Dark_castle
Junior Member
Man I really wanted a Thunderfury for my Wiz. Any tips on farming this bad boy?
It's absurd that this is still how it works
+Damage% on Weapons does nothing for Elemental Damage rolls.
Man I really wanted a Thunderfury for my Wiz. Any tips on farming this bad boy?
Man I really wanted a Thunderfury for my Wiz. Any tips on farming this bad boy?
I know I'm being a huge douche, but why everyone so obsessed with trying to "fix" no trading / higher torment shit?
Yeah, of all the things RoS got right, gems/socket mechanics are definitely not on the list. They aren't interesting or fun, and they are utterly mandatory on weapons due to emeralds just being stupidly overpowered. It's at least less of an issue now with enchanting, but that's almost just an admission that "yes, emeralds are necessary for weapons, so now you at least have a chance of giving any weapon a socket."
That's weird, "damage" isn't considered the general category for all damage types? Not sure how that works.. what affix would his weapon need to benefit from +damage%?
So that monk build was fun with reduced CD and SSS and IS. It just wasn't effective. Respeced my monk and I'm face rolling T2. It sucks the build is rather cookie cutter vac monk, but it's still fun. I dropped dashing strike for IS on elites to get them down faster.
Sucks the profiles are so inaccurate. I'm sitting on 600k DPS unbuffed and 7.5 million toughness. You can see the rad stun fist I found that makes rift bosses a snooze feet. Lol
I've geared in +30% to EP, +28% lightning and another +25% or so to CS. My cyclones do good DPS.
http://us.battle.net/d3/en/profile/fenderputty-1180/hero/4022975
How do you survive without dashing strike? I do ok soling T1 but I'm trying to figure out a way to open a slot for epiphany for elite mobs but dashing strike is so valuable to get out of sticky situations. I reverted back to my combo strike EP build. Some stuff works far better in groups than solo too.
That's weird, "damage" isn't considered the general category for all damage types? Not sure how that works.. what affix would his weapon need to benefit from +damage%?
+Damage% on Weapons does nothing for Elemental Damage rolls.
Black (non-elemental) Damage. Otherwise it's just rolling on the base range.
How do you survive without dashing strike? I do ok soling T1 but I'm trying to figure out a way to open a slot for epiphany for elite mobs but dashing strike is so valuable to get out of sticky situations. I reverted back to my combo strike EP build. Some stuff works far better in groups than solo too.
So it'd be safe to re-roll this stat on any weapon? It doesn't actually affect the weapon DPS? Thanks!
Ah I see thanks for the clarification. Kind of lame that an affix is dependent on the existence of another affix, otherwise it's useless. If this is the case, then that's just really silly..
I'm face rolling t2 right now. No need. IS reduces damage from ground effects too. I really only miss DS for things like freeze.
I ran without DS for most of my time playing monk. It was nice for sticky situations, but I mainly used it for mobility between packs.
RNG is really starting to piss me off.
Outside of that awesome mojo, I have not gotten a single leg for my Witch Doctor that hasn't been a 2Her or a shield. And now this morning after clearing 2 acts worth of bounties and 4 rifts, I have yet to see a single leg.
ffs Its like the game is actively trying to not let me gear up my WD at all. The only legs she has as it is are just hand-me-downs from my wizard. Really getting sick of this shit.
hmm I didn't think of that. IS might be what I need to facetank those affixes. Switching skills/testing has been a lot of fun lately.
You probably had to sacrifice quite a bit for the reduced COD, at least from the way your gear looks like it was built normally. I'll have to look into myself when I get the chance. SSS is effective for me and I generally faceroll T1 except when it's like a number of bunched up
Earning horadric caches in normal and then going into a torment game, equipping as much mf as possible and opening them works as one would expect, right? I got an imperial gem this way back near launch but seems like an exploit they'd be quick to close.
I played ALL day yesterday hoping for a nice leg main for my wiz. Didn't sniff one. I swapped to monk last night at the end of my day and my sledge fist drops right away.
Does anyone know of a list of the maximum number of affixes for a given slot?
6, of which 4 can be primary.
I played ALL day yesterday hoping for a nice leg main for my wiz. Didn't sniff one. I swapped to monk last night at the end of my day and my sledge fist drops right away.
Health is a more gradual slow loss for methane it used to be. IS slows it enough to escape in time if things start to get hairy.
Adventure mode is a huge disappointment. Rifts are like worse versions of the maps from PoE and you are just going around doing campaign locations ; ;
~8000 Blood Shards gambled on my Crusader. Zero Legendaries.
10 Blood Shards gambled on my Wizard. Ball of Hate.
;___;
Its been like this ever since I switched to WD though. Thats whats really pissing me off. Its not just 1 day of bad luck but the game refusing to give me anything remotely usable -outside of one mojo - ever since I started playing the class
I almost never use Dashing Strike myself except for the extra distance gained running around on lower difficulties. I use the same strat as I did back in the old inferno days, have enough resis to limit the damage, and punch my way back to full life. I have something like 7.5k loh right 1.2kish All Resistance with about 500k DPS.
HA!
FWIW, I've played 1000 hours on my monk alone and not seen anything like that ammy that dropped for my wiz in the first 20 hours of play on that character. Lol
Anyone seen a set piece yet for their class? I got the belt post patch but pre RoS and not seen shit since.
Anyone seen a set piece yet for their class? I got the belt post patch but pre RoS and not seen shit since.
Anyone seen a set piece yet for their class? I got the belt post patch but pre RoS and not seen shit since.
Adventure mode is a huge disappointment. Rifts are like worse versions of the maps from PoE and you are just going around doing campaign locations ; ;
Adventure mode is a huge disappointment. Rifts are like worse versions of the maps from PoE and you are just going around doing campaign locations ; ;
Yeah I thought they were supposed to raise the drop rates. I know you're supposed to farm for set pieces, but it seems like the rates are REALLY low right now.
Definitely. Paragon points, gem, slots on gear, passive ability. I sacrificed a ton to spam IS and SSS in under 10 seconds.
I'm not near 1.2 all resist ( got 2 Inna Pieces but haven't rolled sockets on the pants ) but I can run almost 8k LOH and 20k life per second and can't tank everything. Maybe inner sanctuary is the trick. I will mess with it tonight. Not sure how that helps if your walled in or arcane in a small area. I also like barrage DS as a mini weaker SSS. I don't use cyclone so I can dash in and tag with EP too.
A lot of the time it's just re-rolling the same 3 things; main stat, vit, and/or socket, because the game didn't give you one of those.
Yeah I thought they were supposed to raise the drop rates. I know you're supposed to farm for set pieces, but it seems like the rates are REALLY low right now.
http://us.battle.net/d3/en/profile/DreamVisions-1571/hero/8940832
I'm at roughly 1m dps and I think about 4.5m toughness. Something like that. You can't see the re-rolls, but yea.
I like my set weapon a lot though because I can vault away from the enemy and often they'll fight the illusion/clone. In addition, with having 3 wolves that also draw the attention of the enemy, it's often fairly trivial to create and maintain space between me and my targets. That leads to some fairly comfortable clearing when taking things at a steady pace. Particularly when I get a couple of Sentrys set up (which the orange leg weapon's unique ability greatly helps with).
God Bless that Mystic. She's turned many a piece of gear from loser into winner. My Reaper's Wraps, rings, helm...are a prime example. Actually, every piece my Wiz and DH are wearing have been Mystic'd to great benefit.
If I'm only doing 270k dmg on my monk what's a good difficulty to play on solo?
Normal. I took a few hours sunday and did normal bounties and rifts, only picked up rares+ and vendored most (I don't have a big gold reserve). Enchant anything that has only 1 bad roll and use blood shards to improve your worst slot. I got to about 400k DPS doing this. This also got me a lot of gems quickly. I was a bit short on Death's Breath though.
To help with the difficulty risk/reward issue they could reduce the stat ranges on drops by 5-10% per difficulty level. For example:
Wait, what??
You can use blood shards to upgrade a roll???
OMFG, I was thinking I needed to reroll that stat!! T-T