I'll get into more detail:
DA2 is a bad game. It shows some good intent, and some good ideas, but it brings almost nothing to a satisfying end. At its best, it's incomplete. At its worst, it's just unimaginative and goofy.
DA:O is turd. It's the McDonald of roleplaying games. It takes every clichè the fantasy genre has ever seen, strips it down of any charm or pathos, and crams it into a game that doesn't have even one inch of soul or brain.
It's RPGing for Dummies to the extreme consequences, crafting a character system that gives you 16 talents per build and nearly 30 talents per character, not allowing the smallest degree of customization. It also makes sure that if you're completely, absolutely stupid and completely screw up your character in some way (like, taking archery talents and equipping a 2h), the system scaling will be so bland and pointless that the difference between the worse character and the best one will be next to nonexistant. You're dealing 10 damage with an arrow at lvl 8, you're dealing 40 on the final boss exploiting its weakness. There's no system mastery, no scaling and no idea behind the system (something DA2 massively improves).
More importantly, the game makes sure it can cater to the lowest common denominator both by introducing a choice system that is based around the concept that you win no matter what, and also by producing a story and cast that make Twilight seem deep.
The entire damn plot of DA:O is told in 4 scenes. Everything else is subquests. It doesn't help that this plot is the most unimaginative load of bullshit to ever grace fantasy fiction. Once again, DA:O mimics the staples of the genre with such lazyness and such creative bankrupcy that it comes off as a parody. If DA:O was a movie, it would be the Wayans brothers take on Lord of the Rings.
It's not like it does nothing better than 2; there's a lot of peripheral aspects that are more polished or expanded. On the other hand, it reuses assets in a more aggressive and violent way than DA2 does, albeit possibly more subtle. But still it boggles the mind to see people act surprised by the amount of asset reuse seen in DA2, when DA:O used the exact same tileset for every single dungeon ingame (be it the Fade, Elven ruins, a Human fortress, the mage tower, or whatever) and has every single random encounter or sub quest take place in a couple of constantly reused brown fields of crap.
So in short, yes, DA2 is bad, in a "this needed more time, and ideas, and creativity, and good will" way. DA:O is, instead, horribly bad, in a "this is the finely chiseled parody of everything good about fantasy, a game that is aggressively attempting to be as bad as it can at everything it does".
So, yes, I guess I don't really like Origins. It's partly one of the reasons I didn't hate DA2 as much as everyone else. Compared to the first game, it's an epiphany.