That is just glorious. Is the class as bad as everyone is saying? I've held off on mine until I unlock adventure mode, or there is a patch if it's as bad as everyone says.
It feels like it's much weaker than any of the other classes in general and that Blizzard was confused on how exactly they wanted it to play. I'm only 57, so I'm sure things may still change, but it feels very half-baked. In many areas, trash goes down with no problem, and even elites seem to be pretty easy to handle. Yet as soon as you hit a boss, it feels almost like you either hit a brick wall, or you're fighthing a WoW raid instance boss with billions of hit points, because now the health bar barely moves.
On the last two bosses, I had to respec just to be able to stay alive and deal any kind of damage too. Hell, on the last boss I got so pissed off, having gotten him down to 5% after about ten minutes and then getting insta-gibbed that I just lowered the difficulty to get it over with.
Almost all of the wrath generators are boring and almost all of the spenders cost too much or the majority of the good moves have long cooldowns. Hammers are mostly fun, but they suck in narrow passages and on boss fights. At least for now anyway, and I'm wearing gear that raises their damage by 29% too.
It starts off VERY very slow but gets better. Still though, they need some fixing because their single target is meh and their cooldowns are way too long.
It feels like you're supposed to spec for either trash OR bosses, but can't have a build that does both even decently.