Digital Foundry: The Last of Us Part 2 PC Review - We're Disappointed - Analysis + Optimised Settings

Your opinion over how good the game is is immaterial. You said the following:



Considering this runs at sub 1080p on the Pro with lower settings and no reflections in its 60fps, I'd say running at 4K DLSS Quality+higher quality settings, and 70fps+ definitely showcases the performance of a 5090.

Of course, you already knew there are already lots of games pushing even high-end PCs such as Black Myth Wukong, Alan Wake 2, Cyberpunk 2077, Frontiers of Pandora, AC: Shadows, and more, but you felt like being a disingenuous warrior troll.

I never said my opinion on the game. In fact, I don't really have one. I'm not a fan of the series and I'm not starting now.

If it's a PC showcase, how come people weren't buying it? I didn't say no games push high end PCs, I was specific to say a showcase, which maybe I need to explain to you is a game that doesn't only push the hardware but is a tentpole on the platform.

A game like Metal Gear Solid 2 or FFX for example on PS2.

Your example of Hogwarts Legacy would have made more sense if it was as technical a marvel as some of the other games you mentioned and more importantly for this conversation, Alex slighted most of those games too.

You're non-stop in warrior mode and think others are as well.
 
If it's a PC showcase, how come people weren't buying it? I didn't say no games push high end PCs, I was specific to say a showcase, which maybe I need to explain to you is a game that doesn't only push the hardware but is a tentpole on the platform.
No, this is just moving the goalposts. How come people aren't buying it? Last I checked, people bought the game on PC, or are you the one who arbitrarily decides how many copies a game must sell to be a showcase? Whether a game sells or not is irrelevant. A showcase is simply something displaying the capabilities of a product.
A game like Metal Gear Solid 2 or FFX for example on PS2.
AKA great looking games that show what the system is capable of.
You're non-stop in warrior mode and think others are as well.
Yet you're the one who took offense to the DF video, brought up the Pro, and then downplayed the 5090. Your posts are some of the most ironic on the site. It's downright comical.

Alex doesn't like the game because it doesn't shine on PC like he hopes it would and it's not favorable to compare it to PS5 Pro.

Where are all of these PC game showcases that make the most out of a 5090... they don't exist.

Totally not a console warrior going at it.
 
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shipping with DLLS(FG) 3.7, fucking amateurs at least they updated directstorge unlike Capcom did with WIlds.
 
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Bought it. Let's see if I can past the narrative. Really enjoyed the first. Gameplay seems good enough to get some replay value skipping cutscenes and $50 ain't bad.
 
No, this is just moving the goalposts. How come people aren't buying it? Last I checked, people bought the game on PC, or are you the one who arbitrarily decides how many copies a game must sell to be a showcase? Whether a game sells or not is irrelevant. A showcase is simply something displaying the capabilities of a product.

Your lack of comprehension isn't moving the goalposts.

You literally named Hogwarts Legacy as a showcase as if Hogwarts Legacy looks better than TLOUP2. Spoiler... it doesn't.

AKA great looking games that show what the system is capable of.

See above.


Yet you're the one who took offense to the DF video, brought up the Pro, and then downplayed the 5090. Your posts are some of the most ironic on the site. It's downright comical.

I never downplayed the 5090. Please quote exactly where I downplay it. This says so much about your warring that you see any commentary as a slight against something.

The Witcher 4 for example could very easily be a 5090 showcase and I don't think anyone would say otherwise.

Totally not a console warrior going at it.

See above.
 
Oh yes the typical PS4 and PS5 punch above their weight meh it's just a bad PC port! So good to watch.
Yeah. Also, PS4 and hardware decompression? This console was using HDD and 1.6GHz Jaguar for loading...
PS4 runs the game at 30fps, not 80-90fps like on PS5.
 
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You literally named Hogwarts Legacy as a showcase as if Hogwarts Legacy looks better than TLOUP2. Spoiler... it doesn't.
they're really not comparable, but hogwarts castle's graphics are incredible at high settings and it is actually somewhat demanding to run
it doesn't have to look better than tlou part 2. but it is impressive how great it looks for it being an open world game and having a big castle full of details and NPCs and full of activities, something last of us part 2 also lacks

being able to run that game with ray tracing, ray reconstruction at 4k on a 5090 will make the game look amazing compared to what you have on ps4, ps5 or a mid PC

he probably gave it as an example because it is one of the few games that have ray reconstruction and it looks great (finally fixed a lot of ray tracing problems the game had). as such it is indeed a showcase of what 5090 can do
 
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I think Sony should just stop making PC ports altogether. They have no idea what they are doing from a tech, marketing or business standpoint. Sell Nixxes and go back to making console only titles
Fuck off. Even when port is not 100% angelic magic fairy dust, it can usually be made to work better. And we need these games to be available on an open platform instead of being stuck in walled garden prison forever.

Plus, even in the DF video it is clear that if you lock framerate to 60, the game runs fine for the most part and any small remaining issues can be fixed post-launch. This is much better situation than TLOU1 (which has been fixed and is great now).
 
The "unrealistic" part is you expecting the goal and result to be a "quantum leap".
Fine. Lol. If I'm starting a new initiative and acquiring a company to do it, I'll shoot for the stars. But realistically, my goal would be to hit 5-10 million in sales for each of the block buster games ported to PC. Currently they are less than 2. And I'm seeing 3 reasons, all of them being unforced missteps that they can totally address on their own, if they wanted to:
  • Poor marketing. Some of these games just show up with barely any marketing around the PC release. They just put them out there to die.
  • Poor quality ports. Even if they are marketed well, the final quality is middling at best and don't scale to what is expected by the market
  • Poor choice of games to port. They should be considering the games that PC gamers actually want, instead of their action-adventure genre. Like Bloodborne or Gran Turismo
I'm just sharing my opinion, man. Don't counter with silly responses like "Sony doesn't need to impress you". Of course they don't need to impress me. I'm just a nobody on the internet.
 
  • Poor marketing. Some of these games just show up with barely any marketing around the PC release. They just put them out there to die.
  • Poor quality ports. Even if they are marketed well, the final quality is middling at best and don't scale to what is expected by the market
  • Poor choice of games to port. They should be considering the games that PC gamers actually want, instead of their action-adventure genre. Like Bloodborne or Gran Turismo
And why do you think these 3 points are the case?
 
Your lack of comprehension isn't moving the goalposts.
And you not knowing the definition of words is the problem.

Showcase:

a place or occasion for presenting something favorably to general attention.
"the gallery will provide a showcase for Atlanta's young photographers

That's it. None of the bullshit you made up. A showcase is simply displaying a product in a positive light. Whether it sells or not is utterly irrelevant. Hell, a showcase can even be one before even being released. You added the sales angle because you knew you were spewing garbage.
You literally named Hogwarts Legacy as a showcase as if Hogwarts Legacy looks better than TLOUP2. Spoiler... it doesn't.
Where did I name Hogwarts Legacy?
I never downplayed the 5090. Please quote exactly where I downplay it. This says so much about your warring that you see any commentary as a slight against something.
Oh please, stop being dishonest. Your commentary was meant as a slight against the 5090. You'd be crying and bitching if someone said this against the Pro. Even thought you had a mic drop moment, but didn't realize what you said was nonsensical and easily disproven.
The Witcher 4 for example could very easily be a 5090 showcase and I don't think anyone would say otherwise.
And no one is saying otherwise with AC Shadows except for you. Many are even calling the best looking game at the moment or among them.

If a AAA game with a full RT feature set that's one of the best looking ones at the moment isn't a showcase, then nothing is. Oh, wait, it needs to sell an arbitrary number of copies decided by you because of bullshit reasons.
 
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TF are you talking about? If a game was coded to the metal on PS5Pro, PS5 will struggle to run it.

Pro is an iterative console aimed to provide enhanced performance of "current" gen games.

Its crazy that we still need to explain this ..

I was talking PS4 to PS5/PS5Pro.

So you're not "explaining" anything. I already pointed out in another post how data-organization has changed between generations and how that's a significant material change with the potential to create bottlenecks unique.

Just stop, please. I get that you think you're presenting yourself as knowledgeable by parroting phrases like "coding to the metal", but the reality is by offering such a simplistic perspective you're just outing yourself as a person with minimal actual development experience.

There is more to optimizing to a target platform than "go faster". Especially in complex modern titles its often a product of fundamental architectural decisions in the engine pipeline. The result of which being that when transplanted to a different host system, new stress-points and bottle-necks emerge that impact overall performance.

Defecits that cannot be easily be countered without fundamentally changing the entire pipeline; A process that can simply prove impractical due to time, manpower, opportunity cost etc.
 
And why do you think these 3 points are the case?
What you already said. Low effort and quick ROI. I don't disagree with it. I just wish it were more.

Fuck off. Even when port is not 100% angelic magic fairy dust, it can usually be made to work better. And we need these games to be available on an open platform instead of being stuck in walled garden prison forever.

Plus, even in the DF video it is clear that if you lock framerate to 60, the game runs fine for the most part and any small remaining issues can be fixed post-launch. This is much better situation than TLOU1 (which has been fixed and is great now).
I actually don't disagree. And my reaction was to DF's findings before others started reporting ground reality. Now seeing that the port is not that bad, I'm not going to be as dismissive of their strategy. Let's see how the sales and CCU numbers are and I hope it does well.
 
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It still looked pretty close to the PS4 version.

I didn't think they did much beyond uping the res, and recompiling.
doesn't matter.
If you take cyberpunk and replace every texture with minecraf textures, it won't run faster.
The look of the game is often not correlated to how it runs.
it is a ps5 port indeed. Perhaps moving code from ps4 to ps5 was more involving than we thought
 
Fuck off. Even when port is not 100% angelic magic fairy dust, it can usually be made to work better. And we need these games to be available on an open platform instead of being stuck in walled garden prison forever.

Plus, even in the DF video it is clear that if you lock framerate to 60, the game runs fine for the most part and any small remaining issues can be fixed post-launch. This is much better situation than TLOU1 (which has been fixed and is great now).
What do you mean? You don't enjoy lugging around 20 year old consoles to play a few games? (PS3 cough cough)
 
Fine. Lol. If I'm starting a new initiative and acquiring a company to do it, I'll shoot for the stars. But realistically, my goal would be to hit 5-10 million in sales for each of the block buster games ported to PC. Currently they are less than 2. And I'm seeing 3 reasons, all of them being unforced missteps that they can totally address on their own, if they wanted to:
  • Poor marketing. Some of these games just show up with barely any marketing around the PC release. They just put them out there to die.
  • Poor quality ports. Even if they are marketed well, the final quality is middling at best and don't scale to what is expected by the market
  • Poor choice of games to port. They should be considering the games that PC gamers actually want, instead of their action-adventure genre. Like Bloodborne or Gran Turismo
I'm just sharing my opinion, man. Don't counter with silly responses like "Sony doesn't need to impress you". Of course they don't need to impress me. I'm just a nobody on the internet.
How about some of their PS3 exclusives? Why can't we get a GOW collection, resistance, killzone, something?
 
they're really not comparable, but hogwarts castle's graphics are incredible at high settings and it is actually somewhat demanding to run
it doesn't have to look better than tlou part 2. but it is impressive how great it looks for it being an open world game and having a big castle full of details and NPCs and full of activities, something last of us part 2 also lacks

being able to run that game with ray tracing, ray reconstruction at 4k on a 5090 will make the game look amazing compared to what you have on ps4, ps5 or a mid PC

he probably gave it as an example because it is one of the few games that have ray reconstruction and it looks great (finally fixed a lot of ray tracing problems the game had). as such it is indeed a showcase of what 5090 can do

No amount of raytracing is going to make that game a showcase. It's one of the muddiest looking games I've ever seen with really rather poor art direction. I've seen better looking SNES games.
 
What you already said. Low effort and quick ROI. I don't disagree with it. I just wish it were more.
It's not realistic.

PC and console are very different demographics.
The console-market has a ceiling and with Xbox and PS fighting over the same demographic (and Nintendo having it's own demographic), if they want to increase their marketshare with their console, they have to find different ways to attract new consumers to grow the consolemarket.
The most obvious target would then be PC, but due to it being a very different market and demographic, they won't ever be able to cause a quantum leap of any kind.

So they have to come up with the most logical strategy given these circumstances and it seems to be working so far.

Edit:

Another way to attract more people outside the console-space, is through movies/series aimed at non-gamers.
Hence why we see movies like Uncharted and series like TLOU.
 
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No amount of raytracing is going to make that game a showcase. It's one of the muddiest looking games I've ever seen with really rather poor art direction. I've seen better looking SNES games.
where did you play it?
game is not muddy at all at 4k/dlss quality



this is muddy, huh?
 
Alex continuing to ignore the fact that PS4/PS5 has hardware accelerated decompression and acting dumb founded at where this missing performance has gone to.
Then why is only TLOU games that are this bad in terms of performance? I mean even if what you say is true, there are still different ways to do PC ports to make them work atleast not that worse than a f**ing PS4 game.
 
And you not knowing the definition of words is the problem.

Showcase:

a place or occasion for presenting something favorably to general attention.
"the gallery will provide a showcase for Atlanta's young photographers

That's it. None of the bullshit you made up. A showcase is simply displaying a product in a positive light. Whether it sells or not is utterly irrelevant. Hell, a showcase can even be one before even being released. You added the sales angle because you knew you were spewing garbage.

Yeah, because we only look at video games we don't play them. Keep watching DF.

Where did I name Hogwarts Legacy?
Sorry it was Zathalus who named HL, not you.


Oh please, stop being dishonest. Your commentary was meant as a slight against the 5090. You'd be crying and bitching if someone said this against the Pro. Even thought you had a mic drop moment, but didn't realize what you said was nonsensical and easily disproven.

Quote me...
And no one is saying otherwise with AC Shadows except for you. Many are even calling the best looking game at the moment or among them.

If a AAA game with a full RT feature set that's one of the best looking ones at the moment isn't a showcase, then nothing is. Oh, wait, it needs to sell an arbitrary number of copies decided by you because of bullshit reasons.

That is not at all the narrative I've heard around AC Shadows.
 
- 4070 GPU recommended for PS5 Performance equivalent settings
- 3060 etc recommended to use PS4 equivalent settings

Base PS4 has a 1.8 tflop GPU with Jaguar core. My old 1060 used run laps around PS4 pro (tflop per tflop)

3060 has around 3* raw performance of the PS4 pro.

What a fucking joke
 
where did you play it?
game is not muddy at all at 4k/dlss quality



this is muddy, huh?


Notice the section you pinpointed has no characters around it. Whether intentional or not, there's a reason for it. The character models look like shit. As does pretty much everything outside the castle.
 
where did you play it?
game is not muddy at all at 4k/dlss quality



this is muddy, huh?

looks amazing.
People nowadays (very visible on fucktaa sub) don't know what graphics looked like before taa/dlss and so on.
Shimmering messes of internal texture and subpixel crawling all the time. MSAA could never get rid of that.
They think that clean image is blurry.
No. it's closer to ground truth (so like 8k-16k downsampled).
Or they are used to oversharpened graphics
 
Notice the section you pinpointed has no characters around it. Whether intentional or not, there's a reason for it. The character models look like shit. As does pretty much everything outside the castle.
you are out of your mind. Hogwarts legacy looks incredible.
I've taken hundreds of screenshots just on base ps5 playing it...
What were you expecting real people? This is a stylized game.
 
The most obvious target would then be PC, but due to it being a very different market and demographic, they won't ever be able to cause a quantum leap of any kind.

So they have to come up with the most logical strategy given these circumstances and it seems to be working so far.
This is where we disagree. I don't think they have placed a big enough bet. Like you said, the PC market is the only relatively unexplored space for them to expand. And they have been playing too safe. Release a GT or a slew of massively successful PS2/PS3/PS4 games and see how it goes. If that doesn't make a dent, then fall back to playing safe. Try a simultaneous release like Helldivers from one of their big studios and see how it goes. If it blows up, place more bets of that type. Otherwise, fall back.

What you call logical, I'm going to call safe. And just to annoy some people here, I'll call it borderline lazy :p

It's easy to dismiss me as "Oh what do you know about business that Sony doesn't", but what is a gaming forum if not to exchange ideas, even bad ones from fools like me?
 
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you are out of your mind. Hogwarts legacy looks incredible.
I've taken hundreds of screenshots just on base ps5 playing it...
What were you expecting real people? This is a stylized game.
I agree game looks incredible even without ray tracing
but you have to see how much ray tracing and ray reconstruction adds to the game. it is really insane. sadly our 3070s and 3080s just can't do it with transformer DLSS in this game. 30% performance cost. that is why seeing 5090 get 250+ FPS at 4K DLSS with all those settings enabled with only 60 ms latency (nothing with gamepad, really) is a TRUE SHOWCASE for me
you get incredible motion clarity without relying on motion blur, highly playable latency, with incredible visuals
if that is not a showcase, i don't know what is

Zathalus Zathalus this is hopefully what you meant? back me up here
 
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Another way to attract more people outside the console-space, is through movies/series aimed at non-gamers.
Hence why we see movies like Uncharted and series like TLOU.
Yeah I have no qualms with this. Whatever they have done with Uncharted and TLOU were fantastic bets. Horizon, GoW and GoT, we shall see (a bit skeptical of those).
 
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Yeah, because we only look at video games we don't play them. Keep watching DF.
People play AC Shadows. It was the top seller on Steam during its launch. People play this game. I don't know what the fuck you're talking about.
Quote me...
Already done twice.

Alex doesn't like the game because it doesn't shine on PC like he hopes it would and it's not favorable to compare it to PS5 Pro.

Where are all of these PC game showcases that make the most out of a 5090... they don't exist.

Or will you enlighten us on this false statement? Black Myth Wukong running at like 1080p with frame gen and no RT on the Pro isn't a showcase on a 5090? Alan Wake 2 that runs at an internal resolution of sub-1080p on the Pro with shit PSSR implementation isn't a showcase on a 5090?
That is not at all the narrative I've heard around AC Shadows.
The narrative regarding its visuals? It got almost nothing but universal praise and is widely considered one of the best looking games on the market or at least among the best looking open world games. Whatever the case, pretending that a AAA title with cutting edge visuals, geometry akin to Nanite, RTGI, reflections, and hair strands isn't a showcase on PC is laughable.
 
I agree game looks incredible even without ray tracing
but you have to see how much ray tracing and ray reconstruction adds to the game. it is really insane. sadly our 3070s and 3080s just can't do it with transformer DLSS in this game. 30% performance cost. that is why seeing 5090 get 250+ FPS at 4K DLSS with all those settings enabled with only 60 ms latency (nothing with gamepad, really) is a TRUE SHOWCASE for me
you get incredible motion clarity without relying on motion blur, highly playable latency, with incredible visuals
if that is not a showcase, i don't know what is

Zathalus Zathalus this is hopefully what you meant? back me up here
Hogwarts Legacy Ray Tracing causing a lot of stutter especially in castle
 
Just tested the first 10-15 minutes of the game, seems to be running pretty good on my 14600K/4080s, easily 90+ at 4K/DLSS quality and seems much better in terms of frame time compared to Part 1.
 
I'm disappointed too, terrible sequel to an amazing game... Oh they're talking about the performance of the PC port, my bad...
 
I'm disappointed too, terrible sequel to an amazing game... Oh they're talking about the performance of the PC port, my bad...
it is an incredible port to an amazing game.
So much better than if they did another happy go lucky adventure!
Finally a studio that did something and had the balls to commit
 
Who the fuck is out here saying Hogwarts was a muddy looking game?

These are my own "Balanced" mode pics, not even Quality.


Hogwarts-Legacy-20230215103100.png


Hogwarts-Legacy-20230215154312.png
 
There is nothing wrong with PC ports tat we have not seen for the entire goddamn industry.

SHIP IT and fix later- hopefully depending on sales otherwise fuck you.
 
Got about an hour in. 6750xt and 7800x3D. 1080p high settings and I'm over 80fps all the time. Game runs fine on reasonable setups it seems.

10.5GB on the vRAM btw…
 
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People play AC Shadows. It was the top seller on Steam during its launch. People play this game. I don't know what the fuck you're talking about.

All I heard was what a flop it was on GAF, not selling enough copies, but now we want to change the narrative?

Already done twice.

Except you haven't once...


Or will you enlighten us on this false statement? Black Myth Wukong running at like 1080p with frame gen and no RT on the Pro isn't a showcase on a 5090? Alan Wake 2 that runs at an internal resolution of sub-1080p on the Pro with shit PSSR implementation isn't a showcase on a 5090?

There is no one on the planet calling Alan Wake 2 a graphical showcase... And BMW as good as it looks isn't a showcase either. I would give you BMW before Alan Wake 2.

The narrative regarding its visuals? It got almost nothing but universal praise and is widely considered one of the best looking games on the market or at least among the best looking open world games. Whatever the case, pretending that a AAA title with cutting edge visuals, geometry akin to Nanite, RTGI, reflections, and hair strands isn't a showcase on PC is laughable.

Is that what they said in the DF PC review of it?
 
All I heard was what a flop it was on GAF, not selling enough copies, but now we want to change the narrative?
No, you've heard multiple angles on Gaf, including people who said it was a hit and people who said it was a flop. Not that it changes the reality that it was a top seller on Steam.
Except you haven't once...
Oh, I did. Why aren't you addressing the post? Please enlighten us on what you meant.
There is no one on the planet calling Alan Wake 2 a graphical showcase... And BMW as good as it looks isn't a showcase either. I would give you BMW before Alan Wake 2.
Alan Wake and BMW 2 aren't graphical showcases. Now this is just trolling.
 
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