Digital Foundry Tech Analysis: Watch Dogs on PlayStation 4

... and the same old PC faces shitting up yet another PS4 thread.

The constant self-reassurance is beyond tiring. I wonder if console fans go into PC-specific threads and constantly shit those up...

I guess you didn't even read the article, it's comparing PS4 footage to PC footage. People discussing PS4 vs PC in this thread are very much on topic because... it's what the whole article talks about.
 
I guess you didn't even read the article, it's comparing PS4 footage to PC footage.

I interpreted the article as a comparison of a PC supposedly rigged to run with a similar specs to a PS4 running a build of the game vs. a build of the game running on an actual PS4, not a PS4 vs. PC comparison.

To be fair, in the article, there were references stating this build running on an actual PS4 showed a lack of sheen compare with that found when they saw a build running on a PC. I can see how PC is in the discussion.

Still, I don't see it needing to turn into PS4 vs. PC discussion.
 
I guess you didn't even read the article, it's comparing PS4 footage to PC footage. People discussing PS4 vs PC are very much on topic.

This is the problem, it's not exactly PS4 footage. If it's running on a dev kit that does not have final PS4 hardware, then it means it's basically running on a PC that emulates PS4 specs. Let's wait to see how the final game runs on actual PS4 hardware before jumping to conclusions.
 
PC demo was running on GTX 680! people seriously think PS4 can match that??
Coding to the metal = double the performance. 1.85 TFlops + coding to the metal = 3.7Tflops
Man, you think console guys are deluded...
Not deluded just misinformed or lack of knowledge on the more specifics of the hardware.
Can you build a better PC than PS4 or Xbox One for the same cost as either console from scratch?
Yes, and I did.
Alright smarty pants Can a 2006 PC run 2013 AAA games?

Yes, sub-hd + post AA and you will.

OT

I think Digital Foundry should have waited a bit longer or should have made it more known that this is early.
 
Yes, sub-hd + post AA and you will.

OT

I think Digital Foundry should have waited a bit longer or should have made it more known that this is early.

I don't know. I actually had the 7800 when it came out, but I had to upgrade 4 years ago. It just wasn't keeping up once fallout 3 launched.
 
So UBI show a 'demo' last year
- DF assume that's what the PC version will look like, despite other games from UBI previously showing demos that the PC version didn't look up to.
- so we now have a potentially unrealistic baseline right from the beginning.
- DF then compares an incomplete build of the PS4 version against this baseline and finds it lacking

I'm a bit disappointed in DF recently. When they have finished code and can analyse it they produce good results. And their interviews are often excellent. But when given limited access to early builds,their logic seems to go out of the window. We're intelligent people - you treat us intelligently with your analysis of finished games - is it too much to ask you do the same with demos?
Generally a game won't look vastly different if it has to go gold in 5 months.

It also tells us what frame rate they're targeting, even if it doesn't give us final consistency.
 
Generally a game won't look vastly different if it has to go gold in 5 months.

It also tells us what frame rate they're targeting, even if it doesn't give us final consistency.

This. People seem to really expect miracles in the last few months of a game's development.

Can't wait to see that 60fps Drive Club when it's released.
 
But otherwise Watch Dogs on PS4 currently manages to stick quite closely to the targeted 30fps update with no tearing to speak of. Unlike the PC build showcased at previous hands-on events, the Watch Dogs PS4 E3 demo is running solidly with v-sync enabled.

So PC version couldn't handle the frame rate and was tearing?
 
This is the problem, it's not exactly PS4 footage. If it's running on a dev kit that does not have final PS4 hardware, then it means it's basically running on a PC that emulates PS4 specs. Let's wait to see how the final game runs on actual PS4 hardware before jumping to conclusions.

I doubt anyone is using an alpha dev kit. Dev kits with PS4 hardware went out in early this year.
 
Generally a game won't look vastly different if it has to go gold in 5 months.

It also tells us what frame rate they're targeting, even if it doesn't give us final consistency.
I'm not expecting vast differences, but isn't the case different with launch titles since developers don't have access to final devkits till very late in the development cycle?
 
I'm not expecting vast differences, but isn't the case different with launch titles since developers don't have access to final devkits till very late in the development cycle?

While not having final development kits does tend to impact development of launch titles, usually it's more in the nature of "these titles are decidedly more conservative visually" than "there were gigantic visual upgrades right before launch", though the latter isn't unheard of.

I mean even just compare Infamous to everything slated for launch and there is a nice gap between it and most things coming out only 3-5 months earlier, probably because it's significantly less bad if they run into a technological snag and have to delay than it is for a launch title which has to sell the system from day one.
 
This. People seem to really expect miracles in the last few months of a game's development.

Can't wait to see that 60fps Drive Club when it's released.

We don't know how current these builds are though. Guerilla's E3 Killzone demo was ~6 month old pre-alpha code. Same deal with DriveClub. You're talking 8-9 months of development still on the table there.
 
Generally a game won't look vastly different if it has to go gold in 5 months.

It also tells us what frame rate they're targeting, even if it doesn't give us final consistency.

Modeling and art are pretty much set yes, but framerate and image quality are the focus for improvement during optimization.
 
Amds jaguar isnt faster than the slowest i5 of 3 or 4 years ago.

Correct me if I am wrong but arent netbook cpus better ?

From what i understand Jaguar is essentially a low end ultrabook CPU core. the configuration in both consoles has a higher core count than what will be available on the market.
 
Coding to the metal = double the performance. 1.85 TFlops + coding to the metal = 3.7Tflops

What? This defies reality in every conceivable way.

From what i understand Jaguar is essentially a low end ultrabook CPU core. the configuration in both consoles has a higher core count than what will be available on the market.

Architecture is for tablets/netbooks. With 8 cores, laptop at best.
 
Wait till Christmas time. Microcenter has amazing deals.

I built a budget gaming PC last Christmas time and felt happy getting it under $600. How, pray tell, did you build one for under $400?

vdetfG3.gif
 
Is it just me finding a negative undertone in nearly every df ps4 article so far?. There headlines for the ps4 and xboxone articles at e3 were a little suspect too. I just dont see the point in these articles this early, it just doesnt make much sense to me. I guess they gotta pump out something in this drought.
 
ghst said it best:

Sorry but that is complete bullshit what ghast said nor GTX680 is mid range card. It is expensive card even now. Just because Titan was released breaking all consumer GPU prices records it doesn't make GTX680 mid range card nor affordable card.

My mid range PC which is q9300(@3.00GHz) with HD6870 won't be able to run PS4 games at same quality nor probably i will be able to play new games @ 1080p.

In direct future i plan to switch to probably i5 which is still expensive CPU and HD9xxx mir or top GPU and that will cost me much more than price of console without mobo which i will need to change, ram and other stuff.
 
Sorry but that is complete bullshit what ghast said nor GTX680 is mid range card. It is expensive card even now. Just because Titan was released breaking all consumer GPU prices records it doesn't make GTX680 mid range card nor affordable card.

Eh, wasn't a 480 considered midrange when the 680 came out? I think he's saying that a 680 will be mid-range when the Maxwell cards come out.
 
The difference which was described as "slightly less refined".

Digital Foundry have been doing these technical analyses and comparisons for a long time. They know how to phrase them so as not to anger various fanboys. If you read some comparisons you'll see that the differences are always "slight" or "mild" or "a bit", even when you can tell from the videos that there's a clear gap. Give them some credit at least!

You can't blame people for questioning DF's motives after that ridiculous 192GB/s article.

I'm not blaming anyone, every opinion is valid as far as I'm concerned.

But thanks for your concern.

You're welcome. One would think that on a gaming forum, which by defaut is populated by hardcore gamers, such issues would be prevalent. After all, some people seem more than happy to discuss the power gap between PS4 and XB1 at length, even though it's miniscule compared to the one between a PS4 and a gaming PC. This couldn't be a case of shifting goalposts, could it?
 
You can't build a PC with equal or greater specs for it's price.
If you have to build a poverty-PC the best thing to do is find a decent, cheap pre-built and stick a nice mid range GPU in it. But (most) people aren't building poverty-PCs to try to match or replace a next gen console. If it can keep up then that's great but one doesn't replace the other because of things like exclusives, graphics options and m/kb support.

I think PC and next gen console gamers will be pretty happy with how Watch Dogs looks and runs. Current gen console owners will be the ones getting screwed over.
 
So you're telling me there's a performance difference between 2 hardwares that have a disparity of power?

But there won't be a difference between Xbox one and ps4, right guys?
 
Digital Foundry have been doing this technical analyses and comparisons for a long time. They know how to phrase them so as not to anger various fanboys. If you read some comparisons you'll see that the differences are always "slight" or "mild" or "a bit", even when you can tell from the videos that there's a clear gap. Give them some credit at least!

Clear gap in what? Effects? Resolution? AA/AF? Lighting? "Slightly less refined" is a bullshit statement, but you know that.

You're welcome. One would think that on a gaming forum, which by defaut is populated by hardcore gamers, such issues would be prevalent. After all, some people seem more than happy to discuss the power gap between PS4 and XB1 at length, even though it's miniscule compared to the one between a PS4 and a gaming PC. This couldn't be a case of shifting goalposts, could it?

Can you please explain what the fuck "a gaming PC" is? Thanks. You probably shouldn't look at the steam surveys btw. I think they will shatter your image of "gaming PCs".
 
Gemüsepizza;70538246 said:
Clear gap in what? Effects? Resolution? AA/AF? Lighting? "Slightly less refined" is a bullshit statement, but you know that.

They do point out some of the differences in the article.


Gemüsepizza;70538246 said:
Can you please explain what the fuck "a gaming PC" is? Thanks.

Any PC with a decent CPU and a gaming-grade graphics card.
 
Any PC with a decent CPU and a gaming-grade graphics card.

What is a "gaming-grade graphics card"? Why can't you just be honest and say that you are talking about PCs here which do cost considerably more than 1000€? And now you are telling us these PCs are more powerful than the PS4? No shit. People are comparing the PS4 with the X1 because their costs are actually comparable.
 
Gemüsepizza;70538246 said:
Clear gap in what? Effects? Resolution? AA/AF? Lighting? "Slightly less refined" is a bullshit statement, but you know that.



Can you please explain what the fuck "a gaming PC" is? Thanks.

Thats the key differentiatior. And the point where the goal posts move. If you want to define it as the average PC power level that people play PCs games at, the specs become alot less exotic and less impressive. If you want to define it as a level that certain gaffers may game at, that overall represents a smaller sector of the market the results start to obviously get lopsided.
 
I don't get the point of the criticism among the ps4 or Xbone specs and championing the PC tech, i have a PC that destroys the ps4 in every way possible looking at the raw power and i pre-ordered a ps4 and i'm happy with that, i'm happy of playing games on the PC at 1440p and i'm happy of playing games on the PS3 at sub HD 30fps, the upgrade in the console space is welcome, is all about playing games on the platform you can, is on PC at 2xxx resolution, more power to you, is in console at better res and better iq than current gen more power to you, is on ps3 at sub HD and you enjoy the game? I'm fine with that, comparing downplaying championing one platform vs another is a silly discussion, i think everyone here knows the pros and the cons of console vs PC.
 
Gemüsepizza;70539036 said:
What is a "gaming-grade graphics card"? Why can't you just be honest and say that you are talking about PCs here which do cost considerably more than 1000€? And now you are telling us these PCs are more powerful than the PS4? No shit. People are comparing the PS4 with the X1 because their costs are actually comparable.

It's not about honesty, it's about the fact that we don't know the kind of graphics power that will be available towards the end of the year when these consoles are going to launch. If you want a rough estimate right now, I think something like the Nvidia 760 Ti should be the minimum for a modern PC.
 
This. People seem to really expect miracles in the last few months of a game's development.

Can't wait to see that 60fps Drive Club when it's released.

Bu bu but it's Evolution they always fix and polish there games in the last three weeks (except they don't but just let people people GAF myths).
 
I doubt anyone is using an alpha dev kit. Dev kits with PS4 hardware went out in early this year.

And I dubt anyone at this point is wasting time making demos with more recent code when they are so busy working on finishing their games. Thus, it would not be strage if the demo they saw was an alpha bulid running on alpha hardware.
 
Digital Foundry have been doing these technical analyses and comparisons for a long time. They know how to phrase them so as not to anger various fanboys. If you read some comparisons you'll see that the differences are always "slight" or "mild" or "a bit", even when you can tell from the videos that there's a clear gap. Give them some credit at least!

Bahaha. Oh man, you have wayyy too much invested in this.

*goes back to happily enjoying games of the generation TLoU, Demon's Souls and Red Dead Redemption, being excited for PS4, and not paying attention to what's going on in the world of PC gaming due to sincerely not giving a shit.*
 
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