Gamespot's Bad points
The Bad
Dull, derivative level design
Employs some cheap and frustrating platforming tricks
Harsh checkpoints during boss battles
Anyone with the game agree?
We had a review copy for a couple of weeks and um, no.
Harsh checkpoints?
Learn to play the game. Yeah the bosses are tough, if you can't deal with that, buy some extra balloons or a heart.
Cheap platforming tricks? The one thing I praise the game for is that while the game is hard, it never feels unfair. Only the minecart and rocket levels felt a bit like trial and error, but you can still beat those in one go if you can get into the 'flow' and have good reflexes.
I hate to play this card, but to me it sounds like the reviewer just sucked at the game and instead of resorting to items to help him, he blames the game for having bad game design.
I haven't finished reading it though, maybe he has some valid points.
edit: finished reading the review. I disagree with almost everything. Like we played completely different games.