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Digital Foundry vs Xbox One S

Wow, performance boost is a nice surprise. Really considering getting this now, but Scorpio is coming next year... Ahh, decisions, decisions.
 
I don't know why I'm bothering to respond to someone with a post like this, but I already have/maintain a gaming quality PC.

I also use consoles.

Contrary to what PC-ists or console-ists want people to believe, both have some advantages, so for some people using both is worth it.

As for console advantages, my #1 on this list was system equality, I knew my opponents were using the exact same hardware. This is no longer true, nor will it ever be true again. So now I get to drop the console costs entirely, without changing my PC spending. This is clearly a monetary savings for me.

I see a lot of people like to mock this reason, but it's my reason, so I don't care if you don't like it. The fact remains Sony and MS have officially killed my biggest reason to bother with consoles. The usual big one, exclusives, is irrelevant to me, I don't have time to play all the PC exclusives I want to, so while I'll miss out on some...meh.

We got a console size in less than 3 years in, and we're getting a refresh with fully upgraded internals 4 years after they launched.

I should have made the sarcasm more obvious. Sorry :(
 
£130ish for the original xbox one 500gb trade in, then £18 a pop per controller (I've got a spare one I no longer need). £250 for the XB1 S. So just over 100 to upgrade a 3 year old machine to a brand new one which is smaller and slightly faster. That doesn't really sound too rough considering the cost of replacing other tech. Not sure if I'll go for it yet but this has certainly made me consider it.

Same here. Main thing for me is I have a 4k TV sat there being under utilised. The performance gains are surprising too.
 
Besides being right on the nose about the power consumption, I also got the performance boost almost right.
The OG X11 chip is also not running to its full capability due to lower clocks. So maybe we are looking at 1.6-1.8 TFlops within the One-S
400GFlops is a huge boost.

If there is indeed any boost, I expect 100-150GFlops at most.




Nice!


it was close to my prediction but I guess they wanted to keep the noise & heat down
Nah, both you and ekim were way off.
 
There's no way on earth that it can be louder than my launch 360.

When i first got the smaller 360, i had it hooked up for the first time and went into another room, came back to what sounded like a fucking vortex vacuum cleaner going crazy (wife turned it on when i left the room) i was so damned confused and it took me a while to first realize and come to grips that it was coming from this console. Holy fuck.

Going from that to Xbone was insane and I'm glad One S is carrying on the new tradition.
 
What is that is Broken? I am not using full rgb but when playing a UHD movie with HDR I noticed the black bars from the letter boxing are not pure black. I have a Samsung UHD player as well and when playing a movie the black bars are pure black. I think it is the blue ray app causing this as gaming etc it is fine. The black bars are a light shade of black instead of pure black.

My set is professionally calibrated and it only happens when using the S and UHD HDR playback. If I adjust the black level I can make the black bars pure black but I should not need to do this. It seems that the blu.ray app is trying to compensate for the brighter image that happens when HDR is activated. I am going to try to turn off HDR just to test if the black bars stay the same. For now, though there is something wrong some where since black bars should be pitch black like they are when using my Samsung player.
It seems to be. As you can see when choosing more than 8bpc while using 4K as the output resolution the system seem to actually use the RGB limited range which is 8bpc.

I've made a quick video to show what I mean. You can see that the black levels when using 4K+30bits/36bits and full RGB are incorrect. You can test it yourself.

MS needs to fix this asap (along with the incorrect gamma curve when using the full rgb range)
 
That's a neat boost, even if it's not much.

I wonder if the same will apply to non-upgraded PS4 games running on Neo.
 
Would love to see a test with Halo 5 and some other games with dynamic res.

I already knew reviewing was going to be a bit off due to this so luckily I planned to have all the systems but when the Scorpio and Neo show up its going to be insane when reviewing lol.
 
I already knew reviewing was going to be a bit off due to this so luckily I planned to have all the systems but when the Scorpio and Neo show up its going to be insane when reviewing lol.

It doesn't matter what you do for a living more work is always good and a blessing
 
Can I just plug my current external HDD into another console and just play the games or does it try to reformat the drive for the new Xbox One?

Might be an important question for people who want to upgrade but don't want to redownload all their digital games / DLC / patches.
 
Can I just plug my current external HDD into another console and just play the games or does it try to reformat the drive for the new Xbox One?

Might be an important question for people who want to upgrade but don't want to redownload all their digital games / DLC / patches.
You can plug it in any console you want it. The only thing you need to do is sign in with your account, or another account that has a license to those games.

It doesn't force a reformat.
 
It doesn't matter what you do for a living more work is always good and a blessing

bahahah. sure it is lol
Edit:...hmm. I thought you were joking but I reread it and...maybe not. If not sorry wasn't laughing at you.

Can I just plug my current external HDD into another console and just play the games or does it try to reformat the drive for the new Xbox One?

Might be an important question for people who want to upgrade but don't want to redownload all their digital games / DLC / patches.

Yep move it plug it in sign in and go
 
Still can't really justify an S until I see what Scorpio looks like from a price and performance standpoint, but it's nice to know that it's much more power-efficient and not substantially louder given the smaller size and internal power brick.

Hopefully the Scorpio isn't much larger when it comes out, but that's probably a pipe dream.
 
My ultimate plan is to have both S and Scorpio in different rooms. But for now I'm trying to decide whether to keep or sell on my OG.
 
Is anyone buying this and skipping the Scorpio? I currently have my Day One edition of Xbox One (I have the stupid Day One edition achievement), a white controller, and a bunch of games. I'll be flipping that Day One edition system with everything (minus the Kinect), with my old white controller and some games once I get my Kinect adapter. I also own an old gaming PC I built, a year old beefy gaming laptop, PS4, WiiU, 3DS, Vita and a bunch of old systems. I'm mostly getting the S for the games currently available that are truly X1 exclusive and BC games. For as long as MS puts their games out on PC I will not be upgrading to a Scorpio and even then I probably won't upgrade anyways.
 
TSMC 16nm is a big surprise though "this year" means they'll switch to GloFlo/Samsung 14nm next year? Or someone else that does 16nm Fin Fet?

GPU boost was a surprise because instead of dealing with the cat being let out the bag by the Gears of War dev, they ran around like headless chickens releasing a lot of conflicting info.

Pretty surprised they stuck with 16 RAM chips.

One thing is now debunked and that is the info Theo Valich had in his article at VRWorld:http://vrworld.com/2016/05/11/amd-confirms-sony-playstation-neo-based-zen-polaris/

Jaguar has been shrunk and at least Microsoft (and presumably Sony with Neo) have payed for the redesign. I agree with Proelite that the investment in shrinking Jaguar may mean Scorpio having a higher clock Jaguar CPU just like Neo.
 
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Someone needs to try the framerate-unlocked Tomb Raider 2013 on xbox one s, wasn't that game 60 with drops?
 
I was wrong too. And you too. For a 10 GFLOPS....and also for CU's and for 14nm. How so that isn't 14nm?
You mean 7GFlops which is 0.005%.

As for CUs, the number is the same. We still dont know if they are using the Baffin design with quite a bit of redundancy or it's a custom design. The variance between 14nmFF and 16nmFF isnt that big either, may be the 14nmFF at GF wasnt ready when TSMC had their 16nMFF up for pre-lim test runs. Or AMD wanted to split their designs (Polaris on 14FF and Xbox One S/Neo(?) on 16FF) between GF and TSMC for supply issues.
My post was from before the Xbox OneS was annouced so it was close enough & I also called the Xbox Scorpio for next year after the Xbox OneS with a small boost.
Closing to the gap with PS4 isnt close enough.
 
Someone needs to try the framerate-unlocked Tomb Raider 2013 on xbox one s, wasn't that game 60 with drops?

'60' with drops on the 1.84TF PS4.

During combat - a key element in the game - we see the Xbox One drop down to the mid 20s, with the PS4's higher frame-rate offering a clear advantage in both smoothness and response, despite the fluctuations - the bottom line is that the differences between 40-50fps on the PS4 are far less of an issue than, say, the 24-30fps drops incurred by the Xbox One.

http://www.eurogamer.net/articles/d...b-raider-definitive-edition-next-gen-face-off
 
A good boost for the console.

I like it has a lower power consumption but it is slightly louder a good trade off I think.
 
Sweet console all round now, should do well for Microsoft. Makes the original look like some old 80s top loader.

Also like how they've made the Xbox power button stand out on the front,
 
That's worse then I remember! still it would be a nice comparison to see if the S still has such a big drop, I know it's only a little extra gpu but look at project cars.
At least it should be 60 with scorpio. Though that only gives me more excuses to keep it in my backlog (along with it's sequel).
 
Ps4 games on neo should get even bigger improvements.

However, the leaked presentation mentions that the game has to be patched to support the neo mode, otherwise the system won't give the game any additional resources.
Yes, patched for NEO would indicate that sliders would go up to improve overall graphical quality, so a game which was 30fps at medium settings on PS4 could be patched to ultra settings 60fps......

It's very likely that PS4 vanilla games get a framerate boost just the same, so 30fps games with dips would be locked 30 with no tearing and 60fps games with dips would see more locked framerates at 60fps barring any cpu deficiencies, however, graphics quality would not improve, only framerate in that instance......





As for this article, I really don't see a 5-10fps divide as one poster said, there is an improvement most certainly and anybody on the market for an XB One should definitely get the S for all the improvements over vanilla, aside from the fact that it's louder.....
 
Hahahahahahahaha

With GPU upgrades every 2 years plus full PC every 4?

Hahahahahahahahahaha

Yea you obviously havn't been PC gaming for a while I take it?

I still play all current games at 1080p with a 5 year old CPU, and a 3 year old graphics card.
 
Has anywhere posted the hard drive speed on the new Xbox One S?

Is the 2TB hard drive 7200 RPM?

it's 5400

pretty sure it's still 5400rpm.

So for clarification, my 7200rpm external (portable) hard drive is still going to be better than the internal 5400rpm? i.e. there's no magic sauce with the internal hard drive of the S ...?

I have the 500gb pre-ordered, but I could be easily (stupidly?) swayed into just getting the 2TB now - if its hard drive did more than simply have more internal storage I would never use.
 
So for clarification, my 7200rpm external (portable) hard drive is still going to be better than the internal 5400rpm? i.e. there's no magic sauce with the internal hard drive of the S ...?

I have the 500gb pre-ordered, but I could be easily (stupidly?) swayed into just getting the 2TB now - if its hard drive did more than simply have more internal storage I would never use.

Yes, because the USB3.0 is much faster than the SATA II inside. And the faster HDD speed is a bonus as well.
 
You mean 7GFlops which is 0.005%.

As for CUs, the number is the same. We still dont know if they are using the Baffin design with quite a bit of redundancy or it's a custom design. The variance between 14nmFF and 16nmFF isnt that big either, may be the 14nmFF at GF wasnt ready when TSMC had their 16nMFF up for pre-lim test runs. Or AMD wanted to split their designs (Polaris on 14FF and Xbox One S/Neo(?) on 16FF) between GF and TSMC for supply issues.

Closing to the gap with PS4 isnt close enough.


It's close enough
 
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