Thanks. Never found the tutorial dungeonThere's a chain that links your party. You can drag the portraits up and together and switch them around and even split them for very useful reasons. It's similar to the example in the tutorial dungeon
Thanks. Never found the tutorial dungeonThere's a chain that links your party. You can drag the portraits up and together and switch them around and even split them for very useful reasons. It's similar to the example in the tutorial dungeon
Thanks. Never found the tutorial dungeon
There's a fire trap in front of the door. It's finicky though - I've thrown barrels through the door without triggering it, and other times it blows up. I usually just toss a barrel, and if it blows up I just suck it up and send my guy in, healing to counter the poison.King Crab Tavern.
There is a room in the basement with a poison cloud in it, when I place something on the grate to stop the poison, the object gets destroyed, am I missed something, like a particular skill or something that would stop this happening?
Yeah, sort of.... Very elegantly done, I'm very impressed with the controller support.
I started over last night after reading the Kotaku guide that was posted.
I tried a ranger/rogue party on tactician mode. I wasn't able to beat the first skeleton archer encounter.
I had no problems when I fought this same group on my old save (knight / wizard)
The reason I made ranger/rogue was because the Kotaku guide made it sound like I would pickup a melee/wizard somewhere in the first town?
Is starting ranger/rogue on tactician too hard?
Btw, does anyone know where I can buy water spells in Cyseal?
I started over last night after reading the Kotaku guide that was posted.
I tried a ranger/rogue party on tactician mode. I wasn't able to beat the first skeleton archer encounter.
I had no problems when I fought this same group on my old save (knight / wizard)
The reason I made ranger/rogue was because the Kotaku guide made it sound like I would pickup a melee/wizard somewhere in the first town?
Is starting ranger/rogue on tactician too hard?
I tried controller for a bit and I loved this feature, wished it was on the KB+M side too (or if there was a way to keep text on with Alt instead of holding it.
Does anyone know if you don't get as many items if you destroy a chest instead of picklocking it?
Would appreciate a response.
What kind of game is this? Is it like diablo? Or more like baldurs gate type? Or none of those 2 games?
What kind of game is this? Is it like diablo? Or more like baldurs gate type? Or none of those 2 games?
What kind of game is this? Is it like diablo? Or more like baldurs gate type? Or none of those 2 games?
Has anyone levelled dual-wielding enough to tell me what each level provides? I know the first level drops the AP by 2 and the damage penalty is reduced to -20% (and then -10% for Lv2), but does the AP ever drop further? Or is it just damage?
lv3 -10% lv4 -0%
no idea about lv 5 but if its AP -3...god
More like Baldur's Gate than Diablo. Turn based combat, not real time.
Has anyone done the quest "Arhu'sAm I missing something?Failed Experiment"? Using the remote to disable his weapons is making him say he needs another charge but his next turn without anything charging him he just Ultra Bolts anyway. Am I missing something?
Thanks, don't know how I've missed that...In the market place, lady with what looks like a potion stall
Gotcha, thanks.
EDIT: wait, shouldn't it be 0% for Lv 3? I thought it was -10% for Lv 2?
isnt it -20% for lv 2? only change is AP-2 from -1
does this game have a sprint run? characters move so dang slow
Man taking the rogue NPC is pretty tough on Tactician. Might have to wait a few levels, just too doesn't have the utility needed.
just checked. you remembered wrong ;pHm...i may be mis-remembering, but I have lv 2 on my scoundrel and I thought Lv 1 was -20% and Lv 2 was -10%
And the AP cost is reduced by 2, but it didn't change from Lv 1 to 2.
just checked. you remembered wrong ;p
I'm pretty sure that the Alt function misses items that are considered hidden or inconspicuous. Potions on top of bookshelves, for example. Not sure if it's more accurate with more Perception.
I wonder if the controller search feature finds this stuff or if it's similarly limited.
I'm pretty sure that the Alt function misses items that are considered hidden or inconspicuous. Potions on top of bookshelves, for example. Not sure if it's more accurate with more Perception.
I wonder if the controller search feature finds this stuff or if it's similarly limited.
Is it ok to start with the two default characters or is there something I should really change? Feeling especially overwhelmed by that part.
I was under the impression that it does show hidden items and stuff as I had to use that previously to find stuff that I knew was there but couldn't see.
If they don't start with a healing spell, I'd recommend adding one.
It does show them, but you need to have enough Perception to spot it first.
If they don't start with a healing spell, I'd recommend adding one.
It does show them, but you need to have enough Perception to spot it first.
Yeah, my only issue with the game is the movement speed.
I don't think there is a running option
I have the same issue. I think this quest might be bugged.
I have the same issue. I think this quest might be bugged.
Na, you need the right command for everything.Disabling weapons prevents him from using normal attacks. Discharge energy removes his charge so he doesn't do spells. Steam is for when he overheats after you use the disable weapon and fires a rocket I think.
That means you need more than one command per turn on some turns.