Hit 3 semi-dead ends on the sidequests
Need a collar for Unsinkable Sam, no clue where it is aside from allusion to water
Vague clue: try searching in town where sailors might hang out. More specific:
talk to the cat in the Inn
Hit 3 semi-dead ends on the sidequests
Need a collar for Unsinkable Sam, no clue where it is aside from allusion to water
So much this, I got it and it seems like I completely lucked out. I have sent so many poor spiders to their death though
Vague clue: try searching in town where sailors might hang out. More specific:talk to the cat in the Inn
"I found the collar just now but there is no option to give it to Sam in the dialogue and I can't drag drop it on him from inventory either. Is it bugged?"
Make sure the person who has it in their inventory is the one starting dialogue.
If I have a mage as one character, 2nd character is Rogue/Shadowblade or Ranger better?
Also, I am confused on the original attributes/abilities customization, should I undo the defaults or just roll with it?
That happens a lot at first but now at level 16 my spider wrecks shit. If you put a lot of points into Int he gets more powerful by a significant margin. You can also buff them for fights.
I always feel bad when he dies after a battle while following me around. All the little guy wants to do is keep adventurin' and help out.
Both classes are a good choice, because you probably want to have one dex based class in your team. You can switch between Ranger/Rogue as you actually only need 2 points in the rogue skill. I spend 3 there and will respec later, because all high level Rogueskills suck. 6 skillslots are enough. The rogue teleport for instance sucks, the ranger teleport is way better.
So...Glass Cannon.
I just hit level 10 and gave it to Jahan since he was rocking close to 700HP and it'll probably serve him well.
Trying to decide if it is worth it for my other Mage and Rogue. My rogue would be ridiculously squishy, with just over 200 HP. Thinking I might wait a few levels so I can pump some CON on her. Probably give her a point in Aero so she can have the other invisibility skill.
so.....how do i get past the force field in the church?
so.....how do i get past the force field in the church?
Mixed Rogue/Ranger doesn't seem to work too well to me, since most of the Rogue abilities require a dagger and most of the Ranger ones require a bow. Plus you have to put points into both Single-handed and Bow for damage.
I just gave my Ranger one point in Scoundrel to get the haste and invisibility spells and left it at that.
so.....how do i get past the force field in the church?
In the basement? Hrmm... I can't remember exactly what did it but by continuing the murder suspect story-line it just happened naturally for me. Have you explored the (location spoiler I guess)on the beach?hidden lair
Edit - I may or may not be talking about something totally different to you, sorry.
There were also 4 different weighted vases, barrels, buckets, and pots that you could use to distribute the weight differently. I did not even think to put items in the containers to make them heavier. That was one of the better puzzles in the game, some of the others required too much pixel hunting for my likingWe just did a puzzle I really liked. It's the one (mid-game). In every other game I would have expected 4 items with the exact 4 requiredwith the 4 plates requiring different weights, and only those working for the puzzle. In Divinity:OS, you canweigthsGreat.arrive at the required weight with any random (combination of) item(s) as long as the weight is right.
I feel that's representative for the game having a more systemic and less scripted approach to everything - quests, puzzles and battles.
hidden lair? don't think so. which beach?
and yea its in the basement area
Cyseal church? If so then you'll have touse the enlightened amulet(you get it on Evelyn's lair after you talk to Jake) on that little pedestal, if you don't have it just talk to Jake on the other side of the force field.
ok im having some more success now but one (maybe foolish) problem i'm having is targeting enemies in a tight area. sometimes i can't get the mouse to move to a spot where the strike icon will come up. what am i missing here? i'm fucking right next to the guy and i can't get the icon up!
hidden lair? don't think so. which beach?
and yea its in the basement area
Do I need to be a certain class to encounter this spider? I want a spider
Do I need to be a certain class to encounter this spider? I want a spider
Yeah...I'll have to upgrade sneaking so it doesn't cost so much AP. I managed to plan my other characters pretty well without wasting many skill points, but I'm constantly learning better ways to play my rogue.Well I took it as soon as I could on my rogue, doesn't really matter how much hp I have since I end every turns in stealth so I only very rarely get hit at all. With it I can generally kill 2mobs a turn with the rogue alone or at least one and move to the next/get a hit off. Can also do a crazy CC turn with Trip+Sever+Charm. Makes the haste spell pretty pointless though, it still increases max AP so that's nice but you basically pay 4 on one turn to get 4 on the next 2 turns, which is kinda meh. Rogue damage is fairly ridiculous when used properly.
Late game question:
I'm at the part where I have to go the First Garden or something and fight against the Trife and Leandra. However I still have a quest regarding repairing Leandra's soul forge which presumably will offer an alternative to merely killing her. Have I missed this quest - I'm presuming it's relating to Braccus Rex's sister Cassandra (who I haven't met), but I was not able to find a way into her lair in the Temple of Death due to a large stone head blocking the way and the skeleton alchemist who resides there simply chatters away about perception. Is there more to come regarding this quest if I go ahead and defeat the Trife or have I missed something important? I want to finish up the game so please be explicit about what I need to do to complete the quest. Thanks
I dont understand this system yet.There's no need to level them up, their power is directly based on the caster's intelligence attribute.
To learn new pyro skills, you'll need to craft, find, or buy a Pyromancy skillbook. These skillbooks are restricted solely by level. Unfortunately, I can't recall who sells pyro books in Cyseal - perhaps Arhu.
]blacky[;122926660 said:I dont understand this system yet.
When I have got a pyro-magician for example, but I am not allowed to level up my pyro-skills, what I am supposed to do? Learning all other magician-classes?
But intelligence is another skill-tree!Increase your Int/speed for better combos.
]blacky[;122927080 said:But intelligence is another skill-tree!
]blacky[;122926660 said:I don’t understand this system yet.
When I have got a pyro-magician for example, but I am not allowed to level up my pyro-skills, what I am supposed to do? Learning all other magician-classes?
"When I have got a pyro-magician for example, but I am not allowed to level up my pyro-skills, what I am supposed to do? Learning all other magician-classes?"
Either save points until you can upgrade it or put points in other abilities. You can also spend the points things like Bodybuilding, willpower which affect your ability to defend against various status effects. Or crafting, Loremaster for identifying objects, charisma, bartering and so on. You don't *have* to spend your points only on pyromancy. Likewise, you don't have to spend them on other things as well, you can save your points.
Thank you. I just learned geomancy and bought the oil slick skill lets have some fun.My suggestion would be that - if you're a pyromancer - perhaps an ally (or the pyromancer themself) should learn geomancy and get the oil slick skill. Since oil slows enemies, it can be a useful defensive or crowd control skill, and with fire it becomes a deadly barrier. You can even cast oil slick and fire skills on an enemy offensively!
]blacky[;122935024 said:Thank you. I just learned geomancy and bought the oil slick skill – let’s have some fun.
So basically you learn all kind of magic during the game? I am not sure, but it seems that there are no other usefully skills to level up. Or does it really make sense that everyone in my party can do crafting or be a Loremaster for identifying objects?
I should go to sleep ... :-S
I have him doing Blacksmithing, and then Crafting on Scarlett and Loremaster on Roderick.Considering how many crafting/blacksmithing/loremaster points you can get from armor, you only have to spend a few points in each skill to reach level 5. I suggest leaving crafting and blacksmithing to Jahan since he has the Scientist talent which can be worth 10 skill points if you want to max both of them.