No one took up on the summary?
- Visual achievements impress, even on Series S.
- Frame rate on console hasn't been given quite as much care as the visuals.
- Base PS5 and Pro waver between 40 to 60 during combat with drops to 30's as well.
- The game has received a new patch but it didn't really seem to improve any console outside of margin of error changes
Series X:
- Broadly match for base PS5 visually. Same Performance/Graphics mode
- Shadow, foliage, volumetric etc are identical
- Some aspects of GI like shading under grass can change between the two on a per-scene basis
- In some tests PS5 shows thicker shading, in some tests Series X shows thicker shading
- Though in most cases they are identical in how shading is deployed
- Series X runs at higher DRS bounds than base PS5 (eg Perf. mode is 1152p vs 1080p on PS5)
- The Quality mode's max bound is the same but SX's lowest is 1152p vs PS5's 1080p
- Series X has a general performance lead in tested areas, running closer to 60fps
- The area-by-area tweaks may be a contributing factor along with inherent tflop advantage
- A margin of 5 to 6fps advantage observed in most cases, though two exception areas DF observed that showed one area with base PS5 pulling ahead and one with PS5 Pro pulling ahead
- Despite that, a lot of areas still show drops from 60 even on SX with explosive barrels showing drops to mid 30's like PS5, same for diving under water.
- Though Xbox's bigger VRR range helps cover the drops more than PS5's
- Quality mode is virtually identical to PS5, including the uneven frame-paced 30 even when locked
- Similar drops seen in explosive barrels and swimming under water etc as well
Series S:
- Single 30fps mode, which is also unevenly frame-paced
- More frequent drops under 30 compared to PS5/SX's Quality mode as well
- Sadly, no alternates, no high performance modes here
- Resolution delta is between 540p to 1080p which can cause output to look noisy and pixelated
- Often not enough pixels to reconstruct a clean image
- Transparencies and various effects run at lower resolution
- Texture quality, at least, is mostly the same as SX.
- More pop-in and GI quality is also reduced in outdoor areas, indoors are mostly identical.
Verdict:
- SX turns out almost identically to base PS5 with higher average FPS being the saving grace
- Series S version can't really be recommended over any other version at this moment
- DF praises the distinct Bomberman mode which is distinct from the PS5 Snake vs Money mode