Played this morning and Frozen Orb is as good as ever, I haven't really noticed the changes.
What's this about a Mirrorball nerf though?
What exactly is different about frost orb now? it's hard to tell from the patch notes description. I don't really care if they reduce the dmg of it a bit as long as it's still fine, but knowing blizzard they tend to make drastic blind changes with a 'we'll look if it's better now later' attitude.
How bad is the AP building nerf? That's the one I'm most worried about, I hate having to spend all my time left clicking with the shitty builders (I don't have a 2 missile mirrorball...)
This was an issue on my DH as well before I got cindercoat and it made me not want to play him at all in rifts.
I don't understand why they change the regen from electrocute, you still have to left click (at least I do with my 68 percent crit chance and 4ap per crit) plenty and I'm worried it'll make the class frustrating to play like clustershot demon hunter is if you don't have the right legendaries to make your builders not shit /spam cluster arrow more freely.
I fear this change will make AP on crit pretty much mandatory and it's already insanely rare to get a useful roll on any legendary/set source (2 trash tal rasha sources and 5 different legendary ones and I'm still using my superior rare one that I found the day I hit 70...)
AP on crit becoming another mandatory roll to make the playstyle enjoyable would only make it harder and add another arbitrary gearcheck (in this case loot RNG check) to make a build viable (something POE has made me allergic to)
If I hate the AP change idk what to do with my wizard, I spent SO many souls and so much gold on rerolling my gear for arcane orb spec , most of my pieces are now 500k+ gold to reroll and several of my best items I can't reroll to another element (to go arcane for example) because I found them with a good frost dmg roll and decided to roll crit or crit dmg or a better int roll on them...
I also don't understand the hate towards wizards or frost orb spec on the last pages, it's not a competitive game guys, if your class is shit or inherently unfun to play (like DH builders being crap and the playstyle sucking until you are lucky enough to find some key legendaries) then ask blizzard to fix that, not to spitenerf some other class.
Been playing my DH for the past 3 days and I'm glad to have a wiz in my group blowing away the trash ,just as I'm glad I can blow away the boss in seconds (my 1m dps DH kills manglemaw on t6 in 4-8 seconds depending on crits while my 1.6m dmg wizard takes a good 15 seconds)
Also, can anyone give me some advice on Witch doctor builds ingame? (finicky#2766 on EU) mine has about 900k sheet dmg but I geared him for acid rain/poison dmg while leveling and the damage in t1 rifts is just awful with this spec
edit@ people lamenting the rakkis crossing quest fix to level up fast, you can still get boosted extremely fast
1-40 you host on your alt and run the rumford at the gate quest on t6 with a lvl 70, takes like 20 minutes?
40-60 you do t6 hellrift bounties (you might actually be able to do this in the same way you do the mothers now that I think of it, by having the low lvl player host, if so it's by far the fastest way to level) and invite the boostee when there are 1-2 mobs left, he tps in and collects his 5 levels, takes 5 minutes per run and less than an hour for 40-60 (and the booster still gets his massive amounts of gold from the bounty like usual, while the boostee also gets about 4 million gold out of it by the time he hits 70)