So after playing through vanilla twice... there's no possible way I can keep grinding paragon levels through campaign mode. >_> No wonder people thought this game was crap before the expansion, it just gets so boring, even with smart loot.
So food budget be damned! I just purchased RoS. My sustenance shall be the loot.
Wow, thanks. I had no idea loot was the same from normal or master riftsIf you are doing Master Rifts then it's way better to just do Normal Rifts instead. There is no difference between the two in terms of item drops.
Is there enough content in this expansion to justify $40?
What should I do once I've gone through the story once? Is it better to reset the story or queue up for a specific quest or do adventure mode?
Just got my crusader to the beginning of Act V and it is my first time seeing this content so the question is: Do I push through and spend the night tracking down Malthael or take the fact that I just shit myself as a sign that the food poisoning is winning, and spend the rest of the evening holed up in the bathroom?
Wizards: Any other classes compare in terms of versatility and fun at higher levels?
Is there enough content in this expansion to justify $40?
Wizards: Any other classes compare in terms of versatility and fun at higher levels?
I have tried to play pretty much every other class since launch but I find I get bored before clearing the Skeleton King.
I think a well geared DH could probably be as fun and versatile. One of my friends has a DH with roughly the same level of gear as my wizard, and he can kill elite packs quicker than me, and he has absolutely ridiculous mobility. Definitely makes me want to give DH a serious try...But leveling those last 10 level to 70 is just to boring, especially when I'd also have to start from scratch in terms of gear ( thank you smartloot + no trading...) if I managed to get to 70
Seems like a good secondary when fighting groups .
So which would be best to remove for the socket?.
So which would be best to remove for the socket?.
psst here's a trick to get those last 10 levels. When doing rifts, before turning in the quest, switch to the class you want to level and turn in with that class, you'll get xp for the quest turn ins
Interesting, very interesting - perhaps levelling my barb can be done with my witch doctor .psst here's a trick to get those last 10 levels. When doing rifts, before turning in the quest, switch to the class you want to level and turn in with that class, you'll get xp for the quest turn ins
This is amazing lol
I feel bad for this dude. Enchanted himself broke to get crit chance on Tal-Rasha amulet and when he finally did...
http://us.battle.net/d3/en/forum/topic/12427702742
Leveling up from 60-70 is kind of awful. I've taken some heavily farmed level 60's to 70 and some brand new characters from 1-70 and I've had the pretty much the exact experience with both. The item drops from 1-60 are fine, it's really fun leveling up a character through the initial level cap, you get incremental upgrades for the character you're playing as from rares and magicals along with the occasional Legendary. This simply stops once you start pushing beyond 60, or it has in my experience. I'll be saddled with level 60 and 61 rares that I cannot replace until I hit 70 and can play adventure mode. The game feels like an uphill slog.
Yet another Legendary from a corpse. Still found 0 from goblins or elite mobs.
Aww, that sucks big time (but i can't help but laugh).This is amazing lol
I feel bad for this dude. Enchanted himself broke to get crit chance on Tal-Rasha amulet and when he finally did...
http://us.battle.net/d3/en/forum/topic/12427702742
Yet another Legendary from a corpse. Still found 0 from goblins or elite mobs.
That's a yoshichan broken keyboard if ever there was.This is amazing lol
I feel bad for this dude. Enchanted himself broke to get crit chance on Tal-Rasha amulet and when he finally did...
http://us.battle.net/d3/en/forum/topic/12427702742
Run 6 T2 rifts, don't get shit.
Do a chest run for 1.5hrs and get 11 legendaries... It was crazy earlier, I never saw that many drops in that time period before. It was legendary happy hour.
Well got my 4pc Marauders bonus plus my chest that adds 2 more wolves, plus my follower, there's 9 things running around the map for me. Funniest thing ever, my own personal army.
All I need now is a Krider shot or calamity and I'll be happy.
That's a yoshichan broken keyboard if ever there was.
Yeah, dawg. I'm in the GAF clan. Find me.Yooo Talon you playing D3 too? We should play sometime man!!
This is amazing lol
I feel bad for this dude. Enchanted himself broke to get crit chance on Tal-Rasha amulet and when he finally did...
http://us.battle.net/d3/en/forum/topic/12427702742
If you are doing Master Rifts then it's way better to just do Normal Rifts instead. There is no difference between the two in terms of item drops.
This is amazing lol
I feel bad for this dude. Enchanted himself broke to get crit chance on Tal-Rasha amulet and when he finally did...
http://us.battle.net/d3/en/forum/topic/12427702742
5 am pacific Monday.How long is the 50% exp gain until? (America)
A split is when 4 players get together and each of them tackles one act (and then they do the last act together.) It basically means that you get 5 Horadrim caches for the effort of 1. Starting a normal adventure game and setting it to public has worked out for me thus far. People seem to know what to do when they look for a game on that difficulty.
Quality of loot shouldn't be affected by the difficulty (I'm no expert on this and Blizzard keeps fucking around with droprates, tho) unless you are looking for Torment-only legendary drops.
You should probably stick to Master for Rifts speaking from my own experiences. With 200k dmg, you're better off going through Master Rifts quicker than slogging through Torment.
Seems like a good secondary when fighting groups .
So which would be best to remove for the socket?.
Life per kill on an item that prevents life per kill.
Dat smart loot.
Life per kill on an item that prevents life per kill.
Dat smart loot.
And that secondary is shit tier. Does almost 0 damage even with 350k hp.
That's because the Life per Kill stat is turned into an offense stat. So it's important to have SOME life on kill on that weapon already for the Legendary affix to do anything.Life per kill on an item that prevents life per kill.
Dat smart loot.
And that secondary is shit tier. Does almost 0 damage even with 350k hp.
I might be the one reading it wrong, but I think you might be confused.
I might be the one reading it wrong, but I think you might be confused.