Lostconfused
Member
Its a bug, you might as well abuse some more and make Aveline immune to physical damage I guess.John Harker said:Hawke's armor is 78. Aveline is near 600 and counting. Best shield ever or am I doing it wrong.
Its a bug, you might as well abuse some more and make Aveline immune to physical damage I guess.John Harker said:Hawke's armor is 78. Aveline is near 600 and counting. Best shield ever or am I doing it wrong.
John Harker said:Hey, uh, so I'm still relatively early, I'm doing the whole Will thing for your Mom, and I just found it, and there was a Blank Heraldic Shield in the chest where I found the Will.
So Aveline is my Sword and Shield person, so I go to check out the new item. It's fine, +5 Armor, nothing crazy but better than what I currently have, Ser Wesley's Shield. So I Inspect it and I switch back and forth equipping between the two shields to see how it affects my stats.
Then I notice something. Now, I can be completely mistaken since I'm kind of out of it this afternoon, but the bottom left most stat is your Armor stat, right? That shows your current defense? It seems like whenever I switch these shields, that number is compounding. It keeps adding up. I'm at over 600 armor now. And I've exited out, come back, and my stat says the same.
Hawke's armor is 78. Aveline is near 600 and counting. Best shield ever or am I doing it wrong.
Lostconfused said:Its a bit too easy to manipulate the characters whichever way I want. I want some consequences for being a gigantic jerk to some of them just for the sake of trying to max out a meter.
Maybe I just have to live with the fact that sarcastic Hawke is a jackass with the heart of gold. He will help you with your troubles and make fun off you the whole time you are with him just cause he feels like it.
fizzelopeguss said:So i just finished the game....what the fuck was that all about?
Lostconfused said:Its a bug, you might as well abuse some more and make Aveline immune to physical damage I guess.
Grisby said:Wow at act 2 stuff. Major spoiler,Hawk's mom went out in a grisly manner. That was some Condemned Criminal Origins shit there.
John Harker said:Is this a known bug?
First I was pretty excited, but this is kind of a rip. It'll be impossible to damage her haha. Which makes her pretty useless now if I wanted an actual, ya know, challenge.
kamspy said:Varric for character of the year?
John Harker said:Is this a known bug?
First I was pretty excited, but this is kind of a rip. It'll be impossible to damage her haha. Which makes her pretty useless now if I wanted an actual, ya know, challenge.
Zeliard said:Yeah but the whole siding with templars/mages thing is basically the core theme of the game and is built into many dialogue interactions you'll have, one way or the other. You'd basically have to never bring a mage to prevent such a thing, though since they're the only ones with healing abilities beyond pots, it's generally a good idea to have at least one mage (on higher difficulties at least).
I think the friendship/rivalry system isn't bad. It's obviously still very binary, since it's still two opposite extremes, and it would have been more effective if they'd hidden the meters and the notification of points entirely. But overall I think it functions well enough when it comes to what actually causes those meters to go up and down. It isn't quite as blatant as we often see from Bioware.
Hah, go figure. Of course, another solution is to just take out meters and have your relationship with a character come through via text/acting... but that's probably too much for the dialog engine to handle.Lostconfused said:It is rather easy to game. In some conversations you can either piss off one character if you pick option A just to get +rivalry or you can pick option B to get +friendship with a different character without any negative consequences.
MechaX said:And like ME2, BioWare inexplicably missed an opportunity to deliver on a very unique potential party member.Like how Tank-Bred Krogan had more potential than the Krogan we got in ME2, the Mage Qunari should have been a DEAD FUCKING GIVEAWAY for a party member. But he kills himself at the end of the quest. What.
firehawk12 said:It's harder to game because they force you to travel in order to change your party members, but I have a feeling it'd be possible to be friends with everyone as easy as it was in the first game.
I think the party influence system has a lot of merit, but the way BioWare implemented it has been fairly poor.
Of course, I'm still only at the end of Act 1. Maybe at some point an indispensable Templar joins the party and actually shakes up the whole system.
Zeliard said:What happens if you simply de-equip her current shield instead of replacing it?
Flemmeth? Did you play Origins.BoboBrazil said:I just beat the game and kind of regret I spent 40+ hours on this. Ending was a big let down after all the time I spent.I saw in the trophies that there is one for becoming vicount. How can I do that? Also, what the fuck happened to the lady that turned into a dragon? She never reappeared.I sided with the mages and I still end up having to fight them and the templars.
Ducarmel said:Flemming? Did you play Origins.
Clearly her part in the story is to make us gamers know she is not dead and our hero in origins does not kill her, and she did say our agreement is concluded I don't think she hinted she would need us after that
Reminds me more of japanese visual novels. If you didn't do something specific an hour or maybe several hours before, bad things happen to you._tetsuo_ said:This game reminds me of The Witcher.
Witch Hunt 2kai3345 said:Yeah kinda weird how they hyped up Flemmeth pre release (she's even in the intro EA and BioWare screens) yet she has an extremley minimal role in this game
Cyborg said:I read so many complaints about the game......WTF did they do?
fuck. i hope notXilium said:Witch Hunt 2
You heard it here first.
kai3345 said:fuck. i hope not
SerArthurDayne said:End of Act II Spoilers
Arishok is such horseshit. Seriously? He has an enormous amount of health, every hit is a knockdown, and he has UNLIMITED potions? What dumb fuck designed this shit. I guess I'll try it on normal before I turn down the duel.
Angelus Errare said:What class are you? As a rogue you can't go up 1 to 1 against him, what I did was hit him a few times, and when he swings run away. If he got lucky and tagged me, I would run around until he did his dumb charge, then I'd hide behind a pillar and pop a pot.
Are you talking about what happens with_tetsuo_ said:First Act is done. Good to see a choice I made that seemingly wouldn't matter have some real consequence. Some nice, difficult boss fights at the end. This game reminds me of The Witcher.
The murder investigation sidequest has been far more interesting than the main quest so far (In Act 2) although I think even that may have abruptly ended on me.Kyoufu said:Does this game have a main storyline? Almost 16 hours through now and still doing quests for random people in Kirkwall. Feels like I'm playing a side-quest expansion or something.
Kyoufu said:Does this game have a main storyline? Almost 16 hours through now and still doing quests for random people in Kirkwall. Feels like I'm playing a side-quest expansion or something.
Kyoufu said:Does this game have a main storyline? Almost 16 hours through now and still doing quests for random people in Kirkwall. Feels like I'm playing a side-quest expansion or something.
Basileus777 said:The whole templars vs mages story that they beat over and over into the ground is the main plot.
Gvaz said:It's the main plot but it barely comes up enough, or does with enough weight to feel like anything but a subplot or something people mention in passing.
FLEABttn said:Aveline Vallen:how the fuck are you supposed to friendship her? She doesn't like you breaking the law, except when she thinks you should, so you randomly gain and lose with her. What is the strategy here?
Grisby said:Are achievements still borked for Sebastien's quest line?
I think it just gets diluted because all of the side quests take place on the same areas as the main quest so they lose some significance. DA2 really feels like they took a DLC and added 15 hours of sidequests and called it a game.Kyoufu said:Does this game have a main storyline? Almost 16 hours through now and still doing quests for random people in Kirkwall. Feels like I'm playing a side-quest expansion or something.
SerArthurDayne said:End of Act II Spoilers
Arishok is such horseshit. Seriously? He has an enormous amount of health, every hit is a knockdown, and he has UNLIMITED potions? What dumb fuck designed this shit. I guess I'll try it on normal before I turn down the duel.
Edit: Beat him on Normal, no problem. Just took like 15 minutes. I think the same strategy would work on Hard, it would just take like half an hour. Basically stun, unload talents, attack a couple of times. Run, stun, repeat. This is with a 2h warrior, by the way.
Delio said:I somehow stun locked that enemy and he never moved so i was just unloading spells while my dog chomped on him lol.
Basileus777 said:I did the same thing on hard, I kept him disabled with cone of cold and crushing prison and just burned though mana potions while slowly killing him.
esserius said:Spirit Healers in this game are really broken. One time, I just wanted to see how hard it was to kill me. I was getting attacked by multiple casters and 5-7 melee, my health simply regened too fast for them to kill me. As long as my Healing Aura's active, I'm virtually unkillable. Guess the designers just thought "LAWL WHO PLAYZ HEALERZ AMIRITE?!"
This game is just a culmination of so many hilariously bad design decisions...