Isnt the challenge meant to be its own reward?
That's what the higher torments are for. Lower torments should be for gearing purposes. Normal should gear you for t1, not outclass it.
Isnt the challenge meant to be its own reward?
Starting completely fresh on Europe.
What class would be best to start with? (farming etc)
I haven't tried Fetish Army (currently use Leeching Zombie Dogs and Gargatuan). Would that be more advised if I don't have that particular item? I rarely die (based Spirit Walk) but I lack the DPS to take down elites fast enough at 350k dps.
Isnt the challenge meant to be its own reward?
Gidbinn fetishes only can spawn so many at a time. They do reduced damage and don't benefit from your gear buffs I believe. Gidbinn is kinda meh. Finding gear that adds more actual dmg is key.On Fetishes, I looted this before with my Crusader (lol). I'm currently on my way of leveling to 70 my Witch Doctor (half level to go) and get som fetish fun.
WD has a passive that essentially extends the DoT and dmg bonuses from haunt, locust swarm, and piranhas to ~5 mins.
They also have a passive that drops CD by 1 sec for every enemy killed within 20yd range (+ health globes pickup range) of you.
That leg linked says that soul harvest will immediately deal all the DoT at once which means it'd be dealing 5 mins worth of pretty decent damage dealing DoT. You could do zombie piranha and locust swarm w/ haunt to get more mana back then soul harvest and dump it all to one shot everything and reset all your cooldowns.
If there are no hidden gotchas it sounds strong as fuck.
Wouldn't a gem and good roll at mystic bring the thunderfury beyond the norm dmg boost anyways? Keep working on that roll!Does anyone have much experience with the secondaries on both of these?
Right now I'm using a Wizard with a bunch of cold spells, with Frozen Orb as the primary. Shard of Hate appears to shoot out a piercing projectile on every single cast that does pretty respectable damage. Thunderfury is significantly less likely to proc (maybe one in three or four casts, although more often with Spectral Blades) but doesn't require enemies to be lined up as neatly and does more damage per proc. The two weapons are otherwise very similar as soon as I can roll something decent on the Thunderfury at the Mystic. Thoughts?
Only Thunderfury, and it proc'd quite often. Unfortunately, I picked it up at level 40 and it's been replaced with a Messerschmidt's Reaver.Does anyone have much experience with the secondaries on both of these?
Right now I'm using a Wizard with a bunch of cold spells, with Frozen Orb as the primary. Shard of Hate appears to shoot out a piercing projectile on every single cast that does pretty respectable damage. Thunderfury is significantly less likely to proc (maybe one in three or four casts, although more often with Spectral Blades) but doesn't require enemies to be lined up as neatly and does more damage per proc. The two weapons are otherwise very similar as soon as I can roll something decent on the Thunderfury at the Mystic. Thoughts?
Wait, what are these community legendary items?Hopefully the next community leg is DH friendly, because that shard of hate is no fair.
Holy shit, this axe looks ridiculous:
Holy shit, this axe looks ridiculous:
Kongor has 9million effective DPS in T1. Good lord.
It's as big as her!
Found this bow while on my Monk and it motivated me to get my DH up to 70. It seems like a pretty damned good bow, but I dunno.
I thought for sure it was 10%. Maybe mine fell off as I was looking haha
Is there a favorite class in the vanilla version? I haven't played in ages (since like week 2 it was out) I have a Demon hunter but no idea if she was nurfed/etc
Kongor has 9million effective DPS in T1. Good lord.
After 2.0 everyone is viable again. They did a great job of buffing a lot of the under used skills. Demon hunters, Wiz and WD hit like trucks now.
Worst case give it to your follower and have him set up with triple shot. That's roughly a 10% chance to chill each attack.
You can do that in the clan too. I have done it a couple of times.Meh. Everytime I popped into Kongor's stream he was joining some game where T6 players are handing him Horadric Cache's from their missions. He's probably opened hundreds by now.
He's bound to get great stuff when doing that.
So Blizz admitted it's raining Mighty Belts, that's a start
So Blizz admitted it's raining Mighty Belts, that's a start
So Blizz admitted it's raining Mighty Belts, that's a start
Worst case give it to your follower and have him set up with triple shot. That's roughly a 10% chance to chill each attack.
Hopefully the next community leg is DH friendly, because that shard of hate is no fair.
Does anyone have much experience with the secondaries on both of these?
Right now I'm using a Wizard with a bunch of cold spells, with Frozen Orb as the primary. Shard of Hate appears to shoot out a piercing projectile on every single cast that does pretty respectable damage. Thunderfury is significantly less likely to proc (maybe one in three or four casts, although more often with Spectral Blades) but doesn't require enemies to be lined up as neatly and does more damage per proc. The two weapons are otherwise very similar as soon as I can roll something decent on the Thunderfury at the Mystic. Thoughts?
I also wouldn't mind it if they cooled with the legendary rings. I feel I've got one for every level between 60 and 70.
This is something I really want now.Man, why don't they make it so that you can see individual dps stats per skill like in PoE? Now that elemental and skill multipliers are a thing, it's getting really frustrating not being able to tell how stuff affects your actual damage instead of the now irrelevant number on your character sheet.
Finally got my WD to 60. I'm using this build but want something different. Any other good builds that also melt mobs?