So, I loved 80% of Reaper of Souls. With the initial release of Diablo 3, I thought Act 2 and 3 were kind of blah and Act 4 was alright, but I absolutely loved Act 1. Of course, there wasn't much to do in Act 1 after one had finished it, which sucked. So it was left to just running through an act which was only just "alright," which was rather boring, and one of the reasons why I hadn't really touched the game since last May (the other reason being my stroke right around that same time. But, the blah feeling of the later acts was the main reason why I hadn't really picked it back up this year).
I absolutely loved the feel of Act 5 though. It was pretty much exactly what I was looking for out of Diablo 3, and am going to enjoy very much being able to spend a whole bunch of time with this act.
Also, it goes without saying that the drops are now much better. It's nice not getting useless stuff 98% of the time. And, the weapon I ended up using through Act 5 was one I picked up in Act 1 Normal (since I was stuck playing through Acts 1-4 again due to having reset quests). Also love being able to re-roll a selected stat, definitely a very nice feature.
So, the things that I didn't like?
First, the ending. Alright, there was some resolution with Adria - you killed her, she's dead, good. But, other than that. It's like, you kill Malthiel, Tyriel appears, and it's like "Oh, hey, where's the Soulstone?" "Ah, it's broken" "Darn, looks like Diablo's on the loose again" And then end. It's like they didn't plan out the ending at all (other than wanting Diablo to be back to set up an eventual Diablo 4). But, it was just done in the most drab and boring way imaginable really, and without any real meat to it. Just kind of "Alright, game's over, but Diablo's loose again. See you again next decade."
The other thing I didn't like? The auction house being removed.
Yeah, I know, most people rejoiced over that. And, granted, a good part of my sadness at losing it is that I made what I paid for the game back, plus a couple of times over (didn't make a ton on it, but still, a nice little profit). More to the point though, there was just really no reason for it. Their supposed reason - to allow them to improve the loot - they could have done with keeping the auction house, that was just a convenient excuse to satiate all the complaining. But, really, the auction house was a huge addition to Diablo 3, and losing it really hurts.
Yeah, there's still reason to play after hitting 70 (I'm still only 68 at the moment). The new mode and challenges and all of that (which I haven't even started on yet, so take that for what it's worth). But after a certain point it will just kind of hit how Diablo 2 did for me, and make me wonder what the point of continuing to play for marginal improvements in gear when I'm already slaughtering everything. Sure, ladders, whatever else, great. But, you know, making money off the game was pretty nice, and it sucks to lose that.
Frankly, though, aside from some UI issues, Diablo 1 is still my favorite in the series. And yes, I have played through it within the past year, so it's not all just based on memories. Oh, and Diablo 3's story can go fall in a pit - I'm just going to pretend all that stuff with Adria didn't happen, and she's still good in Diablo 1, so I'm happy.
So, yeah, that's my thoughts having just finished the game.