I've seen them complain about Americans, usually saying something like "Well you are bad because you are American" or "Stupid hamburgers."I wonder if Peruvians/Russians complain about English speakers ruining DOTA.
I've seen them complain about Americans, usually saying something like "Well you are bad because you are American" or "Stupid hamburgers."I wonder if Peruvians/Russians complain about English speakers ruining DOTA.
I've seen them complain about Americans, usually saying something like "Well you are bad because you are American" or "Stupid hamburgers."
I think I might prefer the 10MB gif over that eye cancer webm...
What happened to WR that makes her crap all of a sudden? She used to get picked and do really well around ti3 if I remember correctly.
Not FOTM
RTZ has been spamming her mid lately. He does well from what ive seen
Goes Phase - Maelstrom - Force - Blink (for sick shackles)
It'd be cool if it amplified any damage done during the shackle. Right now there's not enough award for how tricky it is sometimes to land it.I would love shackle to get some damage added to the skill. Either HP removal * duration of shackle time, or just straight magical damage applied.
Its the only stun that doesn't do damage afaik.
Is it true that the shackle latch radius is based on WR's position right when it hits not right as she throws it?
Silencer has been too early on his ultimate.
It's not her position, it's the targets position. So if the target changes position mid flight it will latch or not latch based on their position when it hits AFAIK.
I would love shackle to get some damage added to the skill. Either HP removal * duration of shackle time, or just straight magical damage applied.
Its the only stun that doesn't do damage afaik.
Apparently VP is using the 'feed kills until 30 minutes, then harvest killing sprees for ez gold' strat.
Mouz wins early game
Fucks up everything else
Or just make it so that instead of scaling the successful shackle duration, keep it at 3 seconds all levels and replace a missed shackle with a scaleable slow from 1-3.5 seconds as well as slow %.
We already know it takes in account the final position to the target, but it needs a second point of reference and that second point is WR herself, the question is, Is the second point of reference taken as she uses the spell? or as the spell lands?
Or just make it so that instead of scaling the successful shackle duration, keep it at 3 seconds all levels and replace a missed shackle with a scaleable slow from 1-3.5 seconds as well as scaling slow % (or maybe keep it the same slow % all levels).
While that is true, it is more likely to hit a shackle that shouldn't.The shackle is already plenty good when it connects, but the range/angle is so flukey that it is frustrating sometime when a shackle doesn't connect when you think it should.
I can't believe people are actually talking about buffing windrunner.
Virtus Throw
Virtus Throw
And then wraith king gets a triple kill lol.
edit: virtussssssssssssssssssss
While that is true, it is more likely to hit a shackle that shouldn't.
It is a pretty shitty hero right now.
VP wins 3-0 shocking everyone
VP wins 3-0 shocking everyone