Eww, no. Metroid doesn't need to be soyified.Nintendo fans don't deserve Metroid. It should be given to Steam or PlayStation, we offer Knack as a trade in.
Actually Sony funded Returnal is the best Metroid game I've played since Metroid Prime. It's amazing and completely soy-free.Eww, no. Metroid doesn't need to be soyified.
I don't see Sony funding anything like Metroid.
if splatoon, a home console game, turned exclusivly handheld I'm sure a lot of people would not be happy. I know I wouldn't buy it.Let me maybe explain another way - if Nintendo sold a handheld gaming system that did nothing but play Animal Crossing or Splatoon, and could not be used for anything else, a significant number of people would still buy one. Like they could literally go back to the Game & Watch days where each device was the entire game and it would still be successful for them.
Huh, I thought that was a third person shooter. As for being soy-free, no comment. In any case, I was more refeering to the 2d incarnation of Metroid- High budget niche sidescroller focused on exploration/gameplay with minimal amount of story/cinematics.Actually Sony funded Returnal is the best Metroid game I've played since Metroid Prime. It's amazing and completely soy-free.
It is an amazing 'Metroid' game by all measures. Especially if you play it using cloud saves (negating the rogue-like nature of the game). If you like Metroid you will love this game. It's pretty great!Huh, I thought that was a third person shooter. As for being soy-free, no comment.
Alright, might check it out.It is an amazing 'Metroid' game by all measures. Especially if you play it using cloud saves (negating the rogue-like nature of the game). If you like Metroid you will love this game. It's pretty great!
Nintendo fans don't deserve Metroid. It should be given to Steam or PlayStation, we offer Knack as a trade in.
It won’t. Metroid needs a Breath of the Wild-style genre shakeup, and unfortunately the franchise is being run by one dev team who doesn't know what to do with the 3D first person formula, and another team who is deciding to stick with the 2D formula as it works to their benefit.It makes me wonder if them putting so much development time into Prime 4 will be worth it for the min the end. It will be one of their longest games in production only to sell less than like Mario Golf
Sounds like you didn't even play itI dont know about other metroid games, but metroid dread is ass. I dont even understand how it got the high reviews.
The game is very repetitive and you dont have alot of weapons to use, lack of enemy varieties and world design is lacking. I fucking hate the chasing mechanic in this stupid game.
Imo, theres no reason to play Metroid when the superior castlevanie games are still around.
Did we play the same Returnal? Because that didn't feel anything like Metroid to me.Actually Sony funded Returnal is the best Metroid game I've played since Metroid Prime. It's amazing and completely soy-free.
errm...i did, i own a switch, but i did not finish the game because i cant stand it, its too boring.Sounds like you didn't even play it
Nah. That would be Fusion, Prime 3, or Other M. All three of those games are truly more linear and have more sections where it blocks off backtracking to the player. Dread has a bunch of sequence breaking, and it doesn’t even give as many hints/waypoints as Fusion/Zero Mission.Definitely too demanding for your standard Nintendo player. Dread was fun, but it was the most linear Metroid ever. You are constantly pushed on the path. So it was a bit disappointing in this regard. It was a great game otherwise, and also a game that performed well on the Switch, with a good/clean picture and good framerate. That's actually unbelievable lol.
Fusion is linear at first but it has an interconnected world that completely opens up at the end. Dread has nothing like this. The game is full of teleporters and elevators which constantly send you to the next place.That would be Fusion
Dread has the teleporters, which are functionally the same as the secret passages in Fusion. Near the end of the game (Before Raven Beak’s) fortress, you can go anywhere in Dread, so I’m not sure what you mean that it doesn’t open up. Having different paths opened up and being able to get items in different order is literally less linear than being stuck on the item progression path that you can’t deviate from in Fusion. Fusion has one main path you follow for upgrade progression and then you can open up everything at the end with screw attack and get any missed items.Fusion is linear at first but it has an interconnected world that completely opens up at the end. Dread has nothing like this.
Not having sequence breaking does not make a game linear. It is unrelated. It is a nice bonus to get more out of your game, but this is for subsequent playthroughs.
Dread doesn't feel interconnected like Fusion at all. There are a number of areas but you won't move from one to another without a loading through a teleporter or elevator. I found this very disappointing for a 2D Metroid.Dread has the teleporters, which are functionally the same as the secret passages in Fusion. Near the end of the game (Before Raven Beak’s) fortress, you can go anywhere in Dread, so I’m not sure what you mean that it doesn’t open up. Having different paths opened up and being able to get items in different order is literally less linear than being stuck on the item progression path that you can’t deviate from in Fusion. Fusion has one main path you follow for upgrade progression and then you can open up everything at the end with screw attack and get any missed items.
Dread is pretty much “opened up” early in the game if you know the right shortcuts and get certain items out of the order the game guides you in.
Did you ask? I remember they have a few t-shirts for sure, and def some other stuff. I've been there two years ago so maybe that changed.I was in NYC last month and bought a Bunch of stuff from the Nintendo Store, there was literally NOTHING Metroid there.
What a fucking disappointment.
well, its a more 'niche' brand in comparison to other game series(Nintendo and otherwise) idk how else to say it.for example remember when people put Metroid Prime against HALO because they were first person space shootersThis is very true. 2D side scrollers do not exactly generate a lot of hype. So I can't wait to see the hype generated by Metroid Prime 4 once it finally nears release. Gonna be massive.
Edit: Is it really a niche franchise though? I don't agree with that assessment at all. I guess we will see if times have changed once Prime 4 releases. If Nintendo markets it properly it should be huge.
But that’s just a limitation of it being a 3D game on an underpowered system. Probably had to break the game up into sections with diagetic loading screens as a compromise for being 900p/60fps. I mean it’s like the Prime games really what with all the elevators in 1 and 2. Hell all the Metroid games break up sections with elevators or something similar. Dread just has long loading time versions of the “elevators”because it’s not just sprites anymore.Dread doesn't feel interconnected like Fusion at all. There are a number of areas but you won't move from one to another without a loading through a teleporter or elevator. I found this very disappointing for a 2D Metroid.
I did ask, they only had an orange hoodie, shameful.Did you ask? I remember they have a few t-shirts for sure, and def some other stuff. I've been there two years ago so maybe that changed.
Damn, I guess it didn't sell. I didn't buy any because I didn't like the design and also all their shirts are not 100% cotton. I finally found a shirt I liked for Metroid and forgot it in my rental in Miami.I did ask, they only had an orange hoodie, shameful.
And it sucks.But that’s just a limitation of it being a 3D game on an underpowered system.
And it is super lazy. It was a given in 3D games, never liked it much to be honest. But this is a 2D game and I was hoping for something closer to the originals in terms of world construction. Don't get me wrong : I was really pleasantly surprised and super happy of having a quality game like Dread made by Mercury Steam. I had 0 hope to begin with.Functionally it’s still interconnected. Arguably the teleporters are a lazier way to connect levels
I enjoyed both games a lot, I was simply stating an issue I had with Dread, being how streamlined the game is.That’s not to say one style of game is better than another. I love Fusion and Dread.
Really I can't agree with that. You are sent to the right places, but the exploration is still up to the player and even in a closed zone, there is still some investigation to be done to find your way. It is not that straightforward. In Dread, you simply can't get lost. This, with the fact that we don't have some mind-blowing vertical/horizontal traversal revealed end game, was a major let-down. But good game overall, obviously. Sequence Breaking is a nice bonus, of course, but not essential. This is for hardcore gamers. I did a lot of Sequence Breaking in Metroid games, it is nice and all, but not essential.Fusion is more linear
LMAOMetroid will on reach Mario numbers when Nintendo takes it seriously and transforms the franchise into a AAA one. Also, it would benefit with current tech graphics and whatnot. This franchise should be Nintendo's Halo, but sadly nothing like this will ever happen.
Nintendo is too deep into children games and will never give a chance to this genre. People could argue they did it with Bayoneta, for example, but that was more of an exception.
LMAO
The avatar, the post. It's like poetry, it rhymes.
You don't need to an M rating to have a mature AAA experience or good storytelling. Metroid being rated T for teen and being kid friendly is far, far and away from what's harming it.Metroid will on reach Mario numbers when Nintendo takes it seriously and transforms the franchise into a AAA one. Also, it would benefit with current tech graphics and whatnot. This franchise should be Nintendo's Halo, but sadly nothing like this will ever happen.
Nintendo is too deep into children games and will never give a chance to this genre. People could argue they did it with Bayoneta, for example, but that was more of an exception.
Metroid Prime is AAA top calibre gaming that had the misfortune to be tied to two platforms considered "kiddie" Gamecube and Wii...if these were remastered for Switch they would sell 5-15 million each easily.https://www.denofgeek.com/games/met...en I saw the actual,less than 3 million units
This article puts Metroids sales on Nintendo platforms into perspective. Metroid Dread sold 3 million copies, which definitely is not terrible in the slightest, especially for whats essentially a 6- 8 hour 2d shooter. Whats surprising is the fact that its the BEST selling Metroid game (by almost double) in it’s entire 36 year history as a nintendo franchise. With about 12 games that puts the series lifetime sales at around 20m. Metroid Dread is essentially the GTAV of the series.
Now compared to games like Splatoon 3 which sold 3 million copies in just 3 days, or Luigi’s mansion, Ring Fit Adventure, or even Kirby…Nintendo fans buy games in bulk. All their first party games do huge numbers, while Metroid is still doing Mario Sports spinoff numbers.
With the amount of reverence Metroid gets amongst gaming enthusiast its kind of insane to me that Nintendo fans almost don’t care about the franchise at all till this day.
"Gaming enthusiast" is the new "real" or "hardcore" gamer isn't it? For the woke generation. LMFAOI think you said it - Metroid is popular with gaming enthusiasts and the vast majority of Nintendo sales are the complete opposite of gaming enthusiast. Given the absolutely massive disparity of first party sales vs third party sales I would guess that a large number of Switch owners see it as a Splatoon or Mario Kart of Animal Crossing handheld and not a video game handheld.
Despite what Miyamoto claims, Nintendo can't make Halo, nor should they try. They need to do what they do best.Metroid will on reach Mario numbers when Nintendo takes it seriously and transforms the franchise into a AAA one. Also, it would benefit with current tech graphics and whatnot. This franchise should be Nintendo's Halo, but sadly nothing like this will ever happen.
Nintendo is too deep into children games and will never give a chance to this genre. People could argue they did it with Bayoneta, for example, but that was more of an exception.
You don't need to an M rating to have a mature AAA experience or good storytelling. Metroid being rated T for teen and being kid friendly is far, far and away from what's harming it.
Dread is still the best game I've played in 10 years
it will happen anywayAlso, they'd make Samus into a middle-aged, overweight transwoman to keep the Western audience happy.
So a game that won multiple goty awards among others is a shit game.
So basically what your saying is your taste in games is shit.