Props to Vanz, Metzger, and Havik for the INSANE runs this morning, on top of one of the best T9 Goblin vaults I've ever seen!
Same. I guess no D3 for me today.
I thought firebird was supposed to be pretty good now? I did notice on the PTR that unless I had a bunch of mobs and an elite on fire, my damage sucked, but I chalked that up to me not having the right gear to play around with it on there. Is it really still bad?
Props to Vanz, Metzger, and Havik for the INSANE runs this morning, on top of one of the best T9 Goblin vaults I've ever seen!
I meant 2-3hours after hitting 70, might be more but it's really quick.
If you're on season, and seeing as how you're doing T1, did you miss the free set?
When you hit 70 on your first char in the season(won't work for others, it's achievement based), you get a mail(bottom left corner of your screen). This has 2pieces of your Jade set, which should let you do T2-3 easily.
Then you go to T2, go to act 2 and kill Kulle(don't need the bounty, just kill him normally). This give you yet another mail, with 2 more pieces of the Jade set.
Now you have 4pc, get some decent rares for other slots, increase difficulty to torment IV, do a rift to get a greater rift key. If you don't get a key try again until you get one(you can go back down to T2 or T3 if T4 is slow, but do it once to unlock GR), once you have a key, do a GR20 solo, it should be easy to do with 4pc and rares. Once complete, bam another mail, you now have 6piece jade and you should be able to handle T6. At that point you can go back to T1 and see how fast you kill a boss(spoiler, it'll take less than 5seconds).
General Jade spec is Haunt+Locust Swarm+Soul Harvest, the usual Spirit Walk and then whatever for other slots(piranhas probably), and make sure you use the passive that makes dots last longer to massively increase your damage. And gamble a Quetzacoatl(voodoo mask, so gamble helms), asap, as it also massively increases damage.
This season has a large boost in power very quickly due to the free sets, people aren't stuck on low torments for a while, instead you jump directly to T6/7 even with just rares in every slot. And farm for a few hours with a bit of luck and you'll be T9 ready.
I meant 2-3hours after hitting 70, might be more but it's really quick.
If you're on season, and seeing as how you're doing T1, did you miss the free set?
When you hit 70 on your first char in the season(won't work for others, it's achievement based), you get a mail(bottom left corner of your screen). This has 2pieces of your Jade set, which should let you do T2-3 easily.
Then you go to T2, go to act 2 and kill Kulle(don't need the bounty, just kill him normally). This give you yet another mail, with 2 more pieces of the Jade set.
Now you have 4pc, get some decent rares for other slots, increase difficulty to torment IV, do a rift to get a greater rift key. If you don't get a key try again until you get one(you can go back down to T2 or T3 if T4 is slow, but do it once to unlock GR), once you have a key, do a GR20 solo, it should be easy to do with 4pc and rares. Once complete, bam another mail, you now have 6piece jade and you should be able to handle T6. At that point you can go back to T1 and see how fast you kill a boss(spoiler, it'll take less than 5seconds).
General Jade spec is Haunt+Locust Swarm+Soul Harvest, the usual Spirit Walk and then whatever for other slots(piranhas probably), and make sure you use the passive that makes dots last longer to massively increase your damage. And gamble a Quetzacoatl(voodoo mask, so gamble helms), asap, as it also massively increases damage.
This season has a large boost in power very quickly due to the free sets, people aren't stuck on low torments for a while, instead you jump directly to T6/7 even with just rares in every slot. And farm for a few hours with a bit of luck and you'll be T9 ready.
It always rolls elite damage?Got the ancient Unity replacement that I waited for so long, 645+ main stat, slot and 6% crit. Only to notice +14% elite damage.
Fuck RNG.
I just don't see how some of you level so incredibly fast. I hit 70 by playing multiplayer rifts and it took me about six hours, that's fast for me. But now I've been playing T1 rifts in groups to level Paragon and after three hours I'm only level 36. Some of you just seem to be able to level incredibly fast somehow....
Good advice on the free set though. I only have two pcs of my free wizard set, I have to do what you said above and get the rest of it tonight. I didn't get great rolls on my pcs so far but I'll have to enchant it some to help it out once I can.
It always rolls elite damage?
Yes I know, but I got 14% instead of 15%.
oh no a whole 1%
Hah! That's nothing. I still haven't had a perfect Obsidian drop, much less an Ancient one so I can enchant it with the new cube recipe...Yes I know, but I got 14% instead of 15%.
How do I use Firebird's Finery?
The damage buffs seem very inconsistent to the point where I feel like I'm doing something wrong. Sometimes I see the buff on my bar when fighting an elite, and sometimes not, and sometimes I just get the buff icon for a long time for no discernible reason. I've been using Teleport: Safe Passage to help with mitigation for now since the set doesn't come with any (other than revive), but I am getting torn up by only T6 enemies pretty badly.
Hah! That's nothing. I still haven't had a perfect Obsidian drop, much less an Ancient one so I can enchant it with the new cube recipe...
Which would still be 1%
Which would still be 1%That 1% could be 400-500m damage on a good hit based on my calculations.
you should spread fire around on as many mobs as possible and you should basically be getting the 25% damage buff per mob you've got burning.
they will only burn for 3 seconds, so if you are not doing some sort of mass burning thing constantly you'll lose your damage buffs
the fire disintegrate should help you, hydra mammoth (fire), other fire spells. basically you need to use all fire spells with the firebird set
That's not how it works.
The damage boost only triggers when something is burning with the 3000% permanent burn from the 4 piece bonus. If you cast on a lot of mobs, it doesn't trigger at all - you need to focus fire to burn things to activate the bonus.
That's the problem with the set - it only works after you channel a fire spell on a mob for 4+ seconds to get the bonus to activate, by which point it's usually dead anyways, so the bonus isn't doing anything for you outside of bosses.
(4) Set:
Dealing Fire damage causes the enemy to take the same amount of damage over 3 seconds, stacking up to 3000% weapon damage as Fire per second. After reaching 3000% damage per second, the enemy will burn until they die.
(6) Set:
Your damage is increased by 25% for each enemy that is burning. Elites that are burning increase your damage by 600%. You can only have one Elite damage bonus active at a time.
Oh jeez, that's why I'm not seeing anything. Just tested and I saw the buff show up briefly when attacking a high health normal monster then disappearing of course when it dies.
It's almost completely useless outside of elites/bosses. What a goddamn disappointment.
EDIT: Was just talking to a buddy and he says you have to use the "bug" where you leave an elite/elite minion alive but burning to hold onto the huge buff for as long as you can. Not really used as intended, I don't think, but maybe that's the way to go.
Two things....
One - May I please get an invite to the GAF Clan? ApathyReigns#1159 (NA)
Second - Playing a WD, trying to level up my own, but Ive played through the campaign a bajillion times. Would someone mind letting me be a useless tag-a-long for some power leveling?
Levelling in Rifts is very slow compared to levelling by doing bounties - in particular, cursed chest bounties. Combine those with romps through the Halls of Agony and you level much faster - because the new chain exp modifier for killing monsters doesn't work in rifts. You can end up with 200+ chains in Halls of Agaony Level 3, which is a huge multipler on the experience you are getting.
And re Torment 1 for Paragon, you should be able to do higher than that from the get go with the season sets. Even the crappy wizard set let me kill Kulle at T2 once I had hit 70, and then I was in Torment 3 straight away and aiming for the T4 for the final bits of the set.
GLevelling up and gearing up is so much faster in this season.
Is it bad enough that you would drop it for 4 piece Delsere? I've been trying to get a full set before I switch over. The damage doesn't seem too terrible, but there is no defensive bonus to FB except for the cheat death mechanic.
Equip both a fire and non-fire resource spender
Find an Elite pack
Use the fire spender on some of the monsters in the pack until you get the buff. Do not use it on all of them, however.
Kill the rest of the pack without fire damage
Now, enjoy 24 stacks of the buff until you kill an elite pack with fire damage again.
I didn't get the seasonal journey achievement popup, but when I check the list, the Zoltun Kulle T2 achievement is checked, so I don't know what the fuck is going on.
Edit: Maybe it's because the game already dropped two pieces, I have four pieces total, so it doesn't trigger haedrig's gift? If so, fuck you, Blizzard.
I mean the game naturally dropped two pieces. I got the gift at lvl. 70, but not after killing Kulle, I'll see if I get one when I complete GR20.You get two pieces for level 70, two for killing Kulle on T2 and the last two for completing a GR20 solo.
That 1% could be 400-500m damage on a good hit based on my calculations.
That's the problem when you're playing for numbers. That's why I play for fun instead. That's why I'm still rocking my WW barb. Fuck leaderboards.That 1% could be 400-500m damage on a good hit based on my calculations.
reforging it is the only option
That's the problem when you're playing for numbers. That's why I play for fun instead. That's why I'm still rocking my WW barb. Fuck leaderboards.
SunWuko for monk is pretty garbage tier by itself too.Man, the new Shadow set is ridiculous. Still at T4 with only 6p and Conclave (litteraly the first leg ring that dropped once I dinged 70) and I have yet to see a non shielded elite/boss I don't one-shot. I suspect I need to up it past T6 to start seeing mobs surviving the first Impale.
Is that the case with all "starter" sets? (except Firebird's lol)
Okay, so completing GR20 gave me a gift, which had three set pieces... lol
No you can't. 4pc del is just defensive for the most part. The bug has to do with the stacks of firebirds. For some reason it's like 24 stacks or 0 stacks. It doesn't build up like the set description so a lot of times you won't be doing any damage. Thankfully it seems to work on elites so when you apply firebird dot to an elite you'll get the 600%. I've heard that there is also a bug where you can apply a 600% dot to an elite, port out switch to non-fire skills and keep the 600% bonus for the rest of the game although I haven't tried it.
here are the actual steps:
It's because it only counts as a buff when you plaster an enemy with 3000% worth of weapon damage so they get the permanent burning effect as outlined in the 4pc bonus. In the vast majority of cases you will kill the enemy before stacking that much damage, unless they are elite. I wonder if it'd be too strong if they changed it to activate on any active burning.
Any idea if that perma buff trick would be considered abuse of game mechanics? I might roll with this tactic for a while until I can build up another set.