Does the scorpio support fp16?
30% perf improvement on the pro sure sounds good and this would further help the scorpio.
Polaris supports it [as well as PS4 Pro]
Does the scorpio support fp16?
30% perf improvement on the pro sure sounds good and this would further help the scorpio.
It's going to be Scorpio.As a consumer and potential buyer of the Xbox Scorpio, I want to know specifically about what Rockstar's plans are regarding Red Dead Redemption 2 for both consoles.
What's the definitive platform to play it on - as far as image quality, graphics, texture quality, level of detail, assets, view distance, resolution and framerate - is it PS4 Pro or Xbox Scorpio??
I'm not going to make an investment in one or the other and then realize that I made the wrong choice without an informed decision based on technical specifications and what I can expect from the final product.
Surely I can't be alone on this...
I have read this article twice and the only things that stand out to me are
1. Delta color compression which is part of GCN 1.2
2. Improved GPU command processor to natively support high-level DX12 instructions.
3. Customised jaguar CPU
The first two being a fairly standard improvement in GCN architecture, second lacks details to know exactly what functions they are talking about, and the third being standard PR statement. The Xbox One has a customised jaguar, as does PS4/Pro.
Thats not to say Digital Foundry wont have more articles giving more details on more features. But strictly going by the above articles, you are wrong in getting the impression that Scorpio has more done than PS4 Pro. PS4 Pro actually has AMD Vega features.
Digital Foundry article on PS4 Pro enhancements over PS4.
http://www.neogaf.com/forum/showthread.php?t=1297359
As a consumer and potential buyer of the Xbox Scorpio, I want to know specifically about what Rockstar's plans are regarding Red Dead Redemption 2 for both consoles.
What's the definitive platform to play it on - as far as image quality, graphics, texture quality, level of detail, assets, view distance, resolution and framerate - is it PS4 Pro or Xbox Scorpio??
I'm not going to make an investment in one or the other and then realize that I made the wrong choice without an informed decision based on technical specifications and what I can expect from the final product.
Surely I can't be alone on this...
Half ass apparently means highly successful?Seems pretty good/impressive (if slightly overkill for this gen's games).
I hope this will force Sony to release a PS4pro2 or PS5 sooner than expected so that we can leave that half-assed mess of the PS4pro behind us quickly.
These hardware refreshes make me think that we are in for another long console generation.
There is really nothing more or less half assed about the Pro compared to Scorpio.Seems pretty good/impressive (if slightly overkill for this gen's games).
I hope this will force Sony to release a PS4pro2 or PS5 sooner than expected so that we can leave that half-assed mess of PS4pro behind us quickly.
There is really nothing more or less half assed about the Pro compared to Scorpio.
There is really nothing more or less half assed about the Pro compared to Scorpio.
Does the scorpio support fp16?
30% perf improvement on the pro sure sounds good and this would further help the scorpio.
Polaris supports it [as well as PS4 Pro]
Well...
It seems no console in existence (not even the upcoming one) can run Forza on ultra settings at 4K/60
The Pro can render games in native 4K.A 4K-marketed machine that is not powerful enough to render games in native 4K nor has playback for the only 4K physical movie format is half-assed to me.
Doesn't matter if it's successful (do we even have data on the ratio of slim vs pro?)
So lets see -
Scorpio CPU is Jaguar not Zen6TF GPU is Polaris not Vega(Jaguar evolved)12Gigs of GDDR5 confirmed(32fp, Sorry OnQ)1TB HDD confirmed(4 for OS, 8 for games)
Plus a ton of other constomizations throughout the hardware
We have no idea what the name or the price is at this point, or what it looks like
Also...
Apparently Scorpio is 'liquid cooled'(it's not, it's just a glorified air cooled system)
Albert Panello is tweeting secret sauce!(nah, he just said it's more than just the numbers, which could mean anything)
And DF went from paid Sony shills to paid MS shills today(they're not, its just fanboy douchebaggery, their article is very informative and fair as always)
All in all, been a great day for popcorn and entertainment on Gaf once again. It's good news though. All of it. Hardware spec reveals are always good news
Anyone know when the next DF videos come out?
Oh come on, you know what I mean.The Pro can render games in native 4K.
So it's a refreshed Jaguar with better TDP, and 200MHz boost....
It's still boring.
I mean, they had to do it, to keep the porting of games easy.
But as a piece of tech, it's not interesting.
There is really nothing more or less half assed about the Pro compared to Scorpio.
Scorpio would definitely be the best place for third party games, don't see how it won't.
Just waiting for the MS cheque to clear....
Am i doing this right?
...so? The Pro came out last year, and is about the best they could do for the time and price, just like the Scorpio is now. The Scorpio would be a more powerful product if released next year, that doesn't make what we are getting in the fall "half-assed" either.Oh come on, you know what I mean.
Please give me the percentage of all pro-patched games that render in 4K.
Now of only the games that are not just indie 2D sprites or remasters.
Now only if the games on which the 4K mode doesn't have to sacrifice performance for the native 4K.
0%
Then they should have waited instead of announcing a 4k machine that does essentially nothing in 4k....so? The Pro came out last year, and is about the best they could do for the time and price, just like the Scorpio is now. The Scorpio would be a more powerful product if released next year, that doesn't make what we are getting in the fall "half-assed" either.
...so? The Pro came out last year, and is about the best they could do for the time and price, just like the Scorpio is now. The Scorpio would be a more powerful product if released next year, that doesn't make what we are getting in the fall "half-assed" either.
There is really nothing more or less half assed about the Pro compared to Scorpio.
The Pro is a big upgrade from the PS4, and higher resolution than 1080p is a serious improvement, even if it doesn't generally run at native 4K.Then they should have waited instead of announcing a 4k machine that does essentially nothing on 4k.
My point was that they will hopefully won't wait long to release the next PS4/PS5 that does not have these limitations.
I'm a bit dissapointed tbh...will look into getting a Switch instead now, as it will allow me acces to a different library
Not all Scorpio games will be native 4K either. That's not an insult to the system.That's not really true. The PS4 Pro was marketed as a machine to play PS4 games at 4K. It very clearly can't pull that off at PS4-level quality and framerates. The Scorpio has the horsepower to play Xbox One games at 4K, at least in theory. In that sense it's true that the PS4 Pro is half-assed and the Scorpio isn't. One machine (supposedly) achieves its goal, the other doesn't.
Uh a great post in here. Nice to read such rare things
I really hate all the fake news written by df
Xbox Scorpio has no 6tflops. No 2.3ghz CPU. No 12gb ram with 326gb/s bandwidth and forza 6 does not run at 4k/60fps with 55 - 70% GPS usage.
Richards opinion doesn't matter at all. The specs are the specs.
Uh oh. People are not going to like reading stuff like that. I mean it's just slightly more powerful than the Pro, right?
Great article though.
It's a little more than slight to be fair.
GPU alone is 43%, RAM and it's bandwidth increase is another 40 something %.
So overall, we're closeish to a 50% difference. I wouldn't call that slight. It's not HUGE, but it's not slight.
I'm expecting it to be 4K/30 1800p checkerboarded on PS4 Pro and somewhere around 4K/30 native on Xbox Scorpio. That power differential is going to get gobbled up fast if Scorpio truly wants to position itself as a native 4K console.
The DF face-off pre-launch will show us whether the extra visual clarity is substantial or not. I'm guessing it won't be a huge difference either way.
Visuals and performance will be better on Scorpio.
It's going to be Scorpio.
EVEN IF rockstar makes no improvements to the game for Scorpio and just ports what they have for the pro, it will still run better. But I'm betting we'll see an improved resolution, texture quality/filtering, and/or a better framerate on Scorpio. Going off of rockstars past games, we could also very well see a grass gate situation where the Scorpio has more foliage.
The Scorpio is the stronger system, by a significant margin (better gpu, better cpu, more ram). Games will run/look better on it
Pretty clear tbh, there's no technical reason why Scorpio shouldn't produce better results in every single multiplatform title...technically speaking...Im sure some game will be close to each other...Much in the same way a number XB1/PS4 are very close to each other even though there's a clear power difference in the PS4's favour...
Not having the time doesn't stop a lot of Gaffers (I know it didn't stop me ).Not everyone on GAF has every single console. I don't have the time to own all 3
Umm, no probably not. What publisher ever advertises that a version of their game is inferior?All valid points; but will Rockstar actually come forth and say which will be the definitive platform based on "all of the above"?
I don't care about exclusivity regarding DLC - I want to know when RDR2 launches, which console to buy so I can play it to its fullest, since I do not own either a PS4 Pro or an Xbox Scorpio.
I will buy the platform that RDR2 will run the best on as a console game.
All valid points; but will Rockstar actually come forth and say which will be the definitive platform based on "all of the above"?
All valid points; but will Rockstar actually come forth and say which will be the definitive platform based on "all of the above"?
I don't care about exclusivity regarding DLC - I want to know when RDR2 launches, which console to buy so I can play it to its utmost potential - since I do not own either a PS4 Pro or an Xbox Scorpio.
I will buy the platform that RDR2 will run the best on as a console game.
One of the biggest games in the world is native 4K on pro, there's plenty native 4K titles in pro and some of the techniques used to get to 4K even df say look almost native at times.Oh come on, you know what I mean.
Please give me the percentage of all pro-patched games that render in 4K.
Now of only the games that are not just indie 2D sprites or remasters.
Now only of the games in which the 4K mode doesn't have to sacrifice performance for the native 4K.
0%
And regarding the drive. You may ignore it but it's still a valid point when Sony does not ignore movies completely by advertising 4k Netflix for ps4pro etc
My expectations were 980/980 ti range performance as a high mark. Today I'm hearing GTX 1070. Sure, it was an ideal situation with a very well optimized engine, but it's looking to beat my performance expectations if what I read today ends up proving true.
I expected Zen and Vega, but my performance expectations for that setup was 980/980 Ti in a console box. Scorpio appears to be better than that without the need for either. I'd say that's potentially great news.
Well, I was at E3 last year and face to face with a very senior Xbox exec that looked me right in the eyes and said with a smile "Stay tuned, we aren't holding back" specifically about Zen. There was no ambiguity. We were discussing AMD Zen, with others there to witness it.
Maybe they were just keeping the excitement going, but I have to put more weight in that till I see otherwise. Last face to face interaction along similar lines was Phil Spencer at E3 2015 when we talked about Blue Dragon and Lost Odyssey. Phil Spencer promised (he never called it a promise right then and there, but he in so many words promised he would deliver them both) That was a very big promise kept even when others internally thought it shouldn't have been a priority.
Rockstar probably won't come out and say it. Scorpio is your best bet on the best console performance.
Not all Scorpio games will be native 4K either. That's not an insult to the system.
Absolutely was, very smart. This discussion is the 'boring' side for a lot of people, leaving MS to focus on the more 'exciting' side of things.Reading this and the other threads on the matter makes me think it was a good idea to get this conversation done before E3. lol
The Scorpio isn't strong enough to run everything at native 4K. Devs will make choices yeah, just like they do for every system.That will be by developer choice. I'm talking about hardware capabilities. The PS4 Pro's hardware is not enough to run 4K games at PS4 quality and framerate. The Scorpio (theoretically) is. These are the facts, developers will choose whether to run games at native 4K or use the hardware in different ways.
Yep, people look at things in terms of performance when trying to predict the price, but cost is determined by chip size and yields. The SoC is almost the same size as the launch XBO SoC, and Scorpio uses 12 GDDR5 modules compared to the 16 used in the launch PS4. While the improved cooling setup will cost more, cooling isn't something that noticeably raises the price unless you get into water cooling. And hell, the extra cost in cooling will be made for up by the integration of the PSU, which needed its own casing and cooling in the launch XBO. My guess is that the final build cost is remarkably close to the launch XBO not counting Kinect, maybe even less.It screams $399 except for the wildcard of the cooling. Even the extra ram should be something MS can absorb. The rest is mostly an Xbox one S with an APU the size of the ps pro (albeit possibly binned or lower yields due to needing to hit higher clock speeds?)
I think $399. Ps pro likely to get a small price adjustment