Tinkerwell who were you playing as
Tinkerwell who were you playing as
Tinker
Tinker
Just don't pick tinker he's a garbage can
How the hell is that supposed to be a good matchup for him? That makes no sense. You can't keep him lasered forever.i was going to say that maybe it's not a good matchup but he has one of the best matchups against OD according to dotabuff
shrug
These things cost mana...rocket - rearm - rocket - rearm - rocket ...
one of the easiest matchups really.
How the hell is that supposed to be a good matchup for him? That makes no sense. You can't keep him lasered forever.
You don't get much of your burst if just orbs you though. You actually have to make it to BoTs, and OD can shut that down. I feel like the only way to maybe win that is understand you lost it and stack the jungle.he has good maneuverability, he doesn't deal physical damage, he has good burst, he has good range...they're all pretty good counters for OD
James is touched by all the support he's received. RIP 2GD video
He has been, and hopefully will continue to work on Dota 2. He has mostly been doing off-camera things. He also hopes valve's decision isn't final.
One of the things he did was work on 'the PGL Pro-Am powered by Twitch' which offered a $50,000 prize pool. He wanted to support up and coming teams by providing them with prize money before the main event. Many teams earned their first ever tournament winnings here. It was a big success.
He says the GD studio doesn't do as much camera stuff for Dota since the other studios have it pretty much covered (BTS, JD, ESL, DH)
Twitch has flown him out to meet with them, while there he hopes to work on a caster's union and get a kickstarter up if people would like to support the GD studio.
Private bathrooms for everyone.
Support his game.
Thanks to everyone. Feel free to contact him: james@2gd.me
Is there any chance we're going to get an actual response out of Valve or is "James is an ass" going to be the last we hear?
You don't get much of your burst if just orbs you though. You actually have to make it to BoTs, and OD can shut that down. I feel like the only way to maybe win that is understand you lost it and stack the jungle.
Against a hero that reduces your int (read: damage for Tinker)? He can definitely delay you for sure, and by that time the game is already lost.BoTs is 2k gold...it's not a huge investment. If you can't even reach that then you have more significant issues.
I'm just not seeing how Tinker should beat OD. Pugna beating him makes sense though.idk, i don't play tinker so i can't give you much beyond rudimentary theorycrafting. but tinker's best matchup is OD according to dotabuff (OD's worst is pugna). unless you think there's an extremely unlikely statistical fluke at play you're going to have to entertain the notion that tinker is actually good against OD and you could be playing the matchup wrong.
I'm just not seeing how Tinker should beat OD. Pugna beating him makes sense though.
I'm just not seeing how Tinker should beat OD. Pugna beating him makes sense though.
Against a hero that reduces your int (read: damage for Tinker)? He can definitely delay you for sure, and by that time the game is already lost.
In this one in particular I had to back off to the jungle and they even warded that, so I ended up the latest BoTs ever at 20 minutes (bought Soul Ring before). Having SB on the map wasn't helping either.
I'm just not seeing how Tinker should beat OD. Pugna beating him makes sense though.
From what you wrote, it is clear you got outplayed in terms of team match-up. It is no so much about 1 vs 1.
3s blind on a 14s CD? He still has a ton of room between lasers. The blind time does scale up, but if you max laser, you are sabotaging yourself vs an OD I would think.OD's int steal is on the orb now instead of prison right? So being lasered all the time he's not going to have an easy time sapping Tinker's int.
Maybe, but I honestly felt like it was lost in laning phase. The other lanes didn't do great either.
3s blind on a 14s CD? He still has a ton of room between lasers. The blind time does scale up, but if you max laser, you are sabotaging yourself vs an OD I would think.
Edit: if anyone wants it: http://www.dotabuff.com/matches/2186834034
Building the same thing every game without giving it a second thought, but that's about itAnything major wrong?
Building the same thing every game without giving it a second thought, but that's about it
Linkens is good but it's not "build it every game" good, in some cases it's pretty fucking useless (if they have a lot of targetted disables or if they don't have any)
I like to go for early damage on weaver if I can, early deso or early maelstrom is pretty fun and helps finish the game really fast if your team allows it, but it can be dangerous. Linkens is overall a decent choice most of the time because it gives decent stats too, but it's not that cost efficient if you can't use the spellblock
You can always go for support weaver with aghs build Kappa
I need help with Linkens/Weaver.
I decided I need to get back some lost MMR (~4200) and am focusing on Offlane with one of my favorite heroes Weaver.
I build Linkens pretty much every game and get sometimes flamed by my team (I am on a 6-game win Streak with weaver and always perform from decent to very good). And the issue is always that I should get a BKB instead.
That is something I am thinking about forever, why not just get a BKB?
Well, I try to argue with them an tell them that the issue for Weaver is getting jumped on, so I need the initial Spellbreak vs. Stun, Hex, etc.
Also Linkens has an amazing buildup for Weaver imho, the Health and Mana regen lets you stay on Lane pretty much forver and the Ultimate Orb is very good for Weaver because he can use all Stats to a certain degree. The last 1300 Gold to finish the Linkens is pretty obvious for me, because it lets me survive many initiation attempts on me.
I sometimes get a BKB after my first Damage item (Deso or MKB, depending on enemy lineup).
My all around Weaver build is -> Aquala, Threads/Ring of Health (depends), perseverance -> Linkens -> Dmg Item and from then on I improvise depending on the game.
My Skillbuild is 1-3-1-1 at lvl 6 and then I max sukuchi and Swarm first. Pretty much everybody undererstimates Swarm and I very often get First blood on Supports because of it. It is also devastating in early/midgame Teamfights imho.
Anything major wrong? Because I have to wonder, while winning the last 6 games with Weaver there was pretty much always someone complaining about something I did (Skillbuild/items etc.)
This is your first report in 6 months? I run out of reports like every week
So the other day some guys were dual laning mid and it was so toxic so I reported them, pls upvote
The first thing I noticed is that you got 6 at 5:00 and yet your first ult was at 7:00. I know you waited for a catapult wave which is smart, but you would've had your ult back anyway if you used it right away, put more pressure on the invoker and dealt more damage to the enemy tower. It's one of the issues I see with most dks, too conservative with their ults.
I think you get your blink before drums in this lineup, it lets you execute the pick off > push tower strat much more efficiently. especially vs ember and luna, weaker heroes early on. Overall, your tempo was too slow for your item build, the way you played I think the hod build up might have been better.
Your pl was game losing.
109, is Void going to be nerfed next patch, y/n
PPDs daily vlogs are making me fall in love with PPD, he's quickly becoming my #1 dota waifu
PPDs daily vlogs are making me fall in love with PPD, he's quickly becoming my #1 dota waifu