Wow what a shameful regurgitated PR.
Then you listen to some feedback from SuperGT and it basically feels like the older Forza, I'm sick of all this PR bullshit.
SuperGT does tech reviews/analysis too?
Wow what a shameful regurgitated PR.
Then you listen to some feedback from SuperGT and it basically feels like the older Forza, I'm sick of all this PR bullshit.
So RT wastes probably a ton of ressources to force some photo mode features into the actual game.There are things like self reflections that don't show up in non-RT mode but that's basically impossible to see while racing.
You forgot The Narrative™But think of the console war engagement it will bring to them!
Tracks RT mirror - Trackside detail in reflection.Tracks RT mirror?
You won't be able to tell at that distance. It's a fast moving cars and the reflections are changing every millisecond. If you do stop and take a closer look at the reflections, you will be able to tell the differences. There are things like self reflections that don't show up in non-RT mode but that's basically impossible to see while racing.
Control had these very issues with reflective surfaces and even textures. Less investment into rasterization by leaning on the RTX crutch. Performance be damned.I also wonder if some games don't artificially make old gen tech look worse. Some reflections I saw in RTX off comparisons looked imho worse than what PS4 is able to do. Puddles looked awesome since years, mirroring nonsense but not really super obvious, and now suddenly its again a blurry mess like in PS3 days?
Trying not to nitpick turk but i absolutely hate those sparks. Ive never seen a car do that before in that manner.
Alternatively, he wants to do it in November so it doesn't affect the hype push for release, because it doesn't really hold up.But think of the console war engagement it will bring to them!
Essentially Forza is more towards the arcade end of the simcade scale so it's not that big a deal, add some razzle dazzle if you are going more for the casual fun experience.Trying not to nitpick turk but i absolutely hate those sparks. Ive never seen a car do that before in that manner.
And what about RT outside mirrors? Or will only be in mirrors?Tracks RT mirror - Trackside detail in reflection.
Cars RT mirror - cars in reflection.
??
RT is pretty worthless in a racing game. These developers need to understand that if they are not going to use it for RT Global Illumination then they shouldn't even bother using it at all.
Just a guess but i believe they are calling 'mirror' the reflection of the whole car, not just the cars 3 mirrors. Only way it makes sense to me.And what about RT out side mirrors? Or will only be in mirrors?
Tracks RT mirror - Trackside detail in reflection.
Cars RT mirror - cars in reflection.
??
Personally, i agree with you. A mix of cube maps and SSR should be more than enough. But was just trying to explain what "RT trackside mirror" might mean. But for PC gamers, no harm in pushing for the extra bells and whistles.Correct me if I'm wrong but the previous Forza games already reflect their surroundings without needing RT to do it. And likewise you can see the reflection of cars on wet roads. I know it's not as technically clever or accurate but the illusion is certainly good enough for me, especially if you just play the game rather than pause it to pixel peep.
Personally, i agree with you. A mix of cube maps and SSR should be more than enough. But was just trying to explain what "RT trackside mirror" might mean. But for PC gamers, no harm in pushing for the extra bells and whistles.
The yellow glow on the road looks unnatural to me as well.Trying not to nitpick turk but i absolutely hate those sparks. Ive never seen a car do that before in that manner.
So John wants to compare a current-gen exclusive game with a last-gen game that was released 18 months ago?
And they hate the idea of a PS5 ProBut think of the console war engagement it will bring to them!
Hang on….. I thought there was a ceasefire after the ABK buy out?…I thought we all agreed to play nice or Microsoft will buy gearbox from embraced group? … fine…. I knew the peace could only last so long. The ceasefire is over…. To war!But think of the console war engagement it will bring to them!
Thats what I want to see as wellIs there footage of a fully maxed out PC version?
Its for the track, instead of SSR and cubemaps its using full RT reflections on the track it self.Tracks RT mirror - Trackside detail in reflection.
Cars RT mirror - cars in reflection.
??
I agree. Though part of me thinks I’ll still try out the performance RT mode often enough, but yeah I’ll probably not notice it much while actually racing. To focused on track position and race craft to look at my car on the reflections other people cars….. besides….. I won’t see anybodys cars in front of me by lap 2. I play racing games better than anybody so all I see is cars in the rear view. Maya sell just give me a more detailed rear view mirror as I’ll see cars in that more often than next to, or in front of me.RT is pretty worthless in a racing game. These developers need to understand that if they are not going to use it for RT Global Illumination then they shouldn't even bother using it at all.
A lot of track cars and performance cars will have flat bottoms from the scuff plates for wind diffusion.So same old damage system, visually. Car bottom is flat too.
Its just a zoomed in photomode shot, Forza doesn't render extra details in the zoomed in area like other games.
Maybe the graphics will be better in the full version.
Haha right, obviously thats correct. I shouldn't be posting this late.Its for the track, instead of SSR and cubemaps its using full RT reflections on the track it self.
The reflection of the main car in the blue one? That's nice but I doubt anyone notices it while blowing past the other car. There's also the reflection on the tarmac but I'm not sure how it would look with SSR (or maybe cubemaps? Not sure what fallback solution the game uses).
So his direct storage answer pretty much explains my question about Starfield that's interesting it seems to be CPU heavy, really good interview
RT is pretty worthless in a racing game.
The CPU choice for this generation consoles was indeed very poor and hopefully they learn their lesson.
Its also noticable in the cockpit with cars that have a reflective interior and it looks really nice with all the accurate reflections in real time. Also thats not a reflection on the ground, its the light bounce of the yellow car by the headlight of the blue car.The reflection of the main car in the blue one? That's nice but I doubt anyone notices it while blowing past the other car. There's also the reflection on the tarmac but I'm not sure how it would look with SSR (or maybe cubemaps? Not sure what fallback solution the game uses).
Because it's half-assed in most games. When implemented properly, it's awesome but sadly, this requires a lot of compute power.It worthless in most games IMO.
I think it's more that requirements have increased quickly for the kinds of new tech devs want.
The CPU's being Zen2 was hailed as a huge victory and a massive improvement over the Jaguar's relative to their time of release when this gen started.
It worthless in most games IMO.
That's also true, but to be honest its a really gimped Zen2 anyway, mid or top of the line would've aged much better. I understand the thermal constraints, price, etc. but they need to figure something out for the next round.
The gaming side has gotten to the point that I don't even want to visit it anymore. We have a racing game with multiple options for RT in game and a performance option for none at all and there's still complaining about it even having RT. Something no one thought would be possible in real time on consoles.
How tho? There are other games with "4K" 60fps RT modes. Full open world ones too.Something no one thought would be possible in real time on consoles.
The only thing that will work is if the new consoles are modular and allow cheaper upgrades.
* but then you're basically turning them into PCs.
Thought it'd be a showpiece but it looks like a PS4 game.
But this is Forza so it'll be great at least.
WTF?And what about RT outside mirrors? Or will only be in mirrors?