The m0000n waxes, and my mercy w@@@@nes.
fixed that for you
The m0000n waxes, and my mercy w@@@@nes.
Here is to hoping that clown 9 falls from grace. That way empire and eg can climb the ranks. my holy trinity of dota 2 would be complete. Alliance, empire, and eg. I hate EE
Why the fuck do people hate EE, I seriously don't get it.
Here is to hoping that clown 9 falls from grace. That way empire and eg can climb the ranks. my holy trinity of dota 2 would be complete. Alliance, empire, and eg. I hate EE
Why the fuck do people hate EE, I seriously don't get it.
Treant is one of the few support heroes where ur team actually thanks you throughout the game - unlike the thankless hero u may play as someone else.
ur mid dove a tower, no prob imma shield u. Oh our lion in bot is about to die, nay not today! Viper reking fools 1vs3 with right clicks - no prob bro i got ur ass with armour. Templar wants to blink in with refraction vs 5 - ez rampage shield.
Why the fuck do people hate EE, I seriously don't get it.
Voting Tiny over Invoker and Rubick over Slark for Arcanas.
You, my good man, have bad taste.
A life without BOTTOM MESSING is not life.I don't mind her accent, but I don't like that she says most lines with the same 'cadance'. It makes her voice kinda grating, in my opinion.
Examples (beware, kinda loud):
http://hydra-media.cursecdn.com/dota2.gamepedia.com/f/f6/Luna_spawn_01.mp3
http://hydra-media.cursecdn.com/dota2.gamepedia.com/1/18/Luna_move_07.mp3
http://hydra-media.cursecdn.com/dota2.gamepedia.com/7/7e/Luna_attack_03.mp3
http://hydra-media.cursecdn.com/dota2.gamepedia.com/2/24/Luna_attack_10.mp3
http://hydra-media.cursecdn.com/dota2.gamepedia.com/6/62/Luna_attack_13.mp3
Rubick has a lot of cosmetics as well already.Really? Who wants another invoker set?
Rubick has a lot of cosmetics as well already.
Really? Who wants another invoker set?
empire and eg are already rated higher by like everyone
so not sure what youre talking about
internet bullies
Cloud 9 needs rotate players in to different positions and get more comfortable with Sing carrying or Aui Carrying. Relying on EE is a crap shoot, he can be brilliant or he can be a fucking feeding machine.
Get ready!
Edit:
Cloud 9 needs rotate players in to different positions and get more comfortable with Sing carrying or Aui Carrying. Relying on EE is a crap shoot, he can be brilliant or he can be a fucking feeding machine.
Cloud 9 needs rotate players in to different positions and get more comfortable with Sing carrying or Aui Carrying. Relying on EE is a crap shoot, he can be brilliant or he can be a fucking feeding machine.
I think it's ironic that, in the most competitive of competitive dotos, teams are built upon their supports/offlaners/mid, which is the exact opposite of how it works in pubs. Even if you have an unreliable carry, as long as you keep giving him space, he'll eventually get into his groove and the team can ride him to victory. But if the supports are lacking? Then they're never going to get any space, no matter how good the carry is, even if it's the B-god.
Comp games are built on the backs of the 2-5, jobs too important to trust with a clown like EE. Better to have a carry that might fail at his job from time to time, than a support that fails all the time.
I don't know how old these stats are but his QOP is below 50%Perhaps play like EG, with EE making space for Sing to be the one role? Though Sing would still need flashy heroes, he excels far more on say a QOP carry than a Lycan carry.
I think it's ironic that, in the most competitive of competitive dotos, teams are built upon their supports/offlaners/mid, which is the exact opposite of how it works in pubs. Even if you have an unreliable carry, as long as you keep giving him space, he'll eventually get into his groove and the team can ride him to victory. But if the supports are lacking? Then they're never going to get any space, no matter how good the carry is, even if it's the B-god.
Comp games are built on the backs of the 2-5, jobs too important to trust with a clown like EE. Better to have a carry that might fail at his job from time to time, than a support that fails all the time.
Perhaps play like EG, with EE making space for Sing to be the one role? Though Sing would still need flashy heroes, he excels far more on say a QOP carry than a Lycan carry.
But i think EE can play a brilliant support, when he was the 4/5 position on no tide hunter he came up with so many different roaming gank strats and popularized the level 1 roshan. I am more impressed with DK's ability to draft then let the best player for that hero play that hero.
EE doesn't have RTZ's discipline. That's the real problem, he's just too immature as a player.
The fact that mason plays 1 over RTZ, who is clearly a better 1/2, shows how it is with western teams. You put your actual best carry player as 2, with 1 going to the weaker carry player who just needs to blunder into godmode to do their job.
I think this has more to do with RTZ's laning skill than whether he's 1-2. If you put mason mid, and RTZ bot, and ran the exact same comps, he would be 1. He will just rise to 1 from good play.Arteezy is the 1 on EG. 1-5 just means farm priority, not lane setup, and arteezy will be given farm priority from mid-lane 80-90% of the time over mason.
Can't stand listening to Sniper, for example, so I hope he wins the whole thing.
I think this has more to do with RTZ's laning skill than whether he's 1-2. If you put mason mid, and RTZ bot, and ran the exact same comps, he would be 1. He will just rise to 1 from good play.
That said, I'm starting to look at 1-5 more in terms of laning than farm priority, because farm priority tends to shift (s4 going from 2->3, Bulldog going from 3->2) over the course of the game while the laning actually sets the tone for the game. I don't disagree with you on the farming front, I'm just looking at 1-5 another way.
I dont know why people are criticizing C9 after they went to 5 games with Alliance at Dreamhack (where Alliance always wins), I actually thought they played really well
Also I dont get the blame for EE considering they lost game 5 because of Sing Sing getting 7 stacks of napalm and bone7 dying twice right after
As I've said, supports are integral to competitive doto, and while I'm sure in their off-hours they have fun switching spots, when money is on the line they'll do what they do best. Playing Rubick/Wisp requires a completely different skill set from playing Chen/AA. Akke is also literally one of the best Chen players in the world, you don't just throw someone else into those shoes to see how well they do.I am curious though as to why certain players just never seem to play certain heroes for their team. Like on Alliance both EGM and Akke have played AA, dazzle and Tree. Only EGM plays Wisp and Rubick though and only Akke plays undying and skywrath. Is it just comfort with the heroes, skill difference, the need for a second support that only x plays so y always gets stuck with certain ones?
You got PEEEEEEEEEEEEEEPED!
I'm going to be interested in seeing the prize distribution when volvo announces it.
If they stick with 50% for first place that will be over $1,000,000 PER EACH PLAYER on the team... wow.
As I've said, supports are integral to competitive doto, and while I'm sure in their off-hours they have fun switching spots, when money is on the line they'll do what they do best. Playing Rubick/Wisp requires a completely different skill set from playing Chen/AA. Akke is also literally one of the best Chen players in the world, you don't just throw someone else into those shoes to see how well they do.
On top of that, Alliance, to me, is very compartmentalized. They're not about bunch of five well-rounded players (and really, most teams aren't), but Alliance is especially guilty of being inflexible in terms of hero picks. This is why they fell off so hard after TI3, when their best heroes and strats were nerfed to the ground, and they had to spend an entire year plating catchup while EG is just crushing with how flexible RTZ/Universe is. Now they're back to where they were before, maybe slightly lower because the meta isn't favoring their strat of choice, but they've found a way to make their best tricks work so they'll be reentering their comfort zone.
Yeah you'll get better at recognizing the complexity of a hero with time. People underestimate how hard it is to play a support well. Furthermore, they underestimate how hard it is to play a particular hero (Magnus), against pro-players. Reverse Polarity usage becomes very skill intensive when everyone on the other side has great map awareness, the nature of the game changes at that point.That makes sense, I guess for me it's hard to understand sometimes how both the supports can play a handful of the same heroes and yet only one of them can play certain ones. Same issue I had with not understanding why otherwise great players kept screwing up with Magnus who to me seemed less complicated than many other mids but who in actuality requires being good at a whole bunch of different factors.
There's a lot I still don't fully understand about how you have to think about certain heroes and what makes them all so different.
He still needs to branch out, his tunnel-vision has been sore point for Alliance since he started playing with them. Bringing the Furion back just means he has a little more room to work with and hopefully not throw away that cool $1 million dollars at the end of TI4.I actually wish Bulldog hadn't found a new NP build though, I was enjoying seeing him getting used to Nyx and centaur and was hoping to see more variety out of him because that would hopefully mean more variety from Alliance overall.
I dont know why people are criticizing C9 after they went to 5 games with Alliance at Dreamhack (where Alliance always wins), I actually thought they played really well
Also I dont get the blame for EE considering they lost game 5 because of Sing Sing getting 7 stacks of napalm and bone7 dying twice right after