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Diablo 3 Beta [Beta withdrawal underway!]

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Im looking at these builds and seeing all these cool spells with such short or no cool downs.

This is what Diablo is all about, feeling like a bad ass.
 
KKRT00 said:
Once activated, runes become skill specific, so You cant use them on other skills/chars.


Because You dont need low level ones for lower lvl chars/builds, dont You? Think guys, really.


Read whole post...


There will be limit of auctions per account.


Btw i havent seen Your single post with critics toward Diablo 3, i can understand many things, but 350 slots are awful mistake and defending is just a bias, sorry.
I can bet with anyone that in one/two weeks You'll be screaming for more slots, that's just granted.

stash-buy-tab-2nd.jpg


http://diablo.incgamers.com/gallery/data/630/medium/stash-in-town.jpg

Lower level builds don't stay lower level long enough to be worth hoarding gems for. Particularly if you have enough loot that you are running up against shared stash cap. You should have leet hax gear for your alts that will get them to max right quick.

I also doubt I'll be screaming for more slots... possibly ever but at least for quite some time, posting my items, breaking stuff down to level my artisans, breaking stuff down to craft top quality gear, etc etc etc. I think I will in fact have a very hard time filling a stash for quite some time.
 
Wait, are people ( me ) misunderstanding things here?

1)How big of a stash does a character have?
2) 350 shared stash, isn't the role of this stash to be just that? A storage where you can "transfer" stuff between you characters safely unlike the ways you did it in D2?
 
V_Arnold said:
I do not see nothing wrong with loving the game. But people are looking for things like this to freak out upon. Who the hell cares what unlimited space was available to you in D2 when that was a duper/hacker/bot paradise? You just cant get out one point of a system, freak out, and then scream "fail", because THAT would be bias.

I reserve my judgement until I can play the full game, but until that? Nothing stops me from accepting limitations, just like there are limitations in EVERY SINGLE game out there. I do not flip out and freak out by it. Especially not when there will be a healthy AH ecosystem in the game, therefore I wont depend on my stash at all when creating a new character.
But that's the same limitation You had in Diablo 2, but even more restricted.
Its a loot based game that doesnt allow to collect amount loot You want, how worse could it be?
Everytime i play Diablo 2, i get really annoyed by inventory management, everytime, that's the worst thing in D2 for me.

Oh and Diablo 3 will be bot paradise, trust me - RMAH guarantee that.

Corky said:
Wait, are people ( me ) misunderstanding things here?

1)How big of a stash does a character have?
2) 350 shared stash, isn't the role of this stash to be just that? A storage where you can "transfer" stuff between you characters safely unlike the ways you did it in D2?
1. 60, but with 10 character limit per key, not many will do mules
2. Its the one and only stash for all characters [HC gets own one]
 
KKRT00 said:
But that's the same limitation You had in Diablo 2, but even more restricted.
Its a loot based game that doesnt allow to collect amount loot You want, how worse could it be?
Everytime i play Diablo 2, i get really annoyed by inventory management, everytime, that's the worst thing in D2 for me.

Oh and Diablo 3 will be bot paradise, trust me - RMAH guarantee that.

*logs out of gaf*
*logs out of this earth*

Yep. Clevah bots.

Also, you really think that all the Blizzard people who played the game hardcore for the last 4 years did not have an issue with 350 slot, or they did and just let it stay that way. Right, because they want to murder their own game. Riiight.

But you know what? 350 space will be so ungodly amount of gear that you cant even count it. Let us give 200 slots to the gems/runes. That means 150 slots, which is 75 big item. Which is 15/class. 15 item per class with 40?50? Amount of plus slots available for twice for every class you want to keep something.

So few. Oh yeah.
 
Corky said:
Wait, are people ( me ) misunderstanding things here?

1)How big of a stash does a character have?
2) 350 shared stash, isn't the role of this stash to be just that? A storage where you can "transfer" stuff between you characters safely unlike the ways you did it in D2?
2) The way I understood it is the "stash" is shared, rather than there being a specific stash for only sharing.
 
TheExodu5 said:
Auras are also more limiting since they take up one of your mouse buttons.

Pun on a hotkey :P

btw did you get the mail? I had beed waiting and my friend confirmed they are going out slow.
 
KKRT00 said:
Name me one popular MP game that dont have bots. Just one, please.

Having bots and being bot paradise is two different things. If you do not think Blizz will ban them and make them irrelevant at the same time, you are in for a ride. Bots are irrelevant in WoW. They define nothing, they are worth nothing, their work means nothing. I expect the same sort of fight or more with Diablo 3. ;)
 
Corky said:
Wait, are people ( me ) misunderstanding things here?

1)How big of a stash does a character have?
2) 350 shared stash, isn't the role of this stash to be just that? A storage where you can "transfer" stuff between you characters safely unlike the ways you did it in D2?
IIUS

There's just one stash that is shared among all your characters (you don't have a personal stash per character plus a shared stash).

On top of that you can only have 10 characters max.

Seems fine to me though, but I only ever had one mule character and didn't hoard SOJs, gems, runes, charms, etc... - pretty much just kept the best gear in the game and some of the higher level sets. Sold or Traded the rest immediately if I wasn't using it, with the AH I assume selling stuff will be even more immediate.
 
Remember that all materials, potions, elixirs, gems and stuff like that stacks.

Some of the runes are just amazing. Barbarian:

Grappling Hooks (Ancient Spear Indigo)
Throw 8 spears. Each spear will pull back the enemy that it hits.

Dread Shot (Weapon Throw Golden)
Expend all remaining Fury to throw a fallen foe which inflicts an additional 9% weapon damage for each point of Fury expended to all enemies within 22 yards of the target.
 
Corky said:
Wait, are people ( me ) misunderstanding things here?

1)How big of a stash does a character have?
2) 350 shared stash, isn't the role of this stash to be just that? A storage where you can "transfer" stuff between you characters safely unlike the ways you did it in D2?

You have your character's private inventory plus a shared stash (if you're familiar with WoW's guild bank it's basically the same thing) for all your characters. It starts out at 14 slots and you then purchase 14 more and 14 more and so on up to 350 in total. All shared across your D3 license's 10 characters.
 
Being an art lover, I tend to collect armor sets in games just to have them to look at and pimp around town. I don't see why pimpin in Tristram would be any different. This leads me to believe that 350 slots will not be enough for collector's/hoarders. I'm imagining there will be some way in the future to increase your storage space beyond the 350 slot limit.

Tunesmith said:
You have your character's private inventory plus a shared stash (if you're familiar with WoW's guild bank it's basically the same thing) for all your characters. It starts out at 14 slots and you then purchase 14 more and 14 more and so on up to 350 in total. All shared across your D3 license's 10 characters.

Yeah, but if you keep up with WoW you would know in the next patch they are adding Void storage to alleviate the pains of not having enough inventory space.
 
V_Arnold said:
Having bots and being bot paradise is two different things. If you do not think Blizz will ban them and make them irrelevant at the same time, you are in for a ride. Bots are irrelevant in WoW. They define nothing, they are worth nothing, their work means nothing. I expect the same sort of fight or more with Diablo 3. ;)
Its bot paradise because of RMAH, there is no better reason to bot the game than to get money and get money in easy way, cause You can solo it.

And bots in WoW makes milions of gold everyday, so i dont know if they irrelevant. They can be irrelevant in farming raids, but Diablo 3 is different game design, it's made for solo, its made for farming.
Just watch some videos from CCP fanfests [or read some board like scrapheap] when they discuss bots and economy. EVE Online is a game with semi RMAH, because You can exchange ISK for gamecodes [so in other words real money] legally and see how big problem it is and how do they fight with it.
 
Limiting how much you hoard will improve the market though.

You'll will sell good items for prices that people actually like just to get rid of them. Things just flow better. New characters get off the ground faster and etc.
 
ssolitare said:
Limiting how much you hoard will improve the market though.
I dont think so, people will hoard popular items [more valuable and known], not those they want to keep for later, or strange ones, but useful for specific [or crazy] builds .
 
ssolitare said:
Limiting how much you hoard will improve the market though.

You'll will sell good items for prices that people actually like just to get rid of them. Things just flow better. New characters get off the ground faster and etc.

Of course. This is what I am anticipating as well.
 
Corky said:
Wait....

waaaaaitaminuteeee

don't tell me you got your hands on a key?

We in EU are still waiting for F&F keys.
 
Whether or not the inventory is big enough will be determined by how the AH works really. I mean, are people going to only buy completed runewords on the AH, or will there be a big market for unsocketed items? That was typically the type of stuff you had to go to the forums to get value for, simply because most players didn't know its worth.

It seems like a decent size though.
 
People complaining about inventory space in Diablo 3 because the shared stash is "only" 350 spaces large, are forgetting several things imo.

First of all, the character inventory on each character in diablo 3 is 6x10 spaces big, in diablo 2 it was 4x10. So the space on each character in diablo 3 is 33% bigger than in diablo 2.

Secondly, and arguably much more important, items in diablo 3 take up less slots than they did in diablo 2. I diablo 2 you had items that took up 4, 6 and 8 slots. In diablo 3 no item so far has taken up more than 3 slots I believe.

Thirdly, in diablo 3, the currency for other items will be gold, something that takes up no slots. In diablo 2 the reason for mules was that people had to have items available to trade for other items that they wanted, this is really not an issue in diablo 3 since, whenever you find an item you don't need, you are gonna put in on the AH and get gold/irl money for it. Leaving you with the currency you desire, while freeing up your inventory.

So bassically, in diablo 3 you will have a total of 950 slots available if you have the full stash and 10 characters. Items wont take up nearly as much space as they did in diablo 2. You're not gonna need to save every random legendary/set item you find in your inventory.
 
Trickster said:
People complaining about inventory space in Diablo 3 because the shared stash is "only" 350 spaces large, are forgetting several things imo.

First of all, the character inventory on each character in diablo 3 is 6x10 spaces big, in diablo 2 it was 4x10. So the space on each character in diablo 3 is 33% bigger than in diablo 2.

Secondly, and arguably much more important, items in diablo 3 take up less slots than they did in diablo 2. I diablo 2 you had items that took up 4, 6 and 8 slots. In diablo 3 no item so far has taken up more than 3 slots I believe.

Thirdly, in diablo 3, the currency for other items will be gold, something that takes up no slots. In diablo 2 the reason for mules was that people had to have items available to trade for other items that they wanted, this is really not an issue in diablo 3 since, whenever you find an item you don't need, you are gonna put in on the AH and get gold/irl money for it. Leaving you with the currency you desire, while freeing up your inventory.

So bassically, in diablo 3 you will have a total of 950 slots available if you have the full stash and 10 characters. Items wont take up nearly as much space as they did in diablo 2. You're not gonna need to save every random legendary/set item you find in your inventory.
You forgot that charms don't take up inventory space when equipped :)
 
Squire Felix said:
You forgot that charms don't take up inventory space when equipped :)

Well That's only for the ones you use, you're probably gonna have a bunch of other ones for specific situations I'd imagine.

But yes, you're right, no more having a full inventory full of charms.
 
nacire said:
Yeah, but if you keep up with WoW you would know in the next patch they are adding Void storage to alleviate the pains of not having enough inventory space.

True, but this was mainly added to go hand in hand with the transmogrification and the fact that more people would start hoarding endless amount of items to sate their item > item model swaps. The Void Storage isn't something you can withdraw/stash things in as directly as say the bank/stash without paying hefty amounts of gold.
 
Littlegator said:
So does each character have 60 slots, and 350 slot shared stash?

That's plenty of room.

Still wish it was 700 shared and 60 personal. I would feel alot better about that. But whatevs.
 
Trickster said:
So bassically, in diablo 3 you will have a total of 950 slots available if you have the full stash and 10 characters. Items wont take up nearly as much space as they did in diablo 2. You're not gonna need to save every random legendary/set item you find in your inventory.
You have, If You dont play lol. Dont understand reason behind 10 character mules, its not the same, You need those slots for real playable characters, not mules.
You are also forgetting that many space in D2 was taken by runes and gems, and those are more advanced in D3, You are also forgetting there will be crafting mats and elixirs, so even if You have more space per character, You have much less space than You actually used in D2.

And argument about gold is useless, there wont be many auction with low level stuff, after few months there wont be probably any, because people will just sell inferno stuff and wont have place for rest, so even if You sell something awesome earlier, its not guarantee You get it back later for gold.

Do even some of You consider in math that its a game for months, not days? Its also game with coop in mind, so sometimes You hoard items for friends builds etc.
Even if You will have 3-4 mules and full shared stash bought, so almost 600 slots, its still only 400 slots for real items for 6 chars, that includes different lvls of gems, elixirs, runes and items for low/high/pvp/pve/companions/sell
So if You divide it by 6 You'll get 66 items per char and this included all potions, runes for builds, items for builds and for companions and excludes completely trading items, crafting items and Hardcore league.

http://diablo.incgamers.com/gallery/data/630/stash-buy-tab-1st.jpg
This looks like one mule from D2 for me, so 5 bags = 5 mules and 3-4 chars next 3 mules, so amount of slots in D3 is similar to amount of slots in one [maybe a little more than one - it depends of items] whole account dedicated to mulling in D2.

Cipherr said:
Still wish it was 700 shared and 60 personal. I would feel alot better about that. But whatevs.
1000 and 15 char limit would be enough for me for all those years.
 
KKRT00, no offense, but I suggest that you go into World of Warcraft and check up the low level stuff's prices. The less there is in the AH, the more price it has, because there will ALWAYS be people who want a "twink" item, a good low-level rare/epic/etc, and that goes for insane money because demand IS higher for a certain period of time than the supply. Then a few fast person goes out with high-level chars and farms more out than needed, and it balances itself out. Then it repeats, again and again.

I do not think ANYONE but Blizzard can make any claim about what this game's AH/RMAH will look like in the next few months after launch. A lot of hardcore people in these forums make the mistake of thinking that Diablo 3's player base will be 99% hardcore 1% casual, when that NEVER was the case. But now, in addition to it not being the case, EVERYONE will use the AH. No more "I just play offline casually" people, but "I play casually and buy some stuffz from AH" people instead.

Also, with crafting recipes, if you have the recipe, you can craft it, use it, SELL it. If you need again? you just craft it once more. That is the whole point. It saves you space!
 
KKRT00 said:
You have, If You dont play lol. Dont understand reason behind 10 character mules, its not the same, You need those slots for real playable characters, not mules.
You are also forgetting than many space in D2 was taken by runes and gems, and those are more advanced in D3, You are also forgetting there will be crafting mats and elixirs, so even if You have more space per character, You have much less space than You actually used in D2.

And argument about gold is useless, there wont be many auction with low level stuff, after few months there wont be probably any, because people will just sell inferno stuff and wont have place for rest, so even if You sell something awesome earlier, its not guarantee You get it back later for gold.

Do even some of You consider in math that its a game for months, not days? Its also game with coop in mind, so sometimes You hoard items for friends builds etc.
Even if You will have 3-4 mules and full shared stash bought, so almost 600 slots, its still only 400 slots for real items for 6 chars, that includes different lvls of gems, elixirs, runes and items for low/high/pvp/pve/companions/sell
So if You divide it by 6 You'll get 66 items per char and this included all potions, runes for builds, items for builds and for companions and excludes completely trading items, crafting items and Hardcore league.

http://diablo.incgamers.com/gallery/data/630/stash-buy-tab-1st.jpg
This looks like one mule from D2 for me, so 5 bags = 5 mules and 3-4 chars next 3 mules, so amount of slots in D3 is similar to amount of slots in one [maybe a little more than one - it depends of items] whole account dedicated to mulling in D2.


1000 and 15 char limit would be enough for me for all those years.

I honestly doubt it's only going to be inferno on the auction house after a month. Keep in mind we don't know if you can get rushed through the acts like in Diablo 2 and I doubt there's going to be something similar in Diablo 3. Items will be sold across all levels as people want to level the fastest and easiest way possible.

Also to your worrying about crafting mats and stuff clogging the inventory you might want to know that all materials stack in D3. It's going to take up much less room than you think. Combined with the fact that items are restricted to taking up only 2 slots (as opposed to 6-8 in D2) you're going to have plenty of room for everything.
 
V_Arnold said:
KKRT00, no offense, but I suggest that you go into World of Warcraft and check up the low level stuff's prices. The less there is in the AH, the more price it has, because there will ALWAYS be people who want a "twink" item, a good low-level rare/epic/etc, and that goes for insane money because demand IS higher for a certain period of time than the supply. Then a few fast person goes out with high-level chars and farms more out than needed, and it balances itself out. Then it repeats, again and again.

I do not think ANYONE but Blizzard can make any claim about what this game's AH/RMAH will look like in the next few months after launch. A lot of hardcore people in these forums make the mistake of thinking that Diablo 3's player base will be 99% hardcore 1% casual, when that NEVER was the case. But now, in addition to it not being the case, EVERYONE will use the AH. No more "I just play offline casually" people, but "I play casually and buy some stuffz from AH" people instead.

Also, with crafting recipes, if you have the recipe, you can craft it, use it, SELL it. If you need again? you just craft it once more. That is the whole point. It saves you space!
WoW or other mmo economics [maybe except Archlord - some great concepts and emchanics, but so fucked up MMO generally ;\] dont apply to games like Diablo, because items have completely different mechanics and randomization.
I agree, that there wont be 99% hardcore players and You have a point there about low lvl stuff [still it wouldnt be too awesome, because casual dont know value of items], but non of my proposed changes affects them.

And i agree that most people will be using AH and i want them too, but if You increase amount slots for items, there will be different markets, like people who sell crappy rares/unique, because they dont craft, or very strange items, or awesome items that are compatible only with one skill etc

And understand, i'm hype for this game, really, especially for skill system, but this is just too limiting, both stash and char limit.
As i said 1000, or even 700 like someone over me proposed and higher char limit like 15 and i'm in 100% ok with that, but 350 is really low for me and many others.
 
My biggest concern is that there isn't an act that is D2's act 3. I hated that damn act so much. I'm betting that everything in the game will be leagues better than that turd of an act and every little subsection of each act will be dramatically different (artistically) than they were in D2 as well.
 
KKRT00 said:
As i said 1000, or even 700 like someone over me proposed and higher char limit like 15 and i'm in 100% ok with that, but 350 is really low for me and many others.

I can understand that. Even respect it. :D
But! If enough people complain once the game is released, and it really IS an issue, Blizzard will listen. They always did.

But complaining before the game is out seems pointless to me. It is like it is taking out the power behind the complain because it only has a hypothesis, not a gameplay experience. If you start the game, and run out of space one month later, give it a go, full force complain time on all possible channels.
 
I actually don't know. Is Duriel making a comeback? If not I hope he would be in expansion or something.
I fucking hated that guy >_> so so much.
I want to kick his ass again.
 
MrKnives said:
I actually don't know. Is Duriel making a comeback? If not I hope he would be in expansion or something.
I fucking hated that guy >_> so so much.
I want to kick his ass again.
Havent heard anything about it and i hate her too, she killed my 20 lvl HC necro recently ;\

TylerD said:
My biggest concern is that there isn't an act that is D2's act 3. I hated that damn act so much. I'm betting that everything in the game will be leagues better than that turd of an act and every little subsection of each act will be dramatically different (artistically) than they were in D2 as well.
And act 2 Maggot Lair and Arcane Sanctuary, so annoying.

Act 5 frozen caves was annoying too for a sorc on nm/hell, because they throw at You this curse that eats Your hp when You are using mana.
 
TylerD said:
My biggest concern is that there isn't an act that is D2's act 3. I hated that damn act so much. I'm betting that everything in the game will be leagues better than that turd of an act and every little subsection of each act will be dramatically different (artistically) than they were in D2 as well.

Yeah Act 3 was the worst. But that music alone was worth going through it.
 
KKRT00 said:
Havent heard anything about it and i hate her too, she killed my 20 lvl HC necro recently ;\



And act 2 Maggot Lair and Arcane Sanctuary, so annoying.

Duriel is the act 2 boss, pretty sure he's a prince demon or something
 
KKRT00 said:
Its bot paradise because of RMAH, there is no better reason to bot the game than to get money and get money in easy way, cause You can solo it.

And bots in WoW makes milions of gold everyday, so i dont know if they irrelevant.
Botting isn't very common in WoW and never has been anywhere close to D2.

Most goldselling is done by character hacking nowadays.
 
KKRT00 said:
WoW or other mmo economics [maybe except Archlord - some great concepts and emchanics, but so fucked up MMO generally ;\] dont apply to games like Diablo, because items have completely different mechanics and randomization.
I agree, that there wont be 99% hardcore players and You have a point there about low lvl stuff [still it wouldnt be too awesome, because casual dont know value of items], but non of my proposed changes affects them.

And i agree that most people will be using AH and i want them too, but if You increase amount slots for items, there will be different markets, like people who sell crappy rares/unique, because they dont craft, or very strange items, or awesome items that are compatible only with one skill etc

And understand, i'm hype for this game, really, especially for skill system, but this is just too limiting, both stash and char limit.
As i said 1000, or even 700 like someone over me proposed and higher char limit like 15 and i'm in 100% ok with that, but 350 is really low for me and many others.


I see the point you are trying to make, but I still disagree.

For a majority of players, they will use their shared stash in the way Blizzard intends, as a safe method to get items to other characters. Once most players get a gear upgrade, they are going to sell the old one as they will have no sentimental attachment to it. If they get something a friend might like, they aren't going to have to hold onto it for them for weeks, so it isn't going to be a burden on their stash. Most people will probably throw stuff on the AH once they get close to being full, or just vendor trash stuff.

Again, I see that this isn't ideal for you. But your enthusiasm for the genre and series in general is much more hardcore than what the majority of people playing this game are going to have, thus they will be OK with whatever is put in front of them. Hell, some of the hardcore fans in this thread (call them apologists or whatever if you want) have even said it's OK.

The fact of the matter is that until the game is out and we see how these inventory limitation are effected by the AH, drop rates, item size, etc. the only evidence anyone can provide is anecdotal. Yes, sure you can say, "But the math is there on how many blocks it is, and it is too few!" but again, until we see it in action and working with the other systems in the game, it just doesn't matter.
 
350 slots sounded like a lot to me, but if it's for all your characters, it could be too low

IF it is, we can hope for a fix. Pretty much anything in WoW that people complained a lot about, got changed (dual spec, PvE->PvP transfer, hybrid classes, XP in PvP, and 1000 others). Blizzard doesn't turn a deaf ear to all complaints.
 
KKRT00 said:
http://diablo.incgamers.com/gallery/data/630/stash-buy-tab-1st.jpg
This looks like one mule from D2 for me, so 5 bags = 5 mules and 3-4 chars next 3 mules, so amount of slots in D3 is similar to amount of slots in one [maybe a little more than one - it depends of items] whole account dedicated to mulling in D2.


1000 and 15 char limit would be enough for me for all those years.

Just took a screenshot from diablo 2, I don't have an inventory full of stuff yet since I just installed the game 1 hour ago, only gear I have is from some friends.

But just look at how much space the items in diablo 2 take up compared to diablo 3.

screenshot - diablo 2 inventory

Unless the only things your put on your mules in diablo 2 were rings, amulets, charms and belts. Then it's clear that the reason you needed all those mules in diablo 2, were that items took up a lot of space. Something they do not do in diablo 3, in the same way.
 
Squire Felix said:
AHHHHH FRESH MEAT


haunted me as a kid

haha thats remind me the times i played the D1 demo.. and completed that level....

FRESHHHHHHHHHHHHHHHHH MEAT
 
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