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Dota 2 |OT11| $400 of Support and Passion

inkls

Member
Never give up never surrender

http://www.dotabuff.com/matches/1798432395

Only one melee rax left, literally getting team wiped at every fight. Not this time, we team wiped them twice while they tried taking that one rax.

Nyx aghs is seriously so good for high ground defense.

invoker-gdlk.gif
 

Quesa

Member
Ok guys

idea for a mod

It's called "Yo its just dota"

Literally dota but with custom games mm and it doesn't count towards anything
 
Ok guys

idea for a mod

It's called "Yo its just dota"

Literally dota but with custom games mm and it doesn't count towards anything

Just type in '123' in the passwords for lobbies and you'll find basically that. I was too scared to do matchmaking for the first month that I had the game, so 123 lobbies were my proving ground.
 
I was playing last night and came across a bug where you suddenly lose all your inputs. What's the fix for that or did they manage to patch it out?
 

G.ZZZ

Member
i have a fix for bounty

make him unable to hold a gem

Real fix for bounty:

Make track last longer, but you can have only 1 target tracked at a time, and it doesn't give vision around it.

Basically, make track being an actual track of a single target, not a full vision on all enemy team skill ez game roflmao
 
Real fix for bounty:

Make track last longer, but you can have only 1 target tracked at a time, and it doesn't give vision around it.

Basically, make track being an actual track of a single target, not a full vision on all enemy team skill ez game roflmao

This would maybe be okay if it had no cd and/or no mana cost.
 

Hylian7

Member
Real fix for bounty:

Make track last longer, but you can have only 1 target tracked at a time, and it doesn't give vision around it.

Basically, make track being an actual track of a single target, not a full vision on all enemy team skill ez game roflmao

You mean vision Bloodseeker style, right? I was thinking the same thing.
 

JC Sera

Member
Real fix for bounty:

Make track last longer, but you can have only 1 target tracked at a time, and it doesn't give vision around it.

Basically, make track being an actual track of a single target, not a full vision on all enemy team skill ez game roflmao
That would make the really cool shuriken buff pointless
 

Madouu

Member
the tinker immortal is the only thing I've noticed killing my frame rate so far.

Else it's steady at 120 fps on max settings.
 

inkls

Member
https://www.reddit.com/r/DotA2/comments/3l8wwh/dota_2_update_september_16_2015/

  • Updated the network protocol to fix double execution of some commands. For this specific update, we suggest you not download the update if you are in an existing game, as the protocol change will not allow you to connect to a game started on the previous version.
  • Fixed ability animations not playing if they were interrupted then restarted.
  • Fixed a case where performance would hitch on machines with fewer than 4 CPU cores.
  • Fixed Puck's Illusory Orb not granting residual vision correctly.
  • Improved map edge and fountain collision.
  • Improved the visuals of the waterfall on the map.
  • The demo map now supports previewing of weather effects.
  • Fixed player colors sometimes being in the incorrect order.
  • Fixed a hitch that could occur with particles rendering underwater.
  • Fixed wards showing up as error models when equipping different wards after the start of the game.
  • Animated econ items such as Slardar's Grasping Bludgeon correctly animate in hero loadout and item detail pages.
  • Fixed some item modifiers icons missing from the item details page.
  • Fixed a bug where many particle systems were not appearing at the correct scale in loadout screens.
  • Added more descriptive error messages when unable to launch.
  • Linux / Mac: Fixed Japanese and Traditional Chinese fonts rendering incorrectly.
  • Mac: Fix the death effect causing the screen to go very dark.
  • PET: You can select a hero replacement model, for example Crystal Maiden's arcana model, and it will correctly populate the list of econ items for Crystal Maiden so you can equip those items onto the arcana model.
  • PET: PET now correctly previews scale on particles when selecting a hero model to apply the particles to, and that hero model has a scale associated with it
  • SFM: Added ambient occlusion controls to cameras.
  • SFM: Improved ambient occlusion rendering quality by using per-pixel normals and fixing the 2x2 box filtering artifacts.
 
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