Nope, sadly. No one approaching Sten or Shale levels of awesome.Truant said:Are all the companions either elves, dwarves or humans?
No interesting ones like Qunari or anything else?
Nope, sadly. No one approaching Sten or Shale levels of awesome.Truant said:Are all the companions either elves, dwarves or humans?
No interesting ones like Qunari or anything else?
kamspy said:Alpha Protocol is superior to most RPGs this gen. Not sure I understand what you mean. That's a pretty high watermark for any developer to hit.
Right because those are the things that all RPGs are judged for.Darklord said:An ugly, not very long, buggy, game you can easily exploit or break with abysmal AI is a high watermark?
Visceir said:Orsino suddenly deciding to use blood magic. Anders blowing up the chantry...made no sense
Visceir said:Kinda felt like everything my character got involved in turned to shit
Ending spoilers:
Ended up killing Merrill's clan (was there actually a way to activate the mirror and find out what it did?)
Anders ended up killing a young mage girl and blowing up the chantry, shame I couldn't kill him right then and there.
Fenris ended up killing his sister and fighting on the Templars' side.
Hawke's mother ended up getting murdered and his brother left to join the Templars and fought against him.
The Arishok attacked the city after Hawke had provoked him.
Isabela ran off somewhere and never came back.
If you strip out most of the non-necessary missions in DA2, you would at most have a 10-15 hour game. Chapter 1 was far longer than necessary. I'm not saying Alpha Protocol didn't have its failure, but Dragon Age 2 is far the inferior game. Respawning enemies (I don't like them in my FPS, why would I want them in my RPGs), convoluted end game, and horrible reusage of levels.Darklord said:An ugly, not very long, buggy, game you can easily exploit or break with abysmal AI and boring characters is a high watermark? Just because it's good in some areas doesn't mean it's superior.
Lostconfused said:Right because those are the things that all RPGs are judged for.
delirium said:If you strip out most of the non-necessary missions in DA2, you would at most have a 10-15 hour game. Chapter 1 was far longer than necessary. I'm not saying Alpha Protocol didn't have its failure, but Dragon Age 2 is far the inferior game. Respawning enemies (I don't like them in my FPS, why would I want them in my RPGs), convoluted end game, and horrible reusage of levels.
Darklord said:If I don't care about the characters then it's a shit RPG in my book. And yeah, it's still a game it needs to be fun to play.
But Alpha Protocol is none of those things?Darklord said:An ugly, not very long, buggy, game you can easily exploit or break with abysmal AI and boring characters is a high watermark? Just because it's good in some areas doesn't mean it's superior.
Basileus777 said:I really enjoyed Alpha Protocol, but I have no illusions that it's anything but a mediocre game with poor gameplay and an excellent choice and consequences system.
Marco1 said:I just received my signature edition for xbox360 from amazon.
Is the game as bad as people say it is?
I would rather return an unopened bad game rather than have to trade in a bad opened game.
Thanks.
Marco1 said:I just received my signature edition for xbox360 from amazon.
Is the game as bad as people say it is?
I would rather return an unopened bad game rather than have to trade in a bad opened game.
Thanks.
8 months too early for that call.kamspy said:Varric for character of the year?
Lunchbox said:evelyn is the most bland ass dumb brick character ever. i would get rid of her in a heart beat if i could find another decent tank
i miss alistar from the first game so much. DA2 characters are terrible, i dont give a shit about any of them
HixxSAFC said:Been breezing through the game without a tank until you get to the Deep Roads. Required a bit of micro'ing to get past the two 'bosses' in the first section with my 2h dps warrior trying to take the brunt but isabella keeps taking aggro and getting squished which was incredibly annoying.
Ikuu said:Sucks how Aveline is the only tank you can recruit, she's pretty dull and hates everything I do.
Gamer @ Heart said:Can i give the elf warrior a sword and sheild or no? I decided to only use him in my next playthrough as a mage and havent tried. If i can only use aveline in my evil mage playthrough, i will be mad.
Dear god no, he is so incredibly boring. Well maybe its ok because of that character combination. With Varric in the party you get some of the most boring and bland banter ever because of Fenris.Zeliard said:And he's also more entertaining.
I've been running most of the game with both Fenris and Anders in my party and, for reasons that should be clear to anyone who's played enough, they don't really like each other at all. So they'll take every opportunity to take snipes at each other or engage in small debate.
Lostconfused said:Dear god no, he is so incredibly boring. Well maybe its ok because of that character combination. With Varric in the party you get some of the most boring and bland banter ever because of Fenris.
Edit: But then again I like Aveline and think is an ok character, so I dunno, haters gonna hate I guess.
Gamer @ Heart said:Build up her evade/stealth trees. I had the same problem.
Lostconfused said:Dear god no, he is so incredibly boring. Well maybe its ok because of that character combination. With Varric in the party you get some of the most boring and bland banter ever because of Fenris.
Edit: But then again I like Aveline and think is an ok character, so I dunno, haters gonna hate I guess.
Acosta said:Are we going to open a thread to discuss this spoiler free like ME2?
Aveline is a great tank if you use her correctly.kai3345 said:Aveline is a horrible tank
Delio said:I dunno Fenris has been tanking pretty well for me despite not having a shield. Then again i'm running 2h warrior and three mages so healing is a non issue.
Well that's great he can go stew in his generic angst somewhere else, sarcastic Hawke don't give a fuck about his lousy childhood.Zeliard said:At least Fenris' backstory has a comically interesting bend to it considering the situation he now finds himself in: a party with two mages. :> And he doesn't hesitate to bring that point up.
those + friendship/rivalry points certainly get in the way it being natural. Certainly not when there are lines included in the dialog that are just there to either increase rivalry or friendship even if the outcome is exactly the same.Zeliard said:I'm also very pro-mage as my char is a mage, and Fenris doesn't take too kindly to that, so I've been building up a rivalry with him. I've found that sort of thing now tends to work more organically than it previously did. Throughout the course of the game, I've been consistent in siding with mages, and Fenris naturally isn't going to like that. The friend/rival meter doesn't feel as much like some meter I'm feeding points into, at least not as transparently as we've often seen from Bioware.
Basileus777 said:I really enjoyed Alpha Protocol, but I have no illusions that it's anything but a mediocre game with poor gameplay and an excellent choice and consequences system.
Lostconfused said:sarcastic Hawke
Lostconfused said:those + friendship/rivalry points certainly get in the way it being natural. Certainly not when there are lines included in the dialog that are just there to either increase rivalry or friendship even if the outcome is exactly the same.
Durante said:I greatly enjoyed Alpha Protocol, including the gameplay. Some ways to play may be less polished than others though. The only part that seemed bad to me were the boss battles.
I could go into my standard rant about how much better flawed but unique games are than polished rehashes, but since DA2 isn't actually polished it doesn't really apply.
I didn't say he was a good voice actor. But if I have to put up with with a voiced character I might as well pick the sarcastic answer EVERY time.Zeliard said:Speaking of sarcasm, male Hawke voice actor doesn't tend to deliver sarcastic lines very... sarcastically, often times. It's unfortunate. A couple of times he gets it, but most of the time he doesn't deliver them with any real bite. Sarcasm should have a sting to it, but this guy seems generally content on vanilla delivery. And I usually pick the comedy mask option, so I've heard plenty of attempts.
They are responding to how you are saying those things, not what you are saying. Hawke can pretty much say the exact same thing in two different ways to swing the meter in a different direction. I mean you even get a Yes/No option and even then No isn't a rejection its just saying Yes in such a manner that would get you +rivalry instead of friendshipZeliard said:Well, most of the time you're simply engaged in dialogue over the philosophical matter of things, so there shouldn't be any different "outcome." They're responding based on the things you're saying, not some end result - the end result of most dialogue interactions anywhere is simply that they end (though occasionally fists are thrown). It would have been much better with no visible meter, definitely, but I still think this is a step up from what we usually see from Bioware.
It is rather easy to game. In some conversations you can either piss off one character if you pick option A just to get +rivalry or you can pick option B to get +friendship with a different character without any negative consequences.firehawk12 said:Otherwise, it seems fairly easy to game. Want to side with the Templars but not lose any "friendship points"? Don't bring any mages with you when you do.
firehawk12 said:The only way the "influence" system works is if it works globally, not just to whoever is in your party. Alternatively, you do the KoTOR2 thing where two characters are diametrically opposed to each other, so that if you gain the favour of one, you lose the favour of the other.
Otherwise, it seems fairly easy to game. Want to side with the Templars but not lose any "friendship points"? Don't bring any mages with you when you do.
Lostconfused said:They are responding to how you are saying those things, not what you are saying. Hawke can pretty much say the exact same thing in two different ways to swing the meter in a different direction. I mean you even get a Yes/No option and even then No isn't a rejection its just saying Yes in such a manner that would get you +rivalry instead of friendshipwhere you get an elven slave for your house. Fenris gets angry and you can Hawke can either say that he is just hiring her and you get +friendship for that or Hawke can say that its none of his god damn business and then say that he is just hiring her to +rivalry. I think there were some other options as well, wonder if you could have gotten Fenris to permanently leave the party at that point in time.
Its a bit too easy to manipulate the characters whichever way I want. I want some consequences for being a gigantic jerk to some of them just for the sake of trying to max out a meter.Zeliard said:I'm not really seeing the problem with characters responding differently to you either acting like an asshole to them or not, heh. That's also only one way they respond differently. You'll get varied responses if you choose to help certain people, or murder certain people, or take certain jobs, or if you're taking stances one way or the other, and so on. Often times the "good" option will net you rivalry points with a character, i.e. sparing someone's life or bargaining with a character that a party member hates.