Wind's Howling
Member
i too am playing a demon hunter. i just go to level 17 last night. i don't know what to tell you. that's my experience with the demon hunter also and i'm having a blast. i guess wait and see if the skills and passives that open up later help things. there is a grenade build you can make later that people say is awesome. but it takes a few more levels to open up fully. i don't know what else to say except switch to a different class but i'm not sure that will help. eventually these loot games level out and you just keep doing the same thing over and over. that's the nature of the beast. it's about the loot in the end. my buddy said he tried diablo III on pc and couldn't get into it. said it was way too repetitive. he missed the point i guess.
Might be a weird example but I played Sacred 2 on the consoles and I used a ranged class for more than 200 hours. It was my most favorite class throughout the entirety of the game, and the same thing happened with Dungeon Siege 3. I guess it is starting to become 'shooting/ranged' fatigue where every game ends to be the same. It is not that I hate the class, but that the skills associated with the class are terrible for a lot of occasions because slowing down enemies is your number 1 priority, and it is unfortunate that those skills are almost right there from the start so your 'need and wanting' to progress levels in order to reach another powerful skill, is ruined.