The framerate is horrible and oh what a joke this company is for releasing another poor effort.
To all those people defending that shitty framerate: Do you really believe that you feel MORE immersed in Bloodborne than you did in DS or DoS last generation? We looked at these as well and said "wow, looks great, great art, very immersive". Graphical fidelity is a house without roof, you will ALWAYS 1up it and the effect on your enjoyment will always be questionable, it's just relative to it's release timeframe and graphical competetion. However, if you get your game to 60FPS you enhance the gameplay so much and that is something which always be great, today, in a year, in a decade. It'll make the game better for all time and just for a few months. Yet developers decide to put every shitty peformance hog in a game just to have some prettier looking watter puddles and better fog. And they get applauded for that by critics and gamers alike. Please tell me, how foolish is that?
And the worst thing about this, the more often that happens, the more people get used to shit framerates and care even less! It's a whole generation of gamers now who believe that games have to have constant motion judder. It's insane. And Bloodborne is shit just because of that joke of a framerate. Something like that should NEVER pass the quality control.