Direct X 11.1 is Windows 8 exclusive, no plans to retrofit

weren't the sales for the rt rather unimpressive? i don't see them selling a locked down os unless that thing really picks up, or some other closed variant does. but i might be wrong, maybe the cut they get on the store is too enticing.
 
The stereoscopic 3D interests me.

Would a game have to have 11.1 support built-in for this, or would it enable it in older games as well?
 
dude, dx9 has been standard because that is what Xbox is.
I think you're misremembering history a bit.

The original Xbox ran a console-exclusive variant DirectX 8.1, is based on Windows 2000 and came out in 2001.

DX9 came out about a year after the Xbox launch. Give or take. So yea, DX9 is *not* what the Xbox is. Just wanted to point that out because it's germane to the point. DX9 blew up for a lot of reasons, none of which have anything to do with the Xbox.
 
Limiting DX11.1 support to Win8 makes it essentially non-existant. No one will use an API features of an OS that for now lags even Vista in adoption rate.
Well, 11.1 is a pretty pointless update anyway.
 
I think you're misremembering history a bit.

The original Xbox ran a console-exclusive variant DirectX 8.1, is based on Windows 2000 and came out in 2001.

DX9 came out about a year after the Xbox launch. Give or take. So yea, DX9 is *not* what the Xbox is. Just wanted to point that out because it's germane to the point. DX9 blew up for a lot of reasons, none of which have anything to do with the Xbox.

Are you being "clever?" The XBOX 360 uses a DirectX 9 variant. Of course the Original XBOX didn't use 9. Why would anyone care what version of Direct X the fucking original XBOX uses.
 
The stereoscopic 3D interests me.

Would a game have to have 11.1 support built-in for this, or would it enable it in older games as well?

It would need to be a game made for DX11.1. Apparently any game made for DX11.1 will have native S3D support, so I'm hoping devs do support it, but I can't see them exclusively supporting DX11.1 any time soon.

as far as I know you don't need a DX11.1 card to use the S3D support, as my PC will happily use the native 3D desktop resolutions on my DX11 cards.

i'm more optimistic about what this might mean for the next Xbox...
 
what if the xbox3 will support 11.1? Than every multi game will support it on the PC.
They may support it, but not in a "you need 11.1 to play this" way. Same situation as DX10 and 11 for the vast majority of games outside of a few - they'll support it, but also support older DX versions. If anyone makes AAA games Win 8 exclusive at this moment in time then they are mad.
 
This forum needs a new feature that lets me tag individual posters with, well, tags. And specific posts. So I have instant reminders that someone horribly stupid is posting an opinion in some other related thread.

That's for damn sure.

These new standards will require a new graphics cards right? There is going to be an inherent upgrade cost to get into directx 11.1 right?

Are you being "clever?" The XBOX 360 uses a DirectX 9 variant. Of course the Original XBOX didn't use 9. Why would anyone care what version of Direct X the fucking original XBOX uses.

I think that they have added directx 10 to the xbox sdk. I think.
 
They may support it, but not in a "you need 11.1 to play this" way. Same situation as DX10 and 11 for the vast majority of games outside of a few - they'll support it, but also support older DX versions. If anyone makes AAA games Win 8 exclusive at this moment in time then they are mad.

and if Halo 2 couldn't force people to upgrade to Vista, and Crysis couldn't get people to upgrade to DX10, what the hell is going to get people to drop DX11 and move to DX11.1. 3D support? Yeah, some of us really like 3D support but it's a very niche feature.
 
Rock Paper Shotgun's take on the matter:

http://www.rockpapershotgun.com/2012/11/12/old-dog-old-tricks-ms-locks-directx-11-1-to-win-8/

It’s been a while since Microsoft pulled the ol’ ‘oh no, this new version of DirectX couldn’t possibly work on earlier versions of Windows’ scamgasm, but as the relatively friendly age of Windows 7 is overshadowed by the dawning of the firm’s desperate desire to make Windows 8 a cross-platform goliath/software shop, an old habit has returned. The next version of DirectX might be a purely iterative one, but if you ever look a game that requires DirectX 11.1 you’ll be looking at a game that won’t run on Windows 7 or earlier.
 
9ltP5.gif

fucking incredible
 
Microsoft got on my shitlist for doing this with DX 10 and Vista, seems they liked being on that list :/

I've got this feeling that I'll stay on Win 7 for a very long time... or until PC gaming migrates to linux.
 
I hope that a high end GPU of 2013 will enable me to play superior looking versions of multiplatform games right from the start.

I guess a GTX770 should do the trick, next-gen consoles won't approach this level of power (even if I wish them to be as powerful as possible) and I kind of doubt that they will run Watch Dogs or SW1313 at 1080p/60fps.
I wish I'm wrong though.
 
Deflection? No common sense. Arguing will get us nowhere unless we have the games ourselves. Like I said, if you can run it with everything maxed out at 1080p @ 60fps... Then you are undoubtedly right. No arguments here.

Your argument is that PCs won't be capable of running SW1313 and other next gen games at 60fps because they're using DX11, and because today's hardware ran unfinished code at 30fps with framerate issues (nvm the fact if by your argument a 680GTX has frame rate issues with SW1313...what hope is there for next generation consoles to run it? Surely you can say finishing the game/optimizations but then you've just conceded your entire argument as illogical). That makes absolutely no sense. Unless there was some huge announcement that I missed and AMD and Nvidia will no longer be making GPUs. I don't see how anyone doesn't expect PCs to do 1080p60 on upcoming games.
 
All this is going to do is motivate developers to not fully support 11.1.

Cant wait until someone, probably google, comes out with a competing OS with it's own API or updated functionality for OpenGL. Microsofts shareholders arent going to be very happy when they have lost the OS market and traded OS sales for the miniscule profits from the xbox division.
 
hahahahaha like this hasn't been done before I can upgrade for $40 so it no biggie, but at the same time I don't care for DX11 and Win7 runs great, in ZERO rush to switch/upgrade...
 
Your argument is that PCs won't be capable of running SW1313 and other next gen games at 60fps because they're using DX11, and because today's hardware ran unfinished code at 30fps with framerate issues (nvm the fact if by your argument a 680GTX has frame rate issues with SW1313...what hope is there for next generation consoles to run it? Surely you can say finishing the game/optimizations but then you've just conceded your entire argument as illogical). That makes absolutely no sense. Unless there was some huge announcement that I missed and AMD and Nvidia will no longer be making GPUs. I don't see how anyone doesn't expect PCs to do 1080p60 on upcoming games.


My argument is that DX11 from the ground up will be more graphics intensive than ever before.

Maxing out a game and keeping a stable 60fps at 1080p and above will not be as easy as before. But hey... Prove me wrong come release.

I'll give you my seal of approval if you can max out fidelity like this easily in 60fps & 1080p.

tumblr_m56pb2mdjk1qdngxol0.gif
 
I could see that but I doubt it would be DX11.1. I can think of one DX10 game they published and zero DX11 games.

Corrine Yu has been a member of the DX board for a while and huge advocate of parallel processing. She has company wide influence and is the tech lead at 343 studios. If there is a version of Halo 4 for PC it will take advantage of DX 11 at least.

Devs will at least be moving on to DX 10. DX10 and on is a separate version of DX so you can aim to support 10 and don't have to do extra work for 11.
 
My argument is that DX11 from the ground up will be more graphics intensive than ever before.

Maxing out a game and keeping a stable 60fps at 1080p and above will not be as easy as before. But hey... Prove me wrong come release.

I'll give you my seal of approval if you can max out fidelity like this easily in 60fps & 1080p.

tumblr_m56pb2mdjk1qdngxol0.gif

You really believe the next wave of graphic cards won't cut it ? I mean the GTX 770/780 should be way enough to run next-gen games better than the Orbis/Durango even if the games in question will be highly optimized for them.
 
You really believe the next wave of graphic cards won't cut it ? I mean the GTX 770/780 should be way enough to run next-gen games better than the Orbis/Durango even if the games in question will be highly optimized for them.

Of course. But in no way in hell these games will be maxed out easily.

And we have no idea what the max settings are for next generation games.

What looks jaw dropping for console games, could bring most PCs to their knees at the very highest settings which go beyond console.

Unless it's a straight bare bones console port.
 
Of course. But in no way in hell these games will be maxed out easily.

And we have no idea what the max settings are for next generation games.

What looks jaw dropping for console games, could bring most PCs to their knees at the very highest settings which go beyond console.

Unless it's a straight bare bones console port.

Come on you know that the PC versions won't receive graphical enhancements. At best it will be identical with better IQ, and you know what ?

I'm not unhappy with that at all.
Perhaps it surprises you coming from a PC gamer but I take no joy in having to buy a new processor/graphic card.
If I can get one of the tasty new Nvidia GPU and play Watch Dogs and SW1313 at 1080 with a stable 30fps I will be more than satisfied.
It would be a very good thing if next-gen consoles could run those games at 1080p/30fps as well.
 
Heh... Don't be surprised to see a DX11.2 a year after the 720 comes out.
Assuming the 720 is released in 2013, I'd imagine it won't be until 2015-2016 the earliest when 11.2 would be any sort of requirement. By then talks of Windows 9 will be all over the tech blogs and Windows 8 will be the OS people use just because it's installed on new PCs.
 
anyone who thinks microsoft doesn't just want things their way is delusional... and their way is the microsoft store, taking as much money from developers as possible while ensuring they remain locked down to their system

also, anyone claiming we don't have to worry because "it's optional" and "everything still werks!" is as dumb as brick or has no idea how software development works. microsoft can't just invalidate all current tools because not only would that be stupid and cause an outrage, it would also incentive people moving away to linux. and besides, no company would ever do something like that. it simply doesn't make sense.

the new windows 8 apis are currently optional, while the old ones are deprecated. ms will continue to reimplement windows functionality, some due to necessity, and it will only work with the new apis. eventually, you will be forced to use them. whether that's windows 9 or 10, it doesn't matter. you can't escape the windows store. there is no incentive for microsoft not to dump billions in it either, because once you're forced to use the new interfaces, you can't escape the ms tax.

furthermore, microsoft is focusing on pc gaming, and for 2 good reasons: first, they pretty much beat sony already. they have the preferred system for 3rd party games and they can outspend sony. they're not a threat, and nintendo has shown to be unable to compete for the same audience. second, console gaming is shrinking while pc gaming is booming, thanks mostly to dd and steam, which is ms next target, after having basically stomped sony.

as bad as this can sound for people who were mostly pc gamers during the 90s or have no linux knowledge, supporting linux distribution(s) is the best alternative in the long run.
 
All this is going to do is motivate developers to not fully support 11.1.

Cant wait until someone, probably google, comes out with a competing OS with it's own API or updated functionality for OpenGL. Microsofts shareholders arent going to be very happy when they have lost the OS market and traded OS sales for the miniscule profits from the xbox division.

Lol some of you guys really overstate the importance of PC gaming to MS. Even without directx MS would still be a juggernaut because businesses are entrenched in the MS platform. Active Directory, Exchange, SQL Server, SharePoint, Office and a host of other 3rd party applications run on Microsoft platform. Thats what brings in billions every quarter for Microsoft. Not the handful of consumers using the platform to play PC games.
 
I could see that but I doubt it would be DX11.1. I can think of one DX10 game they published and zero DX11 games.
Couldn't they release a game that only uses DX10 features but has a mandatory DX11.1 install just to lock people out? As nonsensical as it sounds from a business standpoint, they did Halo 2.
 
Lol some of you guys really overstate the importance of PC gaming to MS. Even without directx MS would still be a juggernaut because businesses are entrenched in the MS platform. Active Directory, Exchange, SQL Server, SharePoint, Office and a host of other 3rd party applications run on Microsoft platform. Thats what brings in billions every quarter for Microsoft. Not the handful of consumers using the platform to play PC games.

yeah, except if every product has to go through the microsoft store, they're gonna make a lot more than that. think of how many copies of windows software is sold per month throughout the whole world. now think about everyone having to pay 30% of that to microsoft. yeah, that's how much money they can make.

this isn't about just games. even steam has more than games now (however bad the software selection can be, that's besides the point).
 
Bitch asses....


Im holding the line, devs won't be making any games that exclusively require it for a long ass time, and maybe they will cave and port it. But Im not going to grab 8 when I don't want it, nor their shitty fucking tiles because of this. Fuck them, and fuck a full screen of ugly ass colored boxes replacing my start menu.
 
I wonder how many more of these instances we will need before the usual fuckheads stop running their mouths off about how it's, "all just tinfoil-hat conspiracies."
 
I wonder how many more of these instances we will need before the usual fuckheads stop running their mouths off about how it's, "all just tinfoil-hat conspiracies."

Don't worry, once the facts become undeniable they will retconn their opinions to "It was always obvious this was what they were doing! - It's for the best, MS is wise and they are securing the platform from malware" or some other shitty justification.
 
Don't worry, once the facts become undeniable they will retconn their opinions to "It was always obvious this was what they were doing! - It's for the best, MS is wise and they are securing the platform from malware" or some other shitty justification.

"what's the difference paying the 30% to valve or microsoft? it's all the same?

???"
 
Why are we only at DX 11.1? This is bullshit and also probably a computer virus. I figured we'd be at least at DX 16 by now.
 
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