shadowsdarknes
Member
Can't maintain 60fps at 720p? Yikes.
It's a beta. Optimization will come down the line. But even then, it's still lower 50's during fairly infrequent occurrences. That's not particularly severe.
Can't maintain 60fps at 720p? Yikes.
Christ that sounds like a mess at this stage.
They should keep it at 720 to ensure the 60fps...dont think they will be able to Do 1080p/60
Basically, you can key animations at whatever framerate you desire. Some of the moving objects in the skybox are keyed at a lower rate than 60 and thus become all stuttery and, thanks to motion blur, get very blurry.Having not played the beta and just watched some videos, I'm not sure what you mean. Can you explain?
Particles, alpha effects, and the lighting engine all render at 60fps in this case, but the character animations and camera update at around 30-40fps.
They should keep it at 720 to ensure the 60fps...dont think they will be able to Do 1080p/60
With all the resolution pressure present this gen there is no way 343 would release a flagship game like Halo at 720.
Yeah, I'm expecting 1360 x 1080 resolution for MP, and maybe 1080p for single player.Lol.
No way this game comes out at 720p.
I don't understand this. 343 isn't trying to create a new game and slap the Halo name on it, it wants to evolve the old game and give fans what they want, not something new, and DF is criticizing them for it.
Edit: Also might want to quote more than just stuff about the framerate OP, there's some other stuff in there too.
Halo only 720p a year prior to release.
Uncharted only 30FPS a year prior to release.
I hope and I'm pretty sure that both will hit their 1080p 60FPS target come launch.
I don't think these super early tech preview have much substance, unfinished code is unfinished.
While 720p is disappointing, getting a build out that runs this well a year before launch is impressive.
Except the previous Halo game?halo games arent known for their graphics anyway
i thought 720p would look like dogshit on a 1080p set (i recently upgraded my tv). it really doesnt, and i sit rather close to my set (40inch). i would be fine with 900p
halo games arent known for their graphics anyway
Percy gonna Percy...
Campaign won't get shown until E3 stage demo I guess, if/when they do a second beta with vehicles etc, that will be a much better idea of what we can expect from it in the final stages.
i thought 720p would look like dogshit on a 1080p set (i recently upgraded my tv). it really doesnt, and i sit rather close to my set (40inch). i would be fine with 900p
The trolls in this thread are killing me.
It had a weird shimmer to it. I assumed that was from the low resolution. But I've played numerous Xbox One games that weren't 1080p and they didn't have that shimmer, and they also looked very sharp.
Its a Beta for a product that is a year out. How does this in any shape or form indicate a mess?
Percy gonna Percy...
Campaign won't get shown until E3 stage demo I guess, if/when they do a second beta with vehicles etc, that will be a much better idea of what we can expect from it in the final stages.
The trolls in this thread are killing me.
I've been saying that for a while now. The earliness of the beta combined with the "Arena Beta" name makes me pretty sure we'll see another. Probably an open beta at that, as a final stress test and peak at the tech improvements and gameplay alterations since beta 1.If I were to hazard a guess, a BTB Multiplayer Beta will probably happen during E3 or soon after to give it that big push before the Holidays.
Pretty sure this game isn't even using the Kinect reserve yet.
I've been saying that for a while now. The earliness of the beta combined with the "Arena Beta" name makes me pretty sure we'll see another. Probably an open beta at that, as a final stress test and peak at the tech improvements and gameplay alterations since beta 1.
i thought 720p would look like dogshit on a 1080p set (i recently upgraded my tv). it really doesnt, and i sit rather close to my set (40inch). i would be fine with 900p
Because it's interesting to be able to look at how games evolve over the course of development. It's kind of silly when they run articles like this based solely off a video but in this case they do have actual playable code in front of them.This is probably the only time I'm upset with Digital Foundry.
Why would anyone in their right mind take this analysis seriously or expect that this would be a good idea? It's a beta of a game over a year out. Not to mention the graphical aspect was one of the least important things 343i said about this beta.
I highly doubt anything was well optimized and if anything, they should be commended for putting out a product this polished so far from release. Some games don't run this well at launch.
This is probably the only time I'm upset with Digital Foundry.
Why would anyone in their right mind take this analysis seriously or expect that this would be a good idea? It's a beta of a game over a year out. Not to mention the graphical aspect was one of the least important things 343i said about this beta.
I highly doubt anything was well optimized and if anything, they should be commended for putting out a product this polished so far from release. Some games don't run this well at launch.
See above
This is probably the only time I'm upset with Digital Foundry.
Why would anyone in their right mind take this analysis seriously or expect that this would be a good idea? It's a beta of a game over a year out. Not to mention the graphical aspect was one of the least important things 343i said about this beta.
I highly doubt anything was well optimized and if anything, they should be commended for putting out a product this polished so far from release. Some games don't run this well at launch.
On this trajectory, Halo 5 is set to fall into ranks with several major Xbox One and PS4 titles of the last year - such as Assassin's Creed Unity or FIFA 15 - where the new hardware is mostly used to bolster the visual sheen, rather than radically develop new gameplay ideas.
You could add ADS.how do you develop new fifa gameplay ? I mean it's soccer.
Its nearly a year away, they will have the best of the best people they can get in the industry to get this game running and pushing the console to the max. Its there show stopper title come next Xmas period.
I'm not worried.
Its nearly a year away, they will have the best of the best people they can get in the industry to get this game running and pushing the console to the max. Its there show stopper title come next Xmas period.
I'm not worried.
I don't understand this. 343 isn't trying to create a new game and slap the Halo name on it, it wants to evolve the old game and give fans what they want, not something new, and DF is criticizing them for it.
Edit: Also might want to quote more than just stuff about the framerate OP, there's some other stuff in there too.
Loving the new ligthing tech there using, it looks very next genish.
I wonder if they will use 30fps in single player like killzone did
After having tried the beta, just two days after playing CoD AW in some electronics store on an XB1, I have to say, it feels more like 343i is just recreating CoD and slapping Halo on it. TTK (Time To Kill) is ridiculously low. Heavy-weapon drops are still there in all their CoD fashion, thruster pack just like in AW and zoom-in for all weaponry etc. it just doesn't have the soul of Halo MP to me anymore and I just don't see that changing.
Also, they're saying that it's max 2-player locally in the full version. GTFO 343i. Bungie always respected Halo as a party thing even in Reach. Heck, they sacrificed the graphics heavily just to have 4-player at reasonable framerates. How hard can it be?
Halo is dead, I don't care. There's no creativity, it's all just aping what's popular which is completely counter to how Bungie handled their franchise.