Finished it. I will not be replaying it to say the least. I absolutely hated it near the end and it got annoying/tiresome already around 3rd of the game.
Just constant cacophony of monsters, systems and pointless upgrades... I rarely felt in control of the fight while in 2016 Doom, I felt like a badass all the way.
Why is this getting such a high reviews?! Technically, I feel like 2016 looked a more detailed but this one has some amazing looking vistas.
I will try to point out some of my biggest issues with this:
-Platforming- a lot of weird platforming. There is a lot of it. It's annoying and does not even make the levels more interesting. The levels just look disjointed as the result with floating handles, platforms and climbing walls.
-Fighting- too many systems of side weapons. The flamethrower restores way too little armor for this being it's main function. You use C,R,V,G,F,E keys all the time.
-Weak Pionts- One biggest problems. Every tough enemy type has a weak point. You can kill them normally but but they are tanks. So You end up killing every cacodemon and others the same way... for hours.
-Maruders- Great as a boss fight(almost sekiro inspired) but as a normal enemy together with other enemies? wtf... and used too many times.
-Collectibles- Just like systems and updates. Every level has a set number of X,Y,Z runes, coins, skills whatever to find. Feels like on the design board of very level there is written "each level must have challange X, 10 big encounters, toys etc". Too much!
-Atmopshere- Arcade through and through. 1ups, colorful floating pick ups, rotating platforming elements like in Mario. The 2016 or older games tone is gone.
-Plot- space vikings but also not, many characters You see only once. The story is all over the place and ends poorly. The lore is interesting and I like how they explained hell but it's not coherent.
In general - I wanted to like it since I loved 2016 game but every(especially later) fight felt cheap. Tons of enemies attacking around me and I never felt badass but barely fighting for control and running over the battlefield looking for someone to chainsaw, burn or glory kill... Feels like they threw together every idea they had. In the end, it was just annoying and tiresome especially during later firefights