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Diablo III: Reaper of Souls |OT2| Enchantress: Look! More hidden loot!

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Also... did we ever find out what the 6 piece SWK or Inna sets have yet?

They removed SWK 6pieces and actually turned some of the set pieces that dropped on PTR into legendaries with no affixes, so SWK is 4pieces max again now(I think the chest is one part like that, not sure what's the other I don't play monk). Inna 6pc is your mystic ally casts the same spenders as you do, though not really apparently it doesn't work with SWK bonus so it's meh and people are saying you still for SWK4pc instead or whatever. Not much has changed really other than the Inna 2pc is better I think.

The remade raiment might be semi decent now, with Dashing Strike flowing better(supposedly) and the buff lasting 6secs instead of 3, though I don't really know if it's worth it.
 

Deadly

Member
Barbs and wizards but recent nerfs are too soon to tell.

Very nice!



Tough to say.. before this patch it was Barbs and Wizards. They are certainly the most changed along with the DH because of the new sets.

I think Season 3 is going to have these 3 being played the most because they got the most new stuff to play around with. The hype of WW's return might push Barb over the top though.
Wizards the new OP?!?! Oh damn. Was it because of the Tal Rasha revamp?

How about Crusaders? Anything new with them? I haven't heard of any new sets or improvements they're getting.
 
Wizards the new OP?!?! Oh damn. Was it because of the Tal Rasha revamp?

How about Crusaders? Anything new with them? I haven't heard of any new sets or improvements they're getting.

Every class got either a new set+remake or just a remake, Crusaders got Roland remake, which along with some bracers or whatever it is, make Shield Bash pretty good and they're getting another buff to Sweep too, so both might be kinda viable. Though, probably not really, I don't know how viable anything that's not perma Akkan is. Not many people have been testing crusaders, I guess because not many people play crusader overall besides zdps in group grift setting. It's kinda the same with Witch Doctors, they got a Zuni rework and small Jade rework, but they seem to be kinda meh still and Jade got a huge indirect nerf when they removed perma invuln mechanics.

Wizards were slightly OP last patch(as in, 54grfit solo clear I think was the top) but they nerfed Tal Rasha a bit more so should be in line, and Barbs were completely broken but got nerfed on all sides so they're either balanced or garbage now, not sure yet(but from what I heard, they're still pretty good, and it's not Raekor's charge gameplay).

DH and Monk are more or less the same. They got new stuff that most likely won't matter much as the current live setup still seems the most efficient. You got some relatively viable other options now though if you prefer that, so that's something. Other than T6 farming, then DH got a huge buff with the new Nat set, you can clear T6 at stupid speeds, but that's like of limited use.
 

Deadly

Member
Every class got either a new set+remake or just a remake, Crusaders got Roland remake, which along with some bracers or whatever it is, make Shield Bash pretty good and they're getting another buff to Sweep too, so both might be kinda viable. Though, probably not really, I don't know how viable anything that's not perma Akkan is. Not many people have been testing crusaders, I guess because not many people play crusader overall besides zdps in group grift setting. It's kinda the same with Witch Doctors, they got a Zuni rework and small Jade rework, but they seem to be kinda meh still and Jade got a huge indirect nerf when they removed perma invuln mechanics.

Wizards were slightly OP last patch(as in, 54grfit solo clear I think was the top) but they nerfed Tal Rasha a bit more so should be in line, and Barbs were completely broken but got nerfed on all sides so they're either balanced or garbage now, not sure yet(but from what I heard, they're still pretty good, and it's not Raekor's charge gameplay).

DH and Monk are more or less the same. They got new stuff that most likely won't matter much as the current live setup still seems the most efficient. You got some relatively viable other options now though if you prefer that, so that's something. Other than T6 farming, then DH got a huge buff with the new Nat set, you can clear T6 at stupid speeds, but that's like of limited use.
Ah thanks for the overall PTR news! Lame about the crusader only being used as zdps :( Guess I'll be trying out a wizard for S3.
 

Dahbomb

Member
Nat's set is actually really good now. All 3 of DHs sets are competitive at the moment with the ability to clear GR50. DHs ain't going nowhere for Season 3.
 

Radec

Member
Whew.. April 5th it is!

Season 3 april 10 :/

How do you know how much achievement points you have on season 2 ?
 

Nokterian

Member
Damn i need to level up my season monk still to level 70 just for the transmog..i envy those who do this for the new loot and stuff. I will make a barb for the new season and be more dedicated to that also because of the new sets.
 
Are things like "physical damage is increased by 20%" taken into account in the DAMAGE number?

And what about those special gems, like PAIN ENHANCER or EFFICACIOUS TOXIN, are they taken into account in the DAMAGE number?

Thx
 
I just realized I asked about the current PTR patch but do we even know if S3 will include that patch (2.2 I think?)

Yeah it will, that's why they're ending S2, 2.2 is "ready", that was probably the last iteration, they might tweak a few numbers more for the actual release but it's done otherwise. 2weeks to make sure nothing's wrong and end S2, then 2.2 live, 5days to check it runs fine on live, then S3. I guess that's their plan, that or 2.2 for S3 launch instead, but I think they'll stagger them to ease server load.
 

Dahbomb

Member
Are things like "physical damage is increased by 20%" taken into account in the DAMAGE number?

And what about those special gems, like PAIN ENHANCER or EFFICACIOUS TOXIN, are they taken into account in the DAMAGE number?

Thx
It doesn't account into the sheet DPS but it doesn't matter... usually stuff that doesn't factor into sheet DPS is actually increasing your overall damage A LOT.

Beyond a certain point sheet DPS is absolutely irrelevant.
 

Anbokr

Bull on a Donut
Wizards the new OP?!?! Oh damn. Was it because of the Tal Rasha revamp?

How about Crusaders? Anything new with them? I haven't heard of any new sets or improvements they're getting.

Crusaders are probably the worst going into season 3. Although I think crusaders have the smallest population and thus the least amount of testing, so maybe they just don't get pushed to their limit. Demon hunters are the best. Some guy just cleared GRIFT 57 on the ptr with a nats demon hunter, said he's confident he could do 58.

S3 tier list (going off the ptr and my personal opinion): DH (grift 57) > WD/Monk (grift 53-54) > Barb/wizard (grift 52-53) > Crusader (grift 50ish).

Barb and Wizard can probably be thrown in with WD/Monk. Everyone seems pretty balanced now with DH/Crusader being the two outliers, one on the lower end, one on the higher.
 

Baliis

Member
That speed + power + conduit pylon RNGesus xD.

It's not even RNG really. It's just abusing how pylons spawn. When you can force 3 pylons to spawn right next to each other, its not all the hard to get the two you need, it's a matter of running enough rifts.
 

Dahbomb

Member
S3 tier list (going off the ptr and my personal opinion): DH (grift 57) > WD/Monk (grift 53-54) > Barb/wizard (grift 52-53) > Crusader (grift 50ish).
Didn't realize WDs were buffed that much. Haven't been following them lately.

The rankings will change of course and I don't think Crusaders have been tapped yet. They can probably do GR 52-53.


And I told you guys the new Nat's set is strong. Not really sure why they made the Set go from 300 to 400.
 

joesmokey

Member
Played PTR finally after all the Tal's nerfs throughout the weeks (and the rings and the boots). The difference compared to the original implementation is sad. Obviously things had to come down, but most of the fun in the play style is lost.

There is still some decent single target damage, though nowhere near things used to be.


I shouldn't have played the PTR when 2.2 first went live :(.


Edit:
It looks like forums are blowing up with all of the changes too. I don't understand how they can pull off any new balances in time for Season 3. If PTR goes live as it is, well, time to take a break again until new content.
 
Kinda sucks that season 2 is ending real soon, specially for those who have limited time to play, expecting a 3-4 month duration. (season 1 was like 5 months?). I wish Blizz announce the season duration right at the beginning. That way, players can decide if they will play the season or not.
 

Baliis

Member
Well a new Wizard exploit was found using Ancient Parthan Defenders + Halo of Arlyse + Frost Nova for infinite chaining of trash mobs.

https://www.youtube.com/watch?v=JMl50MQwxbA

All season 2 leaderboards will now be garbage.

I think I'm officially burnt out on this game.

I'm surprised people haven't tried that before actually. As long as you don't get one shot, you should be good to go. Surprised there isn't an ICD on the ring, but it's not really an exploit.
 

Radec

Member
RNGesus is watching over you.. Were they any good?

Only 1 SoJ. I badly needed a 2nd unity for my templar and RNGesus gave me 3.


Well a new Wizard exploit was found using Ancient Parthan Defenders + Halo of Arlyse + Frost Nova for infinite chaining of trash mobs.

https://www.youtube.com/watch?v=JMl50MQwxbA

All season 2 leaderboards will now be garbage.

I think I'm officially burnt out on this game.

I don't get it, what's the exploit ?

Seems like a good combination of items. :)
 

joesmokey

Member
I'm surprised people haven't tried that before actually. As long as you don't get one shot, you should be good to go. Surprised there isn't an ICD on the ring, but it's not really an exploit.
Apparently the Korean servers found out about it awhile ago and it has slowly trickled its way over here, starting with the hardcore servers.

It's not really an exploit the same way Sever wasn't really an exploit.

Take a look at how broken the leaderboards will be (GR50 with this already):
http://us.battle.net/d3/en/rankings/season/2/rift-wizard
 

Baliis

Member
Apparently the Korean servers found out about it awhile ago and it has slowly trickled its way over here, starting with the hardcore servers.

It's not really an exploit the same way Sever wasn't really an exploit.

Take a look at how broken the leaderboards will be (GR50 with this already):
http://us.battle.net/d3/en/rankings/season/2/rift-wizard

How really? Sever interacting with MfD was an exception to how it interacted with other similar skills and pretty clearly a bug. For Halo of Arlyse, I don't see anything weird. When you take 10% of your life in a hit, you cast a frost nova. There probably should be an ICD on it, but that's pretty straight forward in how it works.

The only sorta maybe exploity part is that APD specifically refers to stunned enemies, not frozen, but that's been a staple for barbarians for a long time now, so they seem to intend it to work that way anyways.
 

GECK

Member
Yeah 500% May have been too good, but cutting it to 100% is an overreaction. Boost it up in between somewhere and it should be fine and playable.

Wonder if the buff will go back live on the PTR. Not really worth it to play on when legendaries aren't throwing themselves at you. And I didn't get a chance to really gear my barb at all on there.

What you mean 'may have been too good'? Haha.

Barbs are still top tier on PTR atm. Oh no, they aren't 10+ GRs better than WDs anymore!
 

Dahbomb

Member
Well a new Wizard exploit was found using Ancient Parthan Defenders + Halo of Arlyse + Frost Nova for infinite chaining of trash mobs.

https://www.youtube.com/watch?v=JMl50MQwxbA

All season 2 leaderboards will now be garbage.

I think I'm officially burnt out on this game.
Leaderboards were garbage with the Sever exploit as well. Someone exploited it to get high ranks before it was nerfed.

Don't know why people get bothered by stuff like this. There will always be exploits/glitches in the game for people to abuse on top of weird RNG stuff that already exists in the game as a feature.


Edit: Just watched the video and I don't see what the exploit is here. In fact this is actually a good thing because it makes an otherwise shit ring very good.
 

Dahbomb

Member
Just tried the new Raiment set on PTR and I can say for sure that Monks can only be 2nd to DH at the moment (haven't completely tried out the new Nat's set yet).

The set was buffed but the real buff is the animation change. When I first read I thought they finally removed the shitty lag but they didn't just do thay.... they made this basically like an instant teleport. If you think of Dashing Strike as a spender then it's among the fastest attacks in the game in terms of animation. Combined that with the big nuke it delivers on impact... well things get pretty crazy.

Right now if you just manage toughness and spirit regen (not hard to do) you can spam it a ton. You basically just need to attack once every 6 secs with a generator which is completely irrelevant as you don't even have to hit something with it.

I can see someone getting GR60 with this set if they have optimized gear. Because it's so fast the DPS is nuts... like you can cast 3-4 DSs in a second and I was critting for like 700 million+ with sub optimal gear. The DS also moves you insanely fast through the map... faster than anything in the game by quite a margin.

It only lacks in AOE but the mobility makes up for it.

This is like way better than Raekors. Only thing Raekor has over Raiment is CC... in terms of damage and speed its no contest.

I will probably play Monk AGAIN in S3 if this stays. Even outside GRs, this is a monster speed farming set.... leaves all other speed farming specs to shame.

I don't see this set going live as . They are at least going to change the buff requirement so you actually have to hit with the Generators to get the DS buff. There might be a damage nerf or a Spirit cost increase again.
 
Seasons should be 3-4 months long. 2 is far too short.

Not this time. Those 2.2 items are game-changers. The sooner we can get this game into a state where lots of items and lots of builds are high-GR viable for every class the better.

2.2 would drop TOMORROW if I had my way. I want to have fun with Wiz and Monk again.
 
I have stopped playing after seeing all the set changes but do agree Season 2 was too short. I can understand them wanting to start with fresh with the new patch though. So hopefully S3 will be around 3-4 months.

Really interested in Barb and DH this time. Not sure who to start with, DH was my non season main for a very long time, haven't touched Barb before though. Kind of leaning towards DH since its fimiliar and I will get through the initial 70 grind a bit quicker.

Have 2 weeks holidays starting on the 20th, going to have a TONNE of spare time which will be nice. I might actually try make some kind of leaderboard, not capable of any world firsts but might be able to get a top 100 grift or something. I am pretty bad at games like this though, I rely on the internet for alot of the maths and synergy so it's likely that even with all that spare time I still won't get very far lol.
 
Anyone know why they removed ladders?

They didn't?


Anyway on 2.2 balance, the tier list from earlier seems to be accurate.

God tier(aka tier that's probably getting nerfed without testing so might end up shit): Demon Hunter, clears Grift 56-57 solo, using new Nat and the new belt. Obviously not HC friendly, it's the old "kill everything quick or die in one hit" gameplay. M6 and UE clears 52-53 as a fallback if Nat gets overnerfed, so shouldn't be too much of an issue.


High tier: Witch Doctors, somehow. Thought they were behind but it seems the Zuni buffs were indeed enough to power some builds to a higher level. Clear Grift 54, seems 2 main variants, SMK Fetish and Carnevil Fetish. Basically, Fetish builds+Zuni. Jade is still 50ish, but a lot worse due to cooldown on spirit walk not being reduced while in spiritwalk(since it only starts at the end), making the gameplay a lot more risky and janky.

Monks also. Apparently, the new Raiment set+Flying Dragon clears 54, with a bit of time to spare. Old set still clears 52ish I assume, so Monk's in a pretty good spot.


Mid tier: Wizards, Barbs. Clears 52ish. Wizards is a mix of firebird or talrasha(or both), Slow Time build might be lagging behind a bit. Barbs do Raekor or IK, Wastes might or might not work. Old playstyle though, destroy trashes really quickly, then spends forever killing the Guardian.


Crusader tier: Crusader. Being crusaders and stuff.
 

Addnan

Member
So I'm kinda new to this, but is Wiz viable compared to other classes, like DH and monk?

Viable for what? Wiz is perfectly fine solo, but right now they are probably the weakest. In 2.2 they are improving, but you won't be getting into a 4 man team but nor would a Monk. It depends what you want to do, if you want to do well in a group then you have to play Demon Hunter or a proper support (WD/Crus).
 

Zvolen12

Neo Member
Kinda sucks that season 2 is ending real soon, specially for those who have limited time to play, expecting a 3-4 month duration. (season 1 was like 5 months?). I wish Blizz announce the season duration right at the beginning. That way, players can decide if they will play the season or not.
I actually agree. Not everyone can play enough to fully progress in that amount of time. I like the quicker content patches and dont see why they couldnt include another patch this season which solves both sides.

Not sure I will continue to play seasons if its this short but almost have to if you want to play with anyone, not to mention season specific items.
 

Dahbomb

Member
Including patches mid seasons is a terrible idea actually. It puts everything into flux and people then have to respec their gear mid season.
 

Zvolen12

Neo Member
Including patches mid seasons is a terrible idea actually. It puts everything into flux and people then have to respec their gear mid season.
Whats the difference between that and just starting a new season? This just gives those who do not play as much time to actually feel they participated in the season and be competitive.

To each their own...
 
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