These bosses need to go. They're just an exercise in frustration.
Which one are you having trouble with?
I love the bosses.
These bosses need to go. They're just an exercise in frustration.
Can't change roll to be on the shoulders, bub.Then go to options and change it to be that. It's funny how people just ignore prompts.
These bosses need to go. They're just an exercise in frustration.
These bosses need to go. They're just an exercise in frustration.
Then go to options and change it to be that. It's funny how people just ignore prompts.
Which one are you having trouble with?
I love the bosses.
I love these bosses. They're challenging and probably the best I've fought against in a 2D Platformer.
I can't agree with this. The bosses are some of the most creative ones in any 2D platformer.
If you have trouble, use Cranky Kong.
These bosses need to go. They're just an exercise in frustration.
Continuing my praises of all things Dixie she's really good for underwater stages in hard mode, propeller hair propulsion is a joy when you get a handle on it activating and deactivating it to maneuver around hazards with such grace, Irate Eight wasn't nearly as bad as I feared. Plus any Kong that isn't Donkey gets that slightly smaller hitbox.
I know Xtortionist swore by Cranky for hard mode water stages but I can't see why unless there's more to the cane attack than meets the eye, maybe he can swat those spiny buggers in Current Capers.
I think the reason he swore by Cranky is because he can kill the urchins and sharks.
Ah killing the urchins would make sense, my current capers run was ended foolishly barrelling into one when going for a switch.
Fortunately Sharks don't turn up in the fully underwater stages.
I also now have all the capsules, they saved the most loved Kong family member till last, the Rocket Barrel!
We've gone from Squawk's Shaft to Squawks getting shafted, at least I still use him to round up the one or two remaining puzzle pieces in a stage.There are a couple sharks in Shoal Atoll. The most annoying one being by the yellow chest, forcing you to constantly swim in circles while the door is opening. I can see why he'd want to use Cranky for that level.
My final figurine was Professor Chop. I thought for sure the last Kong figurine was going to be Sqwaks but I was wrong. Sqwaks is way more deserving of a figurine than the pig.
The bosses in this game are fantastic. Shoal Atoll and Current Capers need to go for being the worst levels in the game. Current Capers is particularly excruciating in hard mode.These bosses need to go. They're just an exercise in frustration.
Can't change roll to be on the shoulders, bub.
I think he means the L and R buttons instead of the ZL and ZR buttons. I didn't see the option to change that either.
The bosses in this game are fantastic. Shoal Atoll and Current Capers need to go for being the worst levels in the game. Current Capers is particularly excruciating in hard mode.
Man, some of these secret exits are really well hidden. I'm still scouring level two of the second island.
Man, some of these secret exits are really well hidden. I'm still scouring level two of the second island.
One of my favorite atmospheric levels from the original Donkey Kong Country is the Northern Hemispheres level. The level starts out with cloudy skies, and then light snow, and before you know it, you're in a blizzard.
reminded me of that. So much fun. Actually all of the third Island has been fantastic so far.Level 3-4 where you eventually end up in the tornado
Man, some of these secret exits are really well hidden. I'm still scouring level two of the second island.
I think island 3 might be my favorite as far as the variety of ideas within one seemingly limited aesthetic. That said I haven't gotten to world 5 or 6 yet.
Man, some of these secret exits are really well hidden. I'm still scouring level two of the second island.
I switch depending on battery life.You guys playing with the gamepad or pro controller?
You guys playing with the gamepad or pro controller?
3-6, Cannon Canyon is such a blast. Short and sweet!
One of my favorite atmospheric levels from the original Donkey Kong Country is the Northern Hemispheres level. The level starts out with cloudy skies, and then light snow, and before you know it, you're in a blizzard.
You guys playing with the gamepad or pro controller?
I just realized that this guy...
...seconds later is this guy.
I just realized that this guy...
... Now I'm sad.
It's still alive.
Attack it and it's eyes will open.
I've posted this before, but it's pretty simple once you get the timing right. Tip:.If you're playing with DK only, all you need to do is hold the jump button once DK starts descending in his jump arc.
Yeah, Shoal Atoll was pretty terrible. I actually would have liked a level like the Returns level where you had to hide behind rocks to avoid the massive waves.
The second being if Tropical Freeze improved upon the high bounce timing window for when you have Diddy Kong, I have the timing pretty much perfect in TF but in Returns I still might flub one or two.
I'm enjoying the game, but it's so absolutely unfun to be stuck on the world two boss and be unable to advance at all, just try to beat it for the sixtieth time. Yes, I'm a noob and this is the easysauce early worlds and you've got mad skillz, spare me.
I'm enjoying the game, but it's so absolutely unfun to be stuck on the world two boss and be unable to advance at all, just try to beat it for the sixtieth time. Yes, I'm a noob and this is the easysauce early worlds and you've got mad skillz, spare me.
Use the items. Or Dixie's Kong pow (I think hers is the one that gives you gold hearts). You have a lot of options.