I know its been said - but I am a little in shock as to the expectations I've been reading regarding drops and upgrades. Maybe its because I come from the days of yore... and I quit the game because I found it was not rewarding outside of defeating Diablo on its highest level when THAT was an accomplishment.
For me the game is very exciting. The prospect of KNOWING a legendary will drop and that it POSSIBLY will be an upgrade excites me. Sure - the likelihood NOW of it being an upgrade is small compared to a couple weeks ago - but I know for a fact that the possibility is there.
I also have very short term goals that I can reach in the meantime. I have gear that is not optimally rolled that, after collecting some souls and a good amount of gold, I can properly roll on. I also have an excellent collection of legendary craftable sets that I can farm mats for and make BETTER versions of the gear I currently have.
And, what truly interests me, is the prospect of a game altering item dropping that will completely change my build. Happened for me last week. SoJ dropped with 20% fire damage. I'm natively a lightning monk............ time to test out a new build.
Point is -- right now I'm comfortably rolling T2 Rifts with GAFFers and I *think* we are having a decent time doing it. I applaud and cheer when someone with me gets something worthwhile. We trade if we need to. We laugh. We kill. Would I like the challenge of higher rifts? Certainly. But it's not time for that. And, really, the game isn't DIFFERENT at a higher difficulty -- it's just scaled.
Still having fun and still enjoying the community. Let's temper expectations slightly -- we've been in a MUCH worse situation before.
You're being thrown off by the colors
most of the legs in diablo are no better than what you'd use as your average rare in say path of exile (a game that also has a huge loot rng problem but mainly because of how specific the needs (not wants, like you NEED these to use an item or you'll die and lose hours of exp) are for an item to fit into your gear set (usually you need to rebuild your entire gear and run the old balanced out res cap gear till you finish the new better set)
the beams and that orange color quickly become meaningless when they're almost always useless or even if theyroll a bit higher than rares don't have any neat procs or effects on them that have some kind of impact on how you play or do damage
I'm 407 rifts in and the beams stopping giving a feeling of anticipation a long time ago (unless it's a sword or blue boots that might be iceclimbers)
There's very little content to last : 3 hours of campaign and endless rifts; So the carrot has to be pretty good to keep people going, and imo it isn't
they have an excellent carrot up to where you get geared for t1 (which you get in a day or 2) and from then on there is no sense of progression even when you do move up to t2-3-4 as you're just using dull higher dmg modifiers against bigger meat shield healthbars
Most of the excitement initially from all the leg drops for me was mostly my imagination of all the ones I thought I hadn't found yet ) but in the end it just comes down to the same few items for all classes that are desireable to help burn down the hp bars faster
A game like wow makes upgrades exciting because they usually allow you to access new content, but since that is missing here all that's left is builds , passives and synergies to make it exciting, and 95 percent of legs just aren't interesting or useful.
Then you have 2handers diluting the pool even further for anyone that doesn't play crusader or that one specific weap for barb.
We were joking on skype a few days ago that they could make 2 hander drops exciting by making them salvage into two souls intstead of one.
Man the rng is a real bitch sometimes. I've gone through 3 full T2 clears, busting everything in sight clearing the entire thing even after the rift guardian and not a single legendary. Not even a soul or shit recipe. This happens a lot to me and it's very discouraging. I've gotten virtually all of my legs by doing bounties on normal..
1 every 3-4 runs on average sounds about what I get over time, since you can easily run 6-8 runs an hour you still do a lot of (rather tedious)runs, the real problem is that when you do get a leg it's not going to be interesting or useful, 90 percent of legs aren't legendary