None as long as EA is publishing those games.ElectricBlue187 said:Not much hope for ME3 and Swtor being free of this bullshit at this point, is there?
ElectricBlue187 said:I'm willing to bet many of the characters won't get closure till after release DLC.
That's good though? It gives you something to work for (though they're not done 100% correctly)Brandon F said:Finally started playing and I'm digging it so far. I have a ways to go before the issues really stand out I suppose.
The achievements blow though. So many missables! I feel like I am checking a guide constantly to avoid minor screwups. DA:O and ME 1/2 were never this problematic.
No, but it does look rather gray!ShockingAlberto said:Odd.
Your name doesn't look red.
Brandon F said:Reading the past few pages of this thread is pretty depressing. I just finished Act I last night with around 23 hours(!) on the clock and I'm really enjoying this game. I'm not sure how I will feel in another 23 hours running errands through the same locations, but so far it hasn't intruded on my enjoyment.
Initially I was taken aback that this 'sequel' toned down the narrative to focus on an unnamed hero in some distant city the first game barely references, yet I have succumbed to adore the more internalized politics and personalized strife this narrative seems to offer. It's a shame this is marketed as a 'sequel' which seems to elicit much ire among fans. The number 2 does seem to inhabit a sense that this expands the stakes and grandiose of Origins, but taken merely as a slice of the mythology and examined beyond the 'world saving' formula, the game succeeds.
Combat, skill progression, etc... are all greatly improved over the first game(at least on 360). Technical performance is strong, and there is a greater sense that my choices in development are more unique than the very structured and rote progression on DAO. My warrior undoubtedly can be developed quite differently dependent on each skill path I choose. It's greatly expanded rather than 'dumbed down' in this area.
I do agree that the respawns are lame. Having more capable and smaller enemy groups would have been preferred to endless fodder to keep slicing through. Also posits that my supposed Hawke is far more than a mere bottom-feeding underling that rises to greatness when thousands of corpses are so easilly dispatched.
I may end up hating where the narrative ends up(as many seem to complain about), but I'm loving the party members and vignettes quite a bit. The tales of Kirkwall are not nearly as horrible as I was let on.
Brandon F said:My warrior undoubtedly can be developed quite differently dependent on each skill path I choose. It's greatly expanded rather than 'dumbed down' in this area.
Dave1988 said:Does anybody know if the new patch fixes the "Epic" trophy glitch?
Giolon said:DA2 PC question:
Is the retail/boxed copy of DA2 PC a Steam copy? DAO was not.
Giolon said:DA2 PC question:
Is the retail/boxed copy of DA2 PC a Steam copy? DAO was not.
Brandon F said:Reading the past few pages of this thread is pretty depressing. I just finished Act I last night with around 23 hours(!) on the clock and I'm really enjoying this game. I'm not sure how I will feel in another 23 hours running errands through the same locations, but so far it hasn't intruded on my enjoyment.
Initially I was taken aback that this 'sequel' toned down the narrative to focus on an unnamed hero in some distant city the first game barely references, yet I have succumbed to adore the more internalized politics and personalized strife this narrative seems to offer. It's a shame this is marketed as a 'sequel' which seems to elicit much ire among fans. The number 2 does seem to inhabit a sense that this expands the stakes and grandiose of Origins, but taken merely as a slice of the mythology and examined beyond the 'world saving' formula, the game succeeds.
Combat, skill progression, etc... are all greatly improved over the first game(at least on 360). Technical performance is strong, and there is a greater sense that my choices in development are more unique than the very structured and rote progression on DAO. My warrior undoubtedly can be developed quite differently dependent on each skill path I choose. It's greatly expanded rather than 'dumbed down' in this area.
I do agree that the respawns are lame. Having more capable and smaller enemy groups would have been preferred to endless fodder to keep slicing through. Also posits that my supposed Hawke is far more than a mere bottom-feeding underling that rises to greatness when thousands of corpses are so easilly dispatched.
I may end up hating where the narrative ends up(as many seem to complain about), but I'm loving the party members and vignettes quite a bit. The tales of Kirkwall are not nearly as horrible as I was let on.
natkingcoleslaw said:My opinion exactly. Each class you choose has a completely different approach, as opposed to DAO where there was just mage and the rest. The combat was a 1000 times more fun than the first game as well. The difficulty is also quite comparable to DAO if you ramp it a level above normal. I, however, wasn't bothered by the enemy respawns that much, at least not as much as Mass Effect 1 style repetitive dungeons and also to an extent by the subpar graphics. The game could have done with a little more polish, but it was fun.
It wasn't unplayable or lame by any stretch. So, my advice to you would be to keep playing, you will really enjoy the game and don't get influenced so much by the many unfairly negative comments to be found on this thread.
Zefah said:What do you mean by that?
......
you shouldn't let other peoples' opinions affect you. If you're having fun, then keep going!
natkingcoleslaw said:That's what I meant by it.
Other than that, I think this game is being unfairly hated on and in gameplay terms it's a major improvement over DA:O. You are entitled to your disagreement.
I do concede that bioware probably released it too early since it could have used more polish, but that is more of EA's fault.
Zefah said:I think it's worse than first one in pretty much every way other than some graphical stuff. The "gameplay" (I assume you mean combat specifically), in particular is far worse. It lost any sense of strategy in exchange for some really flashy over-the-top animations. I'm coming from the PC version, of course.
And my last post was asking what you meant by "DAO where there was just mage and the rest."
No. It's an EA game.Kweh said:Does the retail box version use Steamworks?
natkingcoleslaw said:I played the PC version too, for both DAO and DA2......etc
Yurt said:Are you honestly typing all of this with a straight face ? So DA2 is a better game ? Being stuck in one place is better ? I respect your opinion but it's really rather unpopular and I think you're alone in this.
And the difficulty in DAO scales with your level according to Bioware.
VisanidethDM said:He's not alone.
DA2 is flawed.
DA:O is finely crafted to be terrible.
Yurt said:Fair enough. But DA:O is still the better game and had a lot of potential. DA2 basically pissed all over that potential and made it worse.
VisanidethDM said:I disagree with that. To me, DA2 was the superior game by a sensible margin - and it's not really meant to be a compliment to 2.
VisanidethDM said:He's not alone.
DA2 is flawed.
DA:O is finely crafted to be terrible.
Yurt said:I guess all the reviews for both games and the whole internet disagrees with you then.
VisanidethDM said:I'm aware of that, and it wouldn't be the first time, but I have reason to trust my own intellect over the whole internet when people make claims like the fact that "DA2 is dumbed down" when, for example DA2 actually has character builds while DA:O had none, and so on.
DA2 is one of those games people love to hate, and it's fine.
LOLVisanidethDM said:DA2 is one of those games people love to hate, and it's fine.
Zefah said:I don't see how you can hold these two opinions at the same time. The changes to "speed up" the combat system are entirely dependent on providing you with constant respawning trash mobs that explode in a hit or two. The mass respawning of enemies who do little to no damage and only have 2 hit points, combined with the removal of any meaning to player positioning--partly due to the mob respawning--but also due to the fact that everyone in the battlefield can more or less teleport anywhere they please, are the two main changes that make Dragon Age 2's combat feel so different compared to the combat in Dragon Age: Origins.
Zefah said:DA:O fine crafted to be terrible and DA2 is merely flawed? Wow, I'm glad we don't share the same tastes. I'd hate to appreciate garbage and mediocrity at the expense of being able to enjoy good games.
Confidence Man said:DA:O had no character builds? That's simply laughable.
Rahxephon91 said:I just love the reasoning here. "People just love to hate"! Yep it couldn't just be that the game has problems. Problems with level design, story pacing, choice effect, and so on. Nope people just love to hate.
Edit- at least you went into more detail.
It's kind of funny when the most used defense for Dragon Age 2 is "OTHER PEOPLE'S OPINIONS ARE INVALID."VisanidethDM said:DA2 is one of those games people love to hate, and it's fine.
ShockingAlberto said:It's kind of funny when the most used defense for Dragon Age 2 is "OTHER PEOPLE'S OPINIONS ARE INVALID."
I'm saying people are probably extremely glad to have plenty of reasons to hate it for reasons that don't necessarily are tied to the game itself.
VisanidethDM said:However, I still think it's unexplainable how the same people who call DA2 terrible can call DA:O even passable. Or just bad. As flawed as it is, DA2 is a shining beacon of quality compared to Origins.
I feel DA:O was complete, did not spawn enemies behind your party in every battle, and I liked the story. I felt the choices did matter, I felt how you interacted with your characters mattered, I felt the actual writing of the characters was overall better.VisanidethDM said:I explained what I meant. I'm not saying people hate DA2 for no reason; I'm saying people are probably extremely glad to have plenty of reasons to hate it for reasons that don't necessarily are tied to the game itself.
Hating DA2 or considering it a bad game is definitely justified, and probably sane.
My beef is with people that can claim that DA2 is bad and DA:O is good, when the two games share the same flaws, and DA2 actually gets the fundamentals better, while trying (and failing, but still trying) to be its own thing, while DA:O was a mockery of everything that preceded it.
VisanidethDM said:He's not alone.
DA2 is flawed.
DA:O is finely crafted to be terrible.
MechaX said:Dude, just save yourself the trouble. Your opinion is in the extreme minority, you're probably not going to see eye to eye with the others, and you're not (nor should you) change your mind. If you find it unexplainable how most say DA:O > DAII, then just cut your losses unless you like getting into multi-page internet debates that go absolutely nowhere.
Even if DAO reused "textures". It didn't reuse a whole fucking castle or something. I was in a forest with talking wolves, cave with golems, gorey dungeon with an octopus with six tits, Tower of abominations, castle invaded by undead soldiers. Lots of variety even if they reused textures.
Complistic said:Oh god. Im sure you realize how stupid this sounds. Yet you keep saying it so maybe you don't.
ShockingAlberto said:I feel DA:O was complete, did not spawn enemies behind your party in every battle, and I liked the story. I felt the choices did matter, I felt how you interacted with your characters mattered, I felt the actual writing of the characters was overall better.
You're free to disagree with all of that, but I wouldn't go around calling people hypocrites because you didn't like one game they did.