Pretty sure this guy's trolling around, but the writing style reminded me on someone here on GAF, from a long time ago.
Anyone remember Crazy Buttocks On A Train (CBOAT) before the Xbone reveal, leaking inside stuff from Xbox?
I do. Lovely account from a time where hype actually had some meaning to it.
Yea, not a great port tbf. I feel scammed that i paid $99 CDN for it. Like we expected, DLSS is doing most of the heavy lifting and other than that, it's just not very good. It's essentially the ps4 version with improved textures and loading. The base resolutions fed into DLSS are lower than last gen consoles but DLSS carries.
Also playing this game on the joycons is legit trash but that's not CDPRs fault. Patiently waiting for better 3rd party joycons top show up.
It also does this in a 10 watt envelope. Its a two sides of the coin situation. Given how early days it is, this is basically if Crysis was a launch title on X360 in 2005.
Well, this clearly shows how it's the CPU the limitation for Switch 2 and not the GPU, it can run at around XSS quality levels, even superior in some aspects, yet some stuff have to be set back like crowd density or frame rate even tho the GPU is capable.
Maybe they should have payed DF as well for a proper MKW review, I'm still disappointed by it... The most important game reviewed the in a very poor way compared to Fast Fusion and CP2077
We are in familiar territory then, when it comes to Nintendo these past few generations. Their GPU's are pretty modern, but to preserve power consumption, they really tack into their CPU's.. there isn't much grunt, more like barking.
I get why Ninty does it (Its their philosophy after all) but its frankly a sin for any game heavily on CPU load. Which in the past has made developers simply not port to Nintendo's hardware (Metro, for instance, was on quote saying Wii U CPU was
garbage. Borderlands never came to the Wii U, but
did show up on Shield Tablet - essentially a proto Switch. Even back in 2014, a Cortex A15 ran rings around Wii U's Espresso CPU, which quite literally was 3 Gamecube processors. Its no wonder Espresso never got marketed anywhere else - Its effectively the same as an Apple G3 machine from 1997, times three.
Compared to the absolute CPU monsters that were PS360, Wii U had to get the edge with its GPU. And some games did show better perf and visuals than PS360 (Trine 2, NFS Most Wanted U) only for a Shield Tablet just 1.5 years later beating that already to the punch in every facet, whether it was power consumption, GPU grunt or CPU grunt.
Simply put, Wii U tech is superduper interesting, but CPU wise it belongs to the PS2/XBOX generation. Its really that crappy.