Put about 4 hours in. Absolutely love it. Every single thing is better than the first so far
...'armor business'
..
I wanna jump in blind and just do my character like I want, but don't want to be stuck like 20 hours in because of my build
I picked an origin character as my player character, was that a mistake if I think they are interesting? I obviously miss out of dialogue and maybe even their side quest, is that right?
Play on "explorer" difficulty. The normal setting, classic, is no pushover even for people who know the first game pretty well.
Thank you. I have no problem playing on an easier difficulty, but will I just cruise through the game then without any challenge?
Thank you. I have no problem playing on an easier difficulty, but will I just cruise through the game then without any challenge?
Absolutely not a mistake. You get to determine how their story unfolds, and there are several unique encounters/dialogues that only happen if you're the main character with that background.
If you find it too easy you can change the difficulty at any time.
I'm a veteran of the first game and I've actually died a couple times on Explorer.. mostly because I was being too cocky but it happened. You can also set the difficulty up to classic mid-game I believe (I will check now and edit this post later)
Man Pet pal is the fucking best.
Did you talk to one of the crabs on the fort joy beach? That voice had me on the floor.Man Pet pal is the fucking best.
It's pretty amazing so far. I'm still figuring out how to complete very simple, basic quests on the island and the attention to detail is already making my head spin. Like, some guard asshole killed my cat "companion" with a bow and I'm still trying to figure out why, and if it will matter somehow, and I love it. Reminds me of Ultima VII like no game has before (didn't play DOS1).
Now to find a goddamn shovel.
It took me many tries in early access to beat that fight. I'm dreading going into there again now.I encounter like 3 giant frogs in there that absolutely melt my face with their long range elemental attacks
is a dedicated healer necessary or is it good enough if you just have several offspec healers?
Man Pet pal is the fucking best.
Since 2 seems to be immproved in every way, is it worth it to power through and try to beat the first one? Or can I just skip it and go to 2..
Holy shit, am I doing something wrong or are you not meant to venture into theBarricaded cave in fort joy that's inside the cave where all the collar people are staying?
I encounter like 3 giant frogs in there that absolutely melt my face with their long range elemental attacks
Did you talk to one of the crabs on the fort joy beach? That voice had me on the floor.
Its turned based, you control all their actions. Its not rtwp, which is very tedious in moment to moment gameplay.So I never played the first game. How much do you have to manage the other characters in your party? Does the computer handle them decently so I'm not having to give them orders consistently or is that now how it's best played? I'm not a huge fan of that stuff, rather do my own thing and let the computer manage their actions.
I don't mind outfitting them with gear, etc. but during battles I'd like the computer to handle skills and the like.
Ah okay. Think I'll watch some streams to get a better idea of how the battles flow. They always seemed very time consuming in past games, maybe this is different.Its turned based, you control all their actions. Its not rtwp, which is very tedious in moment to moment gameplay.
Yeah I'm playing as an elf female in one of my playthroughs and Lohse has been extremely thirsty
Not really feeling the pseudo Mass Effect 2-3 system they have going on with armor in this game. It effectively neuters CC in such a huge way that it goes from "really strong" to "almost pointless" for the player. Yet the enemies, especially melee have no problem blasting through the protections of my casters to knock them down in a single action. It takes me however 3-4 total actions to even get CC to work, and it usually only lasts for 1-2 turns.
That would be fine if direct damage had been buffed to compensate, but because of the layer system, it's even weaker than it was in the previous game. This is just on classic. I can't imagine how annoying it will be on tactician.
Anyone else not able to play co-op? Me and friend started a 2 player game yesterday but now he can't join me... I made sure to set the connection setting to allow a friend to join but he gets a connection failed message when he tries to join. Neither of us is able to connect to random games too...
Holy shit, am I doing something wrong or are you not meant to venture into theBarricaded cave in fort joy that's inside the cave where all the collar people are staying?
I encounter like 3 giant frogs in there that absolutely melt my face with their long range elemental attacks
Now that I've seen the game patched a few times, which party member still starts with Pet Pal? I'm trying to decide if I need to put it on my main character (Fane) or if I'll just use someone else.
Yes, both on the version that ends with 999. We downloaded a patch an hour ago so maybe it's bugged?You sure you're on the same version?
Anyone else not able to play co-op? Me and friend started a 2 player game yesterday but now he can't join me... I made sure to set the connection setting to allow a friend to join but he gets a connection failed message when he tries to join. Neither of us is able to connect to random games too...
Goddammit, just saw a big thread on the steam forums about this. Why did this have to happen on a friday evening ffs?Seems like the patch that just came out is giving people connection issues in multiplayer.
Not really feeling the pseudo Mass Effect 2-3 system they have going on with armor in this game. It effectively neuters CC in such a huge way that it goes from "really strong" to "almost pointless" for the player. Yet the enemies, especially melee have no problem blasting through the protections of my casters to knock them down in a single action. It takes me however 3-4 total actions to even get CC to work, and it usually only lasts for 1-2 turns.
That would be fine if direct damage had been buffed to compensate, but because of the layer system, it's even weaker than it was in the previous game. This is just on classic. I can't imagine how annoying it will be on tactician.
Seems like the patch that just came out is giving people connection issues in multiplayer.
I restarted to near full physical damage team because of this. Game feels way easier now and fights end like twice as fast.