DigitalFoundry analysis of DOOM for Nintendo Switch

I agree on this, it is a serious technical achievement, but it also feels like those 150$ laptops you know? the keyboard is awful, the screen is awful and even loading up an internet page feels like an eternity, but it does turn on and it's 150$.

There's a point where the compromises are so big that it's irrelevant even if it's impressive per se, just my opinion.

If the laptop you're describing was the only way to browse the internet on the go then I bet people would still use it. But I bet Doom on Switch won't be close to the miserable experience you're comparing it to. Do people really believe that if you take a great 2016 game and run it at 30FPS with lower settings it becomes a shit experience? How jaded are we?

It's totally fine that you don't care for this at all, to be completely honest I don't either, but I'm 100% sure the experience is going to be enjoyable because it's a great game.
 
Expected the 30fps. The Switch CPU, with its clocks, is abysmal. What's the point of porting these games? Who wants to play Doom at a much lower resolution, with worse textures, shadows, etc...and at 30fps. Even if you can play it on the go the experience is pretty subpar.

People who are not you? I can't stand post like this. Not everyone has a powerful enough PC for Doom or has a PS4 or XBO and got a switch and can now play it. Or some people don't care about graphic quality and would love to play it on the go.
 
I dont think its a weird comparison. Destiny 2 is much much better at 60. I personally wouldn't play it at 30 (despite having a PS4 copy anyway, im waiting for pc release). If I said this in a destiny thread (in a 'omg thats unplayable! way) id be being a bit of a dick. Thats what I'm seeing here.

Yes doom is fast, but its not in some special category of FPS that can only be played at 60.
So Destiny 2, a MMORPG-lite and the sequel to a game that was also 30 fps on the same console, needs 60 more than Doom needs 60 in your opinion? That's the argument actually in play. Not that 60 fps Destiny 2 isn't superior. I also don't find Destiny 2 and Doom to be similar gameplay experiences beyond their POV. Where does id designing Doom around a 60 fps experience come in to play?

I'm glad you buy copies of games you refuse to play. That definitely makes me respect your opinions more.
 
Have you paid attention to Eurogamer/DF over the past six months? You could hand them a turd wrapped in tinfoil with a 'Nintendo Switch 2' sticker on it and they'd write an article claiming that they never realized how delightful shit smelled until now. They're one of the outlets continually releasing content that excuses every shortcoming of the device / Nintendo (It's actually great that all of these games are Wii U Ports guys! Having less games is actually better because you can focus more on them!). I own a Switch and am excited about Doom regardless of the framerate, but Eurogamer/DF Switch articles are embarrassingly fanboy-ish by any standard.

So DF are now a bunch of Nintendo fanboys? lol

.
 
That's fair, I've read the last couple of pages and would have my hands full from those alone in trying to make heads and tails of it all, but if you've read this thread in its entirety and that's your conclusion then whatever, but as I said the timing. The timing was just amazing, someone even quoted you with a "." for extra impact. Great page of drama and high octane action. Funny stuff.

The same someone replied to the one post you claim supports the idea that all this thread is just a console war. Which it isn't.
 
I don't have the data to spare on my phone to watch this video. What are the results?

Looks worse than the reported Switch version (360p, zero post-processing, no AA) and framerate varies wildly, usually in the 30~50 range without v-sync.
 

vader.jpg
 
Not sure how anything I've written is 'warrior' or 'phantom opinions'. I didn't make any statement about the quality of the port (actually said I'm excited about it regardless of framerate) or mention any kind of console competition. Nice try though.

If you honestly are proud of that comment and stand by it there's not much else to be said, just that it was prefectly timed and exactly what the thread needed. :)
 
i’ll wait to play it to see how crucial 60 *really* is with DOOM, but i didn’t think they were going to hit it anyway so i’m not disappointed

also called DF biased towards *anyone* is insane
 
While I think the port is technically impressive, I won't be buying it because it isn't 60fps. I would take an impact to everything for it to be 60fps, but I think it would probably need to remove too much and make it not a nice looking game.
 
And the Xbox and PS versions run at 60Fps so I don't get why they are being brought up?

That's the thing for a year we've been hearing how shitty the jaguar cpu is and how clock for clock this and that switch is better but in the end the games are getting downgraded.


Although it's amusing watching people twist them selves in knots to be ok with 30fps games after bemoaning PS4/X1 games for the entire generation.

The Switch's CPU (A57) is better than jaguars clock for clock. But you know, it's like not clocked anywhere close to the same as what's in the PS4 and Xbox 1 and there are only 4 of them opposed to 8.

If you compared them at identical clocks they A57 would come out on top. But obviously that isn't what we have with the Switch and the PS4/Xbox 1. We have a system with like 40% the CPU power. Sacrafices have to be made. Would prefer 60fps obviously. But we'll have to see what impressions say about the gameplay.
 
Have you paid attention to Eurogamer/DF over the past six months? You could hand them a turd wrapped in tinfoil with a 'Nintendo Switch 2' sticker on it and they'd write an article claiming that they never realized how delightful shit smelled until now. They're one of the outlets continually releasing content that excuses every shortcoming of the device / Nintendo (It's actually great that all of these games are Wii U Ports guys! Having less games is actually better because you can focus more on them!). I own a Switch and am excited about Doom regardless of the framerate, but Eurogamer/DF Switch articles are embarrassingly fanboy-ish by any standard.

yikes..

mrw-my-sister-is-excited-to-receive-a-letter-and-finds-out-that-its-for-jury-duty-101943.gif
 
If Doom had to drop from 60->30, I have to wonder in what state Wolfenstein will launch at since it's 30fps already on PS4/Xbone and looks better than Doom.
 
I get what DF is saying. From a technical perspective, this port is quite good. The problem lies in that DOOM is so fast that 60fps is definitely a requirement for the gameplay to hold up. Unfortunately, this is a case where the concessions made to get this to run, while impressive, were simply done for the wrong game. If this were Destiny 2, this wouldn't be an issue.

But as it stands, if you've been waiting to play DOOM until the Switch port comes out, and you have another way to play the game, I would definitely not grab the Switch port. Portable DOOM isn't worth the drop to 30fps, especially if this'll be your first time playing.
 
Anything is playable. It's just a matter of what you're willing to tolerate.

I disagree with someone claiming Doom at 30fps feels fine. Some games require high frame rates more then others, and when that's cut in half, that game is going to lose what made it feel so good to play.

I don't really see what makes DOOM so special. Gameplay is fast and vertical, sure, but is not like its a super hardcore bullet hell SHMUP game where 1 frame delay will screw you. 60fps makes it feel better, because 60fps is always better than 30. So, does the game loses something going to 30fps? Yes, it does. But I would say the same about (almost) every game.
 
I can honestly live with 30fps but it's 540p and
LOWER which bothers me. It'll look pretty arse in terms of IQ.

Would have taken lesser graphics if the res could have at least been 720.
 
The same someone replied to the one post you claim supports the idea that all this thread is just a console war. Which it isn't.

The user with a shark avatar decided to exonerate the thread of being OTT, you quoted for maximum impact then one of the most ridiculous comments followed immediately accusing professionals of being console warriors.

Like I've already said someone else can judge the entire thread if that person wants to, I was just pointing out the timing of it all and how prefect it was.

It's all good.

Except if you're a journalist and like Nintendo then there's problems and many of them.
 
So DF are now a bunch of Nintendo fanboys? lol

.

The amount of hyperbole in their editorial content related to Nintendo Switch feels dramatically higher to me than other content on the site. It's a criticism of their bias/writing, not a statement on the quality of the Switch or Nintendo or DOOM.
 
The amount of hyperbole in their editorial content related to Nintendo Switch feels dramatically higher to me than other content on the site. It's a criticism of their bias/writing, not a statement on the quality of the Switch or Nintendo or DOOM.

Lol this is funny.
 
Super disappointed it's 30fps, but hey, I get it. The Switch just isn't capable enough. I'm still excited to play this version of the game. I already have the PS4 version, but I've always been fascinated in downports and it'll be really cool to play a portable version of DOOM.

Have you paid attention to Eurogamer/DF over the past six months? You could hand them a turd wrapped in tinfoil with a 'Nintendo Switch 2' sticker on it and they'd write an article claiming that they never realized how delightful shit smelled until now. They're one of the outlets continually releasing content that excuses every shortcoming of the device / Nintendo (It's actually great that all of these games are Wii U Ports guys! Having less games is actually better because you can focus more on them!). I own a Switch and am excited about Doom regardless of the framerate, but Eurogamer/DF Switch articles are embarrassingly fanboy-ish by any standard.

....wow.
 
If the laptop you're describing was the only way to browse the internet on the go then I bet people would still use it. But I bet Doom on Switch won't be close to the miserable experience you're comparing it to. Do people really believe that if you take a great 2016 game and run it at 30FPS with lower settings it becomes a shit experience? How jaded are we?

It's totally fine that you don't care for this at all, to be completely honest I don't either, but I'm 100% sure the experience is going to be enjoyable because it's a great game.

It's Doom, the 60fps target is essential for this type of really fast paced shooter, i bought XV2 for my switch but Doom is another conversation.
 
So Destiny 2, a MMORPG-lite and the sequel to a game that was also 30 fps on the same console, needs 60 more than Doom needs 60 in your opinion? That's the argument actually in play. Not that 60 fps Destiny 2 isn't superior. I also don't find Destiny 2 and Doom to be similar gameplay experiences beyond their POV. Where does id designing Doom around a 60 fps experience come in to play?

I'm glad you buy copies of games you refuse to play. That definitely makes me respect your opinions more.

Its not my copy, its in my house, should have specified.

And cmon man, theyre both FPSs. You have to turn, shoot, with precision. I appreciate destiny is more floaty and slower paced, and I will even concede the the frame drop matters more to doom than to destiny. But its not apples to oranges it it? I maintain that doom is not a special game that can only be played at 60

And what does the prequel have to do with it?
 
The Switch is barely more powerful than PS360 you should all be glad that this port even remotely resembles the version on Ps4/Xone/PC.
It goes to show how really great id Software is in what they do, congrats on them.
 
The amount of hyperbole in their editorial content related to Nintendo Switch feels dramatically higher to me than other content on the site. It's a criticism of their bias/writing, not a statement on the quality of the Switch or Nintendo or DOOM.

This is ridiculous.
 
This absolutely.

DF who has played the game "good port"
GAF who hasn't played the game "terrible port"

That's some really weird/foolish behaviour, but - sadly - expected in these threads.

I certainly wanted 60fps. I was even pretty convinced of it, seeing as there are a ton of things in the engine devs can disable/lower to improve performance. Interestingly, it sounds like they've managed to maintain a very similar look, at reduced quality(which isn't that bad on the portable screen). The main performance saver came from cutting frame rate in half, but the overall results apparently are impressive.

We're talking about a system 1/5 the power(in portable mode) of a PS4, running the game with a very similar look, and the only major discernable difference will apparently come down to half the frames?! Please tell me again why I shouldn't be impressed? That's damn amazing!

30fps is by no means a deal-breaker for me. This Doom is better experienced at 60fps, sure... but this Doom never been experienced in portable form before. For many Switch owners, that's a tradeoff that at least warrants investigating.
 
I agree on this, it is a serious technical achievement, but it also feels like those 150$ laptops you know? the keyboard is awful, the screen is awful and even loading up an internet page feels like an eternity, but it does turn on and it's 150$.

There's a point where the compromises are so big that it's irrelevant even if it's impressive per se, just my opinion.

If you kept it at the internet loading slow you may have had a point.

Because the Switch's display and buttons and sticks and triggers are all remarkably high-end in the space. So it's not like buying a cheap laptop with a terrible display, flexing keyboard and poor build quality.
 
The amount of hyperbole in their editorial content related to Nintendo Switch feels dramatically higher to me than other content on the site. It's a criticism of their bias/writing, not a statement on the quality of the Switch or Nintendo or DOOM.

Wow you *really* don't even understand what people are taking issue with. You genuinely believe your accusation and don't even see it as outlandish and outrageous.

Incredible stuff.
 
Turok 1 on N64.

The fact that the undocked performance outstrips comparable docked PC hardware is very promising. Switch; the little machine that could.

I'm starting to come around. 30fps, a thumbs up from DF for image quality, killing demons on the bus or on the shitter, or wherever I see fit. Hmmmm, so can someone explain to me why Bethesda "shouldn't even bother releasing it if it's 30fps"?
 
If you kept it at the internet loading slow you may have had a point.

Because the Switch's display and buttons and sticks and triggers are all remarkably high-end in the space. So it's not like buying a cheap laptop with a terrible display, flexing keyboard and poor build quality.

Is it so hard to understand that i'm talking about the doom port and not the switch itself? i own a switch and i love it.
 
I must be the only person who doesn't care. Do I like and appreciate 60fps? Yeah! I live how buttery smooth everything looks, but as long as it isn't sub-30 then it's whatever for me
 
Not surprised. I have a dated GPU (GTX 860M 2GB) that's still several times as powerful as Switch in docked configuration, and it falls well short of a steady 60fps in this game even at low settings and two-thirds native resolution.

It's a demanding game, and optimization can only do so much when you're dealing with mobile hardware.
 
Is it so hard to understand that i'm talking about the doom port and not the switch itself? i own a switch and i love it.

If you were talking about the Doom port hardware quality - display, keyboard, build - wouldn't have had anything to do with it.

The analogy is flawed since the things which make using a cheap laptop bad aren't solely honed on system performance.

In the case of Doom on Switch, it's wholly down to system performance, but even then we don't know for sure whether Switch is providing a poor version of the game. That's speculation based on what we know (i.e. it's 30fps).
 
The amount of hyperbole in their editorial content related to Nintendo Switch feels dramatically higher to me than other content on the site. It's a criticism of their bias/writing, not a statement on the quality of the Switch or Nintendo or DOOM.

It's just you. DF generally tries to stay positive opposed to slinging shit though. But they give you the straight facts. Resolution, framerate, pacing etc. They also haven't really released a ton of Switch content considering there isn't a ton of Switch content out there.

Most of what they have covered Switch wise have all been pretty good tech wise.
 
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