Gunslinger
Member
Man just started playing this and it's sooo good. Just as good as part 1. Larian Studios and CD projekt Red are the two of the best gaming studios operating today. I hope more companies will follow their footsteps.
Won't be surprised at all when the EE version is released with a major balance overhaul.
Am I just awful?
I feel like I am burning through at least one or two resurrection scrolls every fight, some goes well, but most just horribly wrong. The enemies can tank TONS compared to me (even though we are the same level), they are more numerous than me, have lots of evil abilities. And this is the "Normal" difficulty level.
I am soon at a point where if one of my companions dies, I can't ress them and continue.
Am I just awful?
I feel like I am burning through at least one or two resurrection scrolls every fight, some goes well, but most just horribly wrong. The enemies can tank TONS compared to me (even though we are the same level), they are more numerous than me, have lots of evil abilities. And this is the "Normal" difficulty level.
I am soon at a point where if one of my companions dies, I can't ress them and continue.
Am I just awful?
I feel like I am burning through at least one or two resurrection scrolls every fight, some goes well, but most just horribly wrong. The enemies can tank TONS compared to me (even though we are the same level), they are more numerous than me, have lots of evil abilities. And this is the "Normal" difficulty level.
I am soon at a point where if one of my companions dies, I can't ress them and continue.
Rogues better with 1H or DW?
So, are bedrolls just unlimited use? Free full healing and rested bonus out of battle.
Seems too good to be true...
Honestly? More like this:I can only imagine what their games would look like if they had first party funding or big time third party support.
Closing in on 50k concurrent and it's not even the weekend. Seems pretty likely that the game will be a significant success for Larian which I can't be more happy about. Curious what they will do next outside of console versions. Has Larian ever done expansions or DLC for their games? I feel like they just roll on to the next thing after they get the current one really spiffy.
Closing in on 50k concurrent and it's not even the weekend. Seems pretty likely that the game will be a significant success for Larian which I can't be more happy about. Curious what they will do next outside of console versions. Has Larian ever done expansions or DLC for their games? I feel like they just roll on to the next thing after they get the current one really spiffy.
Closing in on 50k concurrent and it's not even the weekend. Seems pretty likely that the game will be a significant success for Larian which I can't be more happy about. Curious what they will do next outside of console versions. Has Larian ever done expansions or DLC for their games? I feel like they just roll on to the next thing after they get the current one really spiffy.
Closing in on 50k concurrent and it's not even the weekend. Seems pretty likely that the game will be a significant success for Larian which I can't be more happy about. Curious what they will do next outside of console versions. Has Larian ever done expansions or DLC for their games? I feel like they just roll on to the next thing after they get the current one really spiffy.
But even when scavenging as much armor as I can from around the Fort I still have minimal amounts as compared to the enemy who then proceeds to break through mine in an instant, often on just the first turn, while my magic user is basically useless cause her spells does nothing until she gets to throw maybe 4 or more.armor or magic armor really makes a lot of difference though. If you have only a small amount of either the damage will kill your hp fast.
You could also pickpocket a few skillbooks if you can
They really shouldn't make fights then this hard before lvl 8.Don't be afraid to reload and start fights yourself. Try to buff or set favorable terrain mods before combat starts. Mind the enemies armor/magic armor and try to shred it before attempting status effects. Some builds dont click until level 8, teleportation is awesome when you get your hands on it and early equipment really sucks so thats probably one factor for fight difficulty.
An easy way to solve the more numerous problem is to take some levels in summoning. You can make a totem each turn and they don't prioritize the totems so it's free damage after a while.
Mm why?Okay yeah that armor needing to be stripped thing is stupidly lopsided in the AI's favor. They can strip your crap in one turn but you can't do the same. The PC damage really needs to be increased or their armor needs to be similar to the AI's.
For people who didn't play the enhanced edition of D:OS 1, you can hold the use button to create an AOE loot region. I remember that some people only discovered that late into the game back then.
I guess I'll play this when it doesn't crash constantly. What a disappointment.
I guess I'll play this when it doesn't crash constantly. What a disappointment.
Never heard of that, what's the use button though? Is that only on a Gamepad?
Woo, beatinside Fort Joy, what a long fight despite taking him down relatively fast.Kniles the Flenser
Crashes and freezes seemed to be cause by quicksaving and quickloading. I made a new save and deleted the rest and it seems fine for now.
Crashes and freezes seemed to be cause by quicksaving and quickloading. I made a new save and deleted the rest and it seems fine for now.