Relative to the balanced mode on the base PS5, we're basically at parity here in terms of visual settings. Both have RTGI, no RT reflections, and fall on the same side of the hair rendering and shadowmap divide. I can't really compare image quality directly, owing to capture limitations on my HDMI 2.0 system, but pixel counts do suggest a higher resolution on Pro, and it does look cleaner as well. Both are upsampling to 4K, so they produce a sharp final image. Both consoles also basically nail their 40fps updates here, with a consistent 40fps in typical play, with the usual 30fps limits for cutscenes and the hideout.