Hi!
Can anyone explain to me how did Blizzard "fix" Diablo 3?
I saw a post on /r/gaming that went along the lines of "Good guy blizzard, said they would fix Diablo 3. Fixed the hell out of Diablo 3"
I was wondering what changed. I played the game as it came out, so I know a lot probably has changed. But what was the main features that were "broken" that they "fixed"?
Thanks in advance!
//tx
Auction House is no longer a thing. Whether this is good or bad depends on who you ask.
Difficulty modes have been entirely overhauled. You can switch between the difficulties freely and enemies scale with your level.
Loot is now inclined to roll for the class that obtained it. So, you'll more often than not roll int on items picked up by a wizard and a wizard isn't likely to come across a fist weapon.
A system's in place to lessen dry streaks when it comes to legendaries. Can still happen, but people should find legendaries far more often on average.
General balancing of classes has happened, as well, of course. And so on.
Expansion adds a fifth act, sixth class and a new mode that adds more variety to the game. Also adds the mystic which lets you change the appearance of gear and re-roll stats.