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Diablo 2: Resurrected |OT| Angels and Demons? Sanctuary much.

killatopak

Gold Member
Any class recommendations for first time playthroughs?

Barb seems a bit boring but that’s what I would initially lean towards.
Normally, I advise people to complete den of evil or even killing blood raven on every character to get a sense of preference. It would usually take 30mins to an hour.

For Barbs, it’s definitely beginner friendly as you don‘t have to use too much skills since a barbs strength in the early levels up to completing normal mode mainly come from passives. It’s the class with the highest health gain and unless you‘re using a shout build, mana isn’t essential.
 

Vagswarm

Member
I only ever played a barb originally, for a terrifying amount of hours, so this time I’m determined to go for something different. I’m thinking either a wind Druid or a fishymancer.
The necromancer was a lot of fun back in the day. Although I went for the Golem + Skeletons... the Blood Golem was incredibly over-powered and got nerfed pretty early, lol. I think you will like it... Being surrounded by a bunch of minions is badass. Corpse Explosion, which looks to be part of your build, is real deadly.
 
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Any class recommendations for first time playthroughs?

Barb seems a bit boring but that’s what I would initially lean towards.
if barb is what interested you, go barb

I would just recommend messing around having fun all the way through normal

once you hit nightmare you'll probably have a better idea as to what sort of play style you like and can respec into a build of choice

all the classes are really solid in this game.

for some of the newcomers reading this thread, I know it can look like Sorc and Paladin is what everyone plays. in reality, all the classes can get insane in the end game.

people aren't talking much about barb and amazon, but it might surprise some people to learn that barb is the absolute best end game MF char, and it really isn't even close (a pitzerker can't be matched. MrLlamaSC recently did a MF tier list and I was happy to see he was in complete agreement)

a lightning fury amazon is unrivaled when it comes to clear speed

etc.
 

Lanrutcon

Member
Any class recommendations for first time playthroughs?

Barb seems a bit boring but that’s what I would initially lean towards.

You're going to get a lot of recommendations in this thread. People with years of experience will want to help you.

And all of them not telling you to play a Necromancer are obviously wrong. Don't listen to those people.

You should probably put them on ignore.

(Also: all the old MF builds that depend on crazy gear are going to drop in popularity when people realise they fixed duping. Those Enigmas aren't going to be flowing like wine this time)
 

sircaw

Banned
will be playing leveling exclusively on console, none ladder anyone heard anything about players x command, i hope they will add it to consoles somehow.
 
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Nozz-A-La

Member
The necromancer was a lot of fun back in the day. Although I went for the Golem + Skeletons... the Blood Golem was incredibly over-powered and got nerfed pretty early, lol. I think you will like it... Being surrounded by a bunch of minions is badass. Corpse Explosion, which looks to be part of your build, is real deadly.
I was always jealous of necromancers as they looked such a fun class, but mostly I just remember the amount of lag that came with them. :D
 
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Northeastmonk

Gold Member
I ended the beta on PS5 in the zoomed in camera on an OLED TV. I liked it, but I also felt weird for liking it.
Any class recommendations for first time playthroughs?

Barb seems a bit boring but that’s what I would initially lean towards.

Sorceress is what I would recommend. I am a Barbarian player too. I was a Paladin years ago and some of his stuff just reminds me a Knight with passive skills. A Barbarian really shines when you don’t want to get slaughtered by large groups. I played a Wizard in D3 and really enjoyed it. I started the D2 beta as a Sorceress and it was a lot of fun switching from fire to ice. You do have to consider mana, but it’s a good place to start if you don’t want to brute your way through your first run.
 
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Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Yo yo yo shameless advertising, but if any of ya’ll have some time over in the next few weeks, head on over to www.twitch.tv/yoshichan

Hit this old fool with a follow and check the stream out from time to time, I’ll be streaming 18 or so hours a day when D2R is released. Peaceee!
 

bender

What time is it?
Yo yo yo shameless advertising, but if any of ya’ll have some time over in the next few weeks, head on over to www.twitch.tv/yoshichan

Hit this old fool with a follow and check the stream out from time to time, I’ll be streaming 18 or so hours a day when D2R is released. Peaceee!
giphy.gif
 

DavidGzz

Member
have they hinted at all that there will be cross play or they gonna soak up all the money from double dippers?

If they ever have cross play it will be on console only(PS and Xbox). Without a keyboard it will be too tough to make the lobby system from PC work. They would anger the long time fans on PC if they dumbed down their interface to match the console lobby interface.
 

Vagswarm

Member
I was always jealous of necromancers as they looked such a fun class, but mostly I just remember the amount of lag that came with them. :D
I heard that... it feels good to finally have a PC that can play anything at max settings. Back in the day the lag and stuttering on my trash PC's were bad. Couldn't even play a decent game of Starcraft with too many units on the screen. lol
 

Horatius

Member
Any class recommendations for first time playthroughs?

Barb seems a bit boring but that’s what I would initially lean towards.
you asking about funsies or meta?

if playing for the first time just do what looks cool imo. people always give this answer as a platitude for every game ever made but unironically click whatever mfer looks coolest on the start screen and roll with it.

my very first character was a TERRIBLE summon necro who i beat normal with. then made a zeal paladin to see how a melee class played. this was in patch 1.08, well before summon necro was a viable build lol. the beauty of diablo 2 is honestly that it functions as a fundamentally solid RPG in a way almost the entire rest of the genre never managed to copy. playing a class all the way through the three difficulty levels solo self-found is actually FUN and can be hard as fuck. the degree to which the different classes feel completely different to play despite sharing the fundamental game engine building blocks is insane. it's genuinely a joy going from playing a ranged magic user to melee fighter, it plays completely differently, like you're playing a whole new game almost. this is a direct contrast to diablo 3 where all the classes basically feel functionally the same to play (largely a function of all class power being tied to weapon damage instead of innate skill strength)

diablo 2 is a game where you will absolutely end up making at least one (though probably multiples) of each class because they're all gr8 and have multiple useful builds each, so you don't have to "fear" gimping yourself by playing melee, you're not permanently tied to any one thing. you're playing an account more than you're playing individual characters. eventually you'll get cool items that allow wacky builds too, like a werebear sorceress. these aren't meta but they're fun as fuck.

the obvious drawback to having the classes be so unique is that it isn't balanced though, and is essentially impossible to balance. the ranged classes are basically dominant for general PVE play, even the very best melee builds can't compete at all in terms of kill speed at endgame.

d2 is sort of a solved game so there deffinitely is a fresh start/ladder restart meta, and that's basically to make a sorceress lol. she's the only class that gets teleport innately, and teleport is a massive, massive speed boost in this game (much much stronger than d3 movement skills if you have those in your head as a reference point). everything else sucks in comparison until you get enigma (the only item in the game that gives a permanent teleport skill to other classes) or can waste thousands of gold/your time without blinking to refresh charges on a staff with teleport on it (gold doesn't matter in diablo 2, but you do use it for equipment repairs, and do lose it on death, meaning the worse your gear the more you'll die, meaning you'll be less liquid and able to repair your gear efficiently).

the only plausible meta runner up to a sorc is the hammerdin (blessed hammer paladin), which is a great caster build, easily one of the strongest if not the strongest in the game, but using the charge skill and/or teleport charges is purely a speed loss over the sorceress. make a blizzard or meteorb sorceress, farm hell andy/meph/ancient tunnels until you have decent gear to make the other characters is pretty much the meta.

so if you want to be as efficient as possible: first character sorceress (focusing on blizzard if you know what you're doing/what enemies to just skip, meteor/frozen orb hybrid build if you want to be slightly weaker but trade it for relatively easily killing anything in the game/not worrying about elemental immunities which are ubiquitous in the hardest difficulty), second character smite paladin (use gear your sorc found for him, farm hellfire torches from uber bosses, trade them for runes, trade use runes for runewords or trade runes for other gear you need, on it goes).

if you just want a really fun first class: luckily i find the sorc rly fun to play so the meta being eternal and unchanging doesn't bother me, she's unironically my fav to play. other extremely fun classes are basically any druid build (they can do summons, be a shape shifting melee fighter, or elemental spell damage dealer), summon necro, javelin amazon (focusing on lightning), or trap assassin (also mainly focusing on lightning, but has easy access to a strong fire trap which makes her great at soloing stuff)
 
I've already done the theory crafting for 2 serious builds and one on the side for MF. It'll be interesting to see how things change once the game goes live.
 

j0hnnix

Member
I'll wait to get this on the steam deck. I was debating getting this on console but on the go might be more entertaining.
 

MikeM

Gold Member
Any class recommendations for first time playthroughs?

Barb seems a bit boring but that’s what I would initially lean towards.

I'm going Druid. Being able to shapeshift into a doggy (werewolf. Doggy sounds cuter) and fucking shit up is right up my alley. And yes, i'm a dog person.
 

The_Mike

I cry about SonyGaf from my chair in Redmond, WA
Normally, I advise people to complete den of evil or even killing blood raven on every character to get a sense of preference. It would usually take 30mins to an hour.

For Barbs, it’s definitely beginner friendly as you don‘t have to use too much skills since a barbs strength in the early levels up to completing normal mode mainly come from passives. It’s the class with the highest health gain and unless you‘re using a shout build, mana isn’t essential.
But also a class where you need to use a special type of weapon as you pump talents into a specific weapon specialisation.
 

AJUMP23

Parody of actual AJUMP23
I am still holding out for now. The demo was fun, my son had fun too, and even commented "the Music is good in this".
 

MacReady13

Member
Having been primarily a console gamer and not really getting into this sort of game until the console version of Diablo 3 (and loving it too) would it safe to assume this is more of the same, but just better than Diablo 3?
 

Ulysses 31

Gold Member
Having been primarily a console gamer and not really getting into this sort of game until the console version of Diablo 3 (and loving it too) would it safe to assume this is more of the same, but just better than Diablo 3?
D3's way is raining uniques on you where you salvage 99.9% and in D2 is unique drops are much more rare but often useful. The runewords take a lot time to make but have guaranteed bonus ranges making them useful for well researched builds.

Also D2 you get skill points to spend on all skills available to you and skills have levels of strengths. There's no rifts, so you most likely farm the same areas for gear here.
 

MacReady13

Member
D3's way is raining uniques on you where you salvage 99.9% and in D2 is unique drops are much more rare but often useful. The runewords take a lot time to make but have guaranteed bonus ranges making them useful for well researched builds.

Also D2 you get skill points to spend on all skills available to you and skills have levels of strengths. There's no rifts, so you most likely farm the same areas for gear here.
Fair enough. In terms of controls and gameplay, they are similar games?
 

Malakhov

Banned
less than 24 hours and cant decide what Ill play

I spent most of my time in d2 with a zeal paladin, i am thinking hammerdin or something completely new

I tried the sorc in the beta but got my ass handed to me by duriel lol
 
I'm still not entirely sure I'm rolling either. I'm 90% sure I'm going blizz sorc but I'm worried blizzard will be hard to target with the controller. I should have tested it in the beta but I went fire sorc.

Still most likely going pure fireball until I hit a point in NM when I feel like I need to respec, then respec into blizzard. Probably somewhere around level 30ish.
 
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I was going to go Necro but noticed the comment about it being laggy on the original game, and I was planning to play it mostly on the Switch - I wonder how bad the lag/framerate will be. Any idea on review embargo on this?
 
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