manfestival
Member
eziest mid of my life fkn took 2000 mmr from u
was that a gaf stack?
eziest mid of my life fkn took 2000 mmr from u
I think i broke it
How would people feel about something that builds into Blink Dagger (while still not giving it any stats) in order to make it easier for supports?
Maybe a mini-Blink with a much higher CD/much lower range. Call it Flash something.
eziest mid of my life fkn took 2000 mmr from u
Sad to say, but Disraptor, Brewmaster, Necro, WK and Lich do about as well as you would think...
FFS people, don't NOT pick anyone until 3 seconds left and then pick supports after we already have one. I should just fucking random from this point, odds are the team will end up with a better composition.
Don't play AP if you don't want to whine about people's picks.
Sad to say, but Disraptor, Brewmaster, Necro, WK and Lich do about as well as you would think...
FFS people, don't NOT pick anyone until 3 seconds left and then pick supports after we already have one. I should just fucking random from this point, odds are the team will end up with a better composition.
how come people don't buy armlet on lycan. armlet + vlad + ult would be good, no?
You don't really want to have a team with only one support. You aren't going to get wards/sentries/dust and mek/forcestaff etc out of a single player.FFS people, don't NOT pick anyone until 3 seconds left and then pick supports after we already have one. I should just fucking random from this point, odds are the team will end up with a better composition.
Preach it, why volvo doesn't add those modes in MMR is beyond comprehension.Well I'm not playing Captain's anything. The game already takes too fucking long to get started for me as it is.
Give me ranked Random Draft or Single draft and I'll never play another AP game in my life.
You don't really want to have a team with only one support. You aren't going to get wards/sentries/dust and mek/forcestaff etc out of a single player.
You don't really want to have a team with only one support. You aren't going to get wards/sentries/dust and mek/forcestaff etc out of a single player.
stuff
Because you could have Necrobook 1 for 100g more, and Necrobook 3 if you already have Necrobook 1.
Game isn't really balanced for RD or SD. Whether people make shitty picks or not in AP is their own prerogative but the end result still reflects their overall skill level. Whereas RD and SD comes with an inherent element of randomness that doesn't jive with the idea of "competitiveness", "ranked" or "ladder".
Might as well put AD and AR in Ranked as well if you wanted to go that route. AP's inclusion in Ranked is already, as far as I can tell, a concession on Valve's part to make the mode somewhat accessible since most people have no clue how to play CM, but ideally only CM would be allowed since the game is being balanced for CM.
http://dotabuff.com/matches/496022971fck that necrobook is so last year it's all about AC + Deso
I wanted to write a long post about this but I'm too lazy so here's the short version.
1) Ranked matchmaking is DOTA2's tryhard mode. Diluting it with any other unbalanced gamemode defeats the point of Ranked. Your teammates suck? Too bad. Ranked's job isn't to hold your hand while you watch a number climb up until you can feel good about yourself. It's there to separate the wheat from the chafe.
2) What you want, considering your advocacy of non-cm, non-ap modes and use of "tryhard" is a visible or privately visible MMR for unranked matchmaking.
While I'm not in any way opposed to the second, don't try to turn the first into something it's not meant to be, or expect an experience from it that was never promised in the first place.
http://dotabuff.com/matches/496022971
When was your last real Lycan game anbokr?
Result: Lost match
Lobby Type: Ranked Matchmaking
Game Mode: Captains Mode
Region: US West
Duration: 36:08
Played: 2 months ago
Result: Lost match
Lobby Type: Normal Matchmaking
Game Mode: Random Draft
Region: US East
Duration: 34:01
Played: 4 months ago
No, it still applies. If you can't cut it in CM it means you're bad. It's not the mode that's at fault. It's because you or the people you play with simply are not good. AP already exists if you want to play a less serious ranked but apparently it's too inconsistent, so what you want to do is introduce more randomness until everything is so inconsistent it cancels out how bad everyone is.i like ranked and i think the numbers should be visible (public even). but your argument was "it's only balanced for cm", except that doesn't apply for the 99% of the people playing the game. it's only balanced for cm for 1% of the players.
No competitive game in the world caters to the largest common denominator, I don't know why you expect this from Ranked matchmaking. Like I said, you want a visible MMR for what are really, and I hate to use this term, Casual games. And I have no problem with this. But don't project it onto a system that clearly expects its players to play at their best, even if their best is not all that much.this is, again, people saying 99% of the player base should settle for less because the game should be made for 1% of the players. yeah no. that's dumb. it's dumb for a design standpoint, it's dumb from the perspective of a player and it's dumb as in an opinion, because it's elitist as fuck
No, it still applies. If you can't cut it in CM it means you're bad. It's not the mode that's at fault. It's because you or the people you play with simply are not good. AP already exists if you want to play a less serious ranked but apparently it's too inconsistent, so what you want to do is introduce more randomness until everything is so inconsistent it cancels out how bad everyone is.
I'm not sure how many times I have to repeat this. CM is not more unfair for you anymore than any other mode is. If you cannot captain, or play a wide variety of roles, or draft and counter draft good strategies, then you probably shouldn't play CM. OR, if you insist on playing CM, then you need to realize that your drafting/adaptability/captaining skills are being compared to that of everyone else who plays CM and whatever result you get is "fair", because it's always relative. If the only people who played CM were tryhard/pro 5 stacks, Merlinistack would probably be a thousand or two below Dendi's Navistack, and it would still be "fair".1) cm is not balanced for me and the other 99% people playing the game
Because you're trying to turn it into something it isn't or is not meant to be. If you're going to go against the design of the game I mean, go ahead, be my guest. But it is not realistic or practical so why waste energy voicing these complaints?2) how does invalidate me wanting other modes for ranked
You're trying to compensate for your low MMR by playing a mode that forces your teammates into particular roles/heroes so you don't need to care about them, as variables, in your mission to increase your win rate and MMR.3) how should that stop other people from playing other modes which are actually more fair for them
You didn't really say why, you just said that it was. Multiple times. You said why it was dumb to hold the opinion that it is because that's "elitist".your definition of balance applies to 1% of the playerbase. i've already said why that is dumb, so this is going in circles
Ultimately when you minimize your teammate's ability to have their play performance hurt the game then you also nerf their ability to have their play performance seriously help the game. The solution is on the human end, the current restricted modes are just workarounds because there's no optimal way to align people based on skill, playstyle, etc
your definition of balance applies to 1% of the playerbase. i've already said why that is dumb, so this is going in circles
i like how the arguments are always the same: "your opinion on game modes / features / balance is not valid because you are bad"
Hello Summoners!
Lyte here, and in this post I’m excited to talk with you about Team Builder, a new feature coming to PBE in the near future where you can queue up for a specific role, champion and position and get connected with four teammates that also preselected their preferred role. The goal is to build a balanced team where everyone’s in agreement on where they’re going and what they’re playing, and in doing so help lay the foundation for good teamwork.
...
Team Builder is intended to bring players together that complement each other’s expectations and intentions from the moment they enter the lobby. When everyone’s aligned on who will be going where and playing what, the only thing left to figure out is how to dominate the opposition.
...
With Team Builder we’ll also be rolling out a smarter matchmaking system that can dynamically account for your experience with a given role, position or champion. First time playing Ahri? Learning how to be a solid Marksman? Venturing into the jungle for the first time? Team Builder’s matchmaking will take all of these factors into account.
your definition of balance applies to 1% of the playerbase. i've already said why that is dumb, so this is going in circles
i like how the arguments are always the same: "your opinion on game modes / features / balance is not valid because you are bad"
That team composition looks fine to me--it could be a lot worse. As for having no more than one support, what? Being the lone support sucks so hard. No one cares that you've spent 90% of your gold on wards and detection, that you're stuck with brown boots and a wand 20 minutes into the game. If someone else could shoulder the burden just a little, it would be much, much better, but no, everyone wants to carry.Sad to say, but Disraptor, Brewmaster, Necro, WK and Lich do about as well as you would think...
FFS people, don't NOT pick anyone until 3 seconds left and then pick supports after we already have one. I should just fucking random from this point, odds are the team will end up with a better composition.
No competitive game in the world caters to the largest common denominator
Correct me if I'm mistaken, I just did a quick mental tally and nothing came up.
That team composition looks fine to me--it could be a lot worse. As for having no more than one support, what? Being the lone support sucks so hard. No one cares that you've spent 90% of your gold on wards and detection, that you're stuck with brown boots and a wand 20 minutes into the game. If someone else could shoulder the burden just a little, it would be much, much better, but no, everyone wants to carry.