
- ~3GB and 2 CPU cores are reserved for the OS, apps, Kinect, etc.
- Xbox has a crazy (IMO) amount of hardware dedicated to audio tasks (e.g. gaming and Siri capabilities)
- Kinect is a pack in
- Same day digital releases for all games

If I learn anything new before I leave the boards, I'll pass it along.



For me I'm not going to write off Sony's audio direction at this point. With the change to Jaguar cores, they will need something competent in that area.

Never doubt bg, word

Percentages, how do they work.

A being 33% less than B is the same as B being 50% more than A.

This has been pointed out to you numerous times, but despite this basic mathematics lesson, you seem intent to remain deliberately obtuse.

images
 
Start with 1.8tflops, calculate the difference between that high end number and 1.2tflops, tell me what number you arrive at. If you're being honest about it, it's 33%

Gaikai can not match Microsoft's azure. Are you insane?
Percentages, how do they work.

A being 33% less than B is the same as B being 50% more than A.

This has been pointed out to you numerous times, but despite this basic mathematics lesson, you seem intent to remain deliberately obtuse.
 
Whichever is easiest to develop for will be the native system 3rd-parties develop for. PS4 architecture is the easier of the two to develop for so I think publishers are going to develop first on PS4, then port to Xbone.
 
good gizmodo article also mentions the cloud (touches on the whole console too)

http://gizmodo.com/xbox-one-all-the-nerdy-details-you-dont-know-yet-509381624

Full View of the Cloud

Everyone just sort of nods along when cloud gaming is brought up. It's not an especially captivating idea. (The only reason anyone really perked up over it with the PS4 was because of backward compatibility.) Video games are most easily understood in concrete examples, and the real work in conceptualizing how to use this tech hasn't really been done yet. But man this is cool.

Essentially, Microsoft has made the Xbox modular. The background tasks that will be offloaded to the cloud will be a serious deal in a large number of cases. You know how in Skyrim sometimes you can look at a specific part of a specific wall and your framerate will randomly dip down into the afterlife? That workload (which is probably a silly mistake, but still) would probably be shifted off to some Microsoft server, and never make it to your Xbox. The decision-making process of when to do that—it only fires on "latency insensitive" loads, not "latency sensitive" ones—still dictates that the majority of workload will still be done locally, client side (i.e. on your Xbox). But that's not always going to be the case.

What's in the box, the hard specs, was determined by the experience team to be a big enough step forward to be a next gen console, and being that the PS4's specs are basically identical, it seems basically right. It's the step you'd take if you were just doing what you'd always done. But the ways that hardware, alongside the cloud computing, will be used have the ability to expand drastically.

The 300,000 Xbox Live servers Microsoft is bringing online this year will be a constant developers can rally around, knowing that the vast majority of users will be connected, so you can try out new ideas knowing that they'll be usable by almost everyone. (The same goes for the Kinect being included with every One.)
 
There are people here who haven't taken fifth grade math. Amazing.
 
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