Forgot about Tempest Rush and Shard of Hate. Yeah that would be pretty insane. Would make Cold Monk extremely strong. Need to reconsider options on it.
If I were to make a physical SSS build this is how I would make it (assume I have all the right pieces and the right stats):
Actives:
SSS - Pandemonium (for the Physical damage and crowd control. Also synergizes with some Legendary effects.)
Epiphany - Desert Shroud
LTK or Wave of Light - Physical damage runes (to dump something when you are using Epiphany)
Blinding Flash - Faith in the Light (30% damage and better up time due to CDR on gear)
WothF - Whatever rune suits your play style
Exploding Palm - Flesh is Weak
Passives:
Beacon of Ytar - Build uses CD heavy skills
OWE - To get resistances on secondary stats
STI - Need more armor at higher difficulties
Unity - For group boost
Transcendence if you want more survivability, Exalted Soul if you want more spammage with spells during Epiphany.
Weapon: Flow of Eternity
Get a socket in it and Reduced Cooldown stat as well.
Gloves: Sunwoko's Paws
Basically you just want the 2 piece set for the 20% damage to staff weapons.
I would get Dex, double Crit and reduced cooldown here.
Helm: Sunwoko's Crown
Needs a socket and crit chance. Socket for the Diamond. Can have LTK/WoL skill +% damage but not really needed.
Chest: Born's Frozen Soul
You need this as part of the 3 set to get the reduced cooldown.
Stats I would get 3 sockets, Seven Sided Strike +% damage, Dex, Vitality and secondary resistance.
Shoulder:
Born's Privilege
Shoulder you want Dex, SSS +% damage, Reduced Cooldown, secondary resistance, vitality.
Belt:
Captain Crimson's Silk Girdle
You basically want this set for the reduced cooldown as well.
Stats should be whatever, pretty easy to obtain.
Boots:
Captain Crimson's Waders
The other piece in the set.
Stats can be whatever again. Can have LTK/WoL +% skill bonuses but not necessary.
Rings:
1) Ring of Royal Granduer: Duh. Get double CC and CDR.
2) Stone of Jordan: Physical damage SoJ with CC.
Bracers:
Ancient Parthan Defenders
Stunning enemies with SSS stun rune will gives you a ton of toughness.
Get Physical damage and crit chance of course.
Reapers Wraps is an option if Spirit generation is a problem but with a lot of uptime on Epiphany this shouldn't be an issue.
Pants:
Can be whatever pants. You can also use these for one of the Crimson pants and get a different Belt or Boots.
Amulet:
Dovu Energy Trap
Haunt of Vaxo
Overwhelming Desire
Get Physical damage, double crit, Dex/reduced cooldown.
If you can get a Sunwoko amulet with double crit (then rerool the attack speed to physical damage) then you can switch the Helm and Bracers for Aughild's for the Elite damage bonuses. Only problem with this is that find that amulet is difficult as it is and getting double crit on it is even more difficult.
Basically insanely low cooldown on skills like Epiphany, Blinding Flash and SSS. You are using one of those 3 spells at one time during combat. Normally you start with Blinding Flash and do SSS immediately, turn on Epiphany, spam spells and by the time it has ended you will probably have Blinding Flash back which will buy time for SSS again. Attack speed is not needed for this build, Epiphany will build Spirit for you. Spirit generator is really a formality for when you really need to punch someone to get enough resource to use SSS. Lots of crowd control in this build too for higher Torment.
The Sunwoko set bonus gives 20% damage to staffs so your SSS will hurt a lot, will sort of make up for not having a second crit gem. With the 30% from Blinding Flash your skills with hit hard despite not having a ton of +% Elemental damage.